Player Matchup

Athena
Athena
 
Athena
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kingkeem97
Poseidon
Level 125
God Stats
4W - 4L
1,308 SR
Queue Stats
179W - 150L
1,546 Elo+
Solo
Cthulhu
Cthulhu
TheRedFlash470
Cthulhu
Level 145
God Stats
7W - 1L
1,976 SR
Queue Stats
177W - 185L
1,582 Elo+
Solo
Chaac
Chaac
drdisgusting3650
Chaac
Level 145
God Stats
5W - 8L
1,527 SR
Queue Stats
425W - 455L
1,579 Elo+
Solo
Team Averages
Level 146
1,562 SR
1,541 Elo+

VS

Team Averages
Level 156
1,431 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cutpurrse
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
MrEFluid
Jormungandr
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
538W - 570L
1,518 Elo+
Solo
Amaterasu
Amaterasu
SRagnarok
Amaterasu
Level 237
God Stats
1W - 3L
1,154 SR
Queue Stats
1,018W - 922L
1,564 Elo+
Solo
Sol
Sol
lilspooks
Sol
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 7
6,862
1,144
2,733
6,097
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
 
Nu Wa
9
0 / 3 / 5
5,781
964
3,867
4,174
1,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Kingkeem97
Poseidon
11
2 / 2 / 6
6,591
1,099
4,686
3,747
1,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 6
6,468
1,078
4,933
3,812
1,978
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 1 / 3
8,070
1,345
6,529
6,525
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 3
6,304
1,051
6,226
4,863
2,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 4 / 5
5,848
975
2,285
8,199
8,023
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MrEFluid
Jormungandr
1
0 / 0 / 0
1,552
259
0
333
123
Amaterasu
SRagnarok
Amaterasu
12
4 / 3 / 3
6,867
1,145
5,422
7,287
7,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 5
5,789
965
5,076
4,700
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
12
Kills
8
8
Deaths
12
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
7
4.5
W
Nu Wa
 
Nu Wa
0
3
5
0.83
L
Loki
 
Loki
3
3
3
1.5
L
Ymir
1
4
5
0.88
W
Poseidon
Kingkeem97
Poseidon
2
2
6
2.5
L
Jormungandr
MrEFluid
Jormungandr
0
0
0
0
L
Amaterasu
SRagnarok
Amaterasu
4
3
3
1.83
W
1
1
6
4
W
8
1
3
9.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
19,009
24,355
Taken
25,382
15,891
Mitigated
20,050
8,173
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,733
506
1,362
1,846
6,097
4,742
245
2,032
3,981
4,422
241
W
Nu Wa
 
Nu Wa
3,867
727
0
0
4,174
1,370
559
1,012
3,094
8,650
0
L
Loki
 
Loki
6,226
826
766
207
4,863
2,517
0
3,559
1,304
0
16,780
L
Ymir
2,285
127
0
234
8,199
8,023
0
4,977
3,222
5,341
0
W
Poseidon
Kingkeem97
Poseidon
4,686
381
52
491
3,747
1,106
141
718
2,950
9,102
477
L
Jormungandr
MrEFluid
Jormungandr
0
0
0
0
333
123
0
333
0
0
0
L
Amaterasu
SRagnarok
Amaterasu
5,422
1,427
0
1,790
7,287
7,215
0
4,346
2,941
0
10,798
W
4,933
196
833
424
3,812
1,978
0
1,157
2,655
12,821
906
W
6,529
664
1,072
2,093
6,525
6,695
326
2,286
4,111
0
18,773
L
5,076
1,018
0
1,528
4,700
2,172
0
2,208
2,492
11,961
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
26,360
78
Minions Killed
52
0
Camps Cleared
0
610,885
Distance Traveled
480,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,862
1,144
9
2
0
129,847
0
W
Nu Wa
5,781
964
18
3
0
108,364
0
L
Loki
6,304
1,051
12
2
0
127,405
0
L
Ymir
5,848
975
6
1
0
100,053
0
W
Poseidon
6,591
1,099
7
1
0
118,333
0
L
Jormungandr
1,552
259
0
0
0
80
0
L
Amaterasu
6,867
1,145
9
2
0
123,389
0
W
Cthulhu
6,468
1,078
23
4
0
118,896
0
W
Chaac
8,070
1,345
21
4
0
135,445
0
L
Sol
5,789
965
25
4
0
129,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role