Player Matchup

Mulan
Mulan
A69ingNoob
Mulan
Level 146
God Stats
31W - 14L
1,716 SR
Queue Stats
191W - 162L
1,558 Elo+
Solo
Hachiman
Hachiman
DaddyGotLoud
Hachiman
Level 45
God Stats
33W - 45L
1,400 SR
Queue Stats
77W - 103L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
Honkformoney1
Kuzenbo
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
118W - 134L
1,459 Elo+
Party 1
Lancelot
Lancelot
LittleJungleBoi
Lancelot
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 213L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
broletmein
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,435 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,467 Elo+

VS

Team Averages
Level 112
1,614 SR
1,517 Elo+
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DJ_BigCheese
Chiron
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 75L
1,446 Elo+
Party 2
Bacchus
Bacchus
GodsentRose-
Bacchus
Level 127
God Stats
2W - 2L
1,760 SR
Queue Stats
87W - 123L
1,422 Elo+
Party 2
Odin
Odin
Nurvoz
Odin
Level 118
God Stats
4W - 1L
1,792 SR
Queue Stats
57W - 45L
1,552 Elo+
Solo
Chronos
Chronos
onetimemite5084
Chronos
Level 126
God Stats
2W - 3L
1,519 SR
Queue Stats
51W - 36L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 2 / 1
7,499
750
8,199
10,059
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DaddyGotLoud
Hachiman
9
2 / 1 / 0
5,072
507
4,328
6,875
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
8
0 / 0 / 3
5,417
542
3,409
7,078
6,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
10
2 / 1 / 0
5,507
551
2,934
7,682
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
broletmein
Morgan Le Fay
10
0 / 1 / 0
5,302
530
1,403
5,021
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 0 / 1
5,606
561
1,419
6,534
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
10
0 / 2 / 1
5,709
571
3,441
6,204
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GodsentRose-
Bacchus
7
0 / 1 / 1
5,095
510
2,855
5,591
4,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Odin
Nurvoz
Odin
10
1 / 4 / 2
5,810
581
5,131
10,531
9,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 1
6,775
678
8,321
4,360
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
5
5
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
0
1
2.5
W
Mulan
3
2
1
1.75
L
Chiron
0
2
1
0.25
W
Hachiman
DaddyGotLoud
Hachiman
2
1
0
2
L
Bacchus
GodsentRose-
Bacchus
0
1
1
0.5
W
Kuzenbo
0
0
3
1.5
W
Lancelot
2
1
0
2
L
Odin
Nurvoz
Odin
1
4
2
0.5
W
Morgan Le Fay
broletmein
Morgan Le Fay
0
1
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
21,167
36,715
Taken
33,220
20,397
Mitigated
20,912
12,508
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,419
118
0
2,952
6,534
2,519
31
487
5,995
0
30,775
W
Mulan
8,199
1,908
0
3,026
10,059
6,233
0
620
9,439
0
60,958
L
Chiron
3,441
1,455
257
2,406
6,204
2,205
49
1,849
4,355
0
48,128
W
Hachiman
DaddyGotLoud
Hachiman
4,328
2,040
0
3,005
6,875
2,289
0
1,668
5,207
0
31,033
L
Bacchus
GodsentRose-
Bacchus
2,855
357
0
2,450
5,591
4,833
0
864
4,727
13,698
0
W
Kuzenbo
3,409
1,563
0
2,060
7,078
6,736
7
3,166
3,912
16,265
0
W
Lancelot
2,934
905
0
4,167
7,682
3,193
0
2,444
5,238
0
41,956
L
Odin
Nurvoz
Odin
5,131
1,187
0
2,370
10,531
9,806
0
118
10,413
0
36,202
W
Morgan Le Fay
broletmein
Morgan Le Fay
1,403
169
0
250
5,021
1,946
0
3,201
1,820
29,855
0
L
8,321
3,419
0
2,427
4,360
1,549
717
1,178
2,918
56,793
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
28,995
299
Minions Killed
322
0
Camps Cleared
0
1,055,322
Distance Traveled
989,828
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,606
561
58
6
0
265,764
0
W
Mulan
7,499
750
105
11
0
181,691
0
L
Chiron
5,709
571
93
9
0
176,313
1
W
Hachiman
5,072
507
44
4
0
192,397
0
L
Bacchus
5,095
510
14
1
0
141,547
0
W
Kuzenbo
5,417
542
22
2
0
232,890
1
W
Lancelot
5,507
551
65
7
0
259,338
0
L
Odin
5,810
581
58
6
0
196,547
0
W
Morgan Le Fay
5,302
530
63
6
0
189,006
1
L
Chronos
6,775
678
99
10
0
209,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role