Player Matchup

Poseidon
Poseidon
AkkeyHalley
Poseidon
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 127L
1,596 Elo+
Solo
Hachiman
Hachiman
C4S0N
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
ELITESLАYER
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo
Horus
Horus
LemmKova
Horus
Level 235
God Stats
9W - 14L
1,510 SR
Queue Stats
156W - 161L
1,455 Elo+
Solo
Ra
Ra
cocosettte
Ra
Level 7
God Stats
0W - 5L
1,297 SR
Queue Stats
41W - 53L
1,460 Elo+
Solo
Team Averages
Level 54
1,461 SR
1,471 Elo+

VS

Team Averages
Level 79
1,744 SR
1,774 Elo+
Medusa
Medusa
 
Medusa
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DodgeRam1500
Odin
Level 64
God Stats
4W - 0L
1,896 SR
Queue Stats
173W - 42L
1,943 Elo+
Party 1
Agni
Agni
IJacklumber
Agni
Level 40
God Stats
4W - 1L
1,763 SR
Queue Stats
146W - 15L
1,980 Elo+
Party 1
Izanami
Izanami
donpenguins66
Izanami
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo
Poseidon
Poseidon
eaeaehyaeha
Poseidon
Level 19
God Stats
15W - 0L
2,061 SR
Queue Stats
121W - 11L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkkeyHalley
Poseidon
9
0 / 3 / 2
4,776
955
4,524
4,774
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
C4S0N
Hachiman
7
0 / 3 / 0
4,310
862
1,460
3,377
1,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 1
5,155
1,031
2,402
5,837
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
LemmKova
Horus
9
0 / 1 / 1
4,657
931
1,813
6,671
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 3 / 0
4,989
998
3,938
5,992
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 2 / 2
5,634
1,127
4,978
5,038
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 2
5,569
1,114
5,126
4,029
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 4
5,049
1,010
4,446
2,819
933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
9
0 / 0 / 3
4,687
937
1,685
3,540
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
eaeaehyaeha
Poseidon
11
3 / 0 / 1
5,533
1,107
6,747
4,134
1,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
10
10
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
2
2.5
L
Poseidon
AkkeyHalley
Poseidon
0
3
2
0.33
L
Hachiman
C4S0N
Hachiman
0
3
0
0
W
3
1
2
4
L
1
0
1
1.5
W
0
0
4
2
L
Horus
LemmKova
Horus
0
1
1
0.5
L
2
3
0
0.67
W
Izanami
0
0
3
1.5
W
Poseidon
eaeaehyaeha
Poseidon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
22,982
26,651
Taken
19,560
13,681
Mitigated
7,383
5,953
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,978
953
0
1,409
5,038
1,831
27
2,100
2,723
0
14,556
L
Poseidon
AkkeyHalley
Poseidon
4,524
652
0
474
4,774
1,541
0
2,141
2,633
10,082
0
L
Hachiman
C4S0N
Hachiman
1,460
1,244
0
239
3,377
1,006
0
515
2,862
0
2,243
W
5,126
975
0
468
4,029
2,091
0
2,379
1,456
0
14,598
L
2,402
1,010
0
287
5,837
5,116
0
2,119
3,718
8,263
0
W
4,446
910
0
826
2,819
933
0
1,421
1,198
12,823
1,193
L
Horus
LemmKova
Horus
1,813
860
1,454
1,907
6,671
3,708
0
4,241
2,430
0
5,453
L
3,938
274
366
1,226
5,992
2,310
0
2,010
3,982
10,795
0
W
Izanami
1,685
1,114
0
81
3,540
1,196
19
1,731
1,711
0
4,730
W
Poseidon
eaeaehyaeha
Poseidon
6,747
828
0
888
4,134
1,332
0
2,220
1,608
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
26,472
63
Minions Killed
115
0
Camps Cleared
0
479,212
Distance Traveled
540,226
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,634
1,127
23
5
0
103,223
2
L
Poseidon
4,776
955
25
5
0
103,831
0
L
Hachiman
4,310
862
3
1
0
50,433
0
W
Odin
5,569
1,114
20
4
0
111,745
0
L
Maui
5,155
1,031
7
1
0
99,107
0
W
Agni
5,049
1,010
23
5
0
108,193
0
L
Horus
4,657
931
12
2
0
125,108
0
L
Ra
4,989
998
16
3
0
100,733
0
W
Izanami
4,687
937
8
2
0
106,133
0
W
Poseidon
5,533
1,107
41
8
0
110,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role