Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BelsnickelMorton
Tiamat
Level 45
God Stats
1W - 3L
1,212 SR
Queue Stats
177W - 207L
1,484 Elo+
Party 1
Ares
Ares
Sirweekstrog
Ares
Level 129
God Stats
7W - 8L
1,422 SR
Queue Stats
660W - 671L
1,589 Elo+
Party 1
Discordia
Discordia
supersoap1999
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,527 Elo+
Party 2
Olorun
Olorun
xSinderellaXx
Olorun
Level 96
God Stats
0W - 2L
1,249 SR
Queue Stats
75W - 64L
1,537 Elo+
Party 2
Team Averages
Level 92
1,377 SR
1,527 Elo+

VS

Team Averages
Level 121
1,669 SR
1,535 Elo+
Olorun
Olorun
Dont_callme_dude
Olorun
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 135L
1,592 Elo+
Solo
Cerberus
Cerberus
HimmlischeLiebe
Cerberus
Level 199
God Stats
7W - 3L
1,717 SR
Queue Stats
1,411W - 1,525L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Money90man
Ah Puch
Level 129
God Stats
5W - 0L
1,707 SR
Queue Stats
128W - 112L
1,545 Elo+
Solo
Medusa
Medusa
PaladinVance
Medusa
Level 125
God Stats
3W - 0L
1,817 SR
Queue Stats
30W - 17L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
bxmaze
Tsukuyomi
Level 64
God Stats
4W - 3L
1,603 SR
Queue Stats
91W - 75L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
7 / 6 / 2
9,578
798
8,851
12,833
6,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 6
8,298
692
5,830
10,988
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 5 / 7
9,688
807
8,880
17,123
20,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
supersoap1999
Discordia
15
2 / 6 / 5
8,466
706
9,048
10,449
4,057
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 8 / 6
7,788
649
4,391
13,426
6,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
9,724
810
2,488
9,563
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
4 / 4 / 19
10,923
910
5,848
15,920
15,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Money90man
Ah Puch
17
3 / 2 / 16
10,397
866
17,998
10,988
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
18
6 / 2 / 16
11,020
918
15,526
9,673
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
bxmaze
Tsukuyomi
17
15 / 5 / 7
11,155
930
17,239
12,975
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
13
Kills
30
30
Deaths
16
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
6
2
1.33
L
0
5
6
0.6
W
2
3
11
2.5
W
Cerberus
4
4
19
3.38
W
Ah Puch
Money90man
Ah Puch
3
2
16
5.5
W
Medusa
6
2
16
7
L
4
5
7
1.5
W
Tsukuyomi
bxmaze
Tsukuyomi
15
5
7
3.7
L
Discordia
supersoap1999
Discordia
2
6
5
0.75
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
59,099
64,819
Taken
59,119
44,263
Mitigated
37,535
12,303
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,851
2,989
677
973
12,833
6,688
0
5,523
7,310
0
19,935
L
5,830
78
1,015
1,673
10,988
6,123
0
4,638
6,350
14,888
0
W
2,488
707
4,168
3,314
9,563
5,095
3,751
5,165
4,398
17,723
289
W
Cerberus
5,848
48
2,297
3,445
15,920
15,419
654
6,105
9,815
11,958
0
W
Ah Puch
Money90man
Ah Puch
17,998
266
787
4,346
10,988
5,414
1,288
4,766
6,222
40,427
0
W
Medusa
15,526
4,505
832
1,333
9,673
4,964
1,931
5,057
4,616
0
39,831
L
8,880
273
1,822
1,835
17,123
20,958
0
5,739
11,384
10,919
1,147
W
Tsukuyomi
bxmaze
Tsukuyomi
17,239
4,566
0
648
12,975
6,643
268
6,089
6,886
0
22,881
L
Discordia
supersoap1999
Discordia
9,048
266
850
1,016
10,449
4,057
0
5,036
5,413
21,001
0
L
4,391
962
1,134
1,308
13,426
6,437
135
5,396
8,030
16,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
53,219
117
Minions Killed
164
0
Camps Cleared
0
1,026,516
Distance Traveled
1,085,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,578
798
31
3
0
251,247
0
L
Tiamat
8,298
692
26
2
0
212,779
0
W
Olorun
9,724
810
30
3
0
207,321
0
W
Cerberus
10,923
910
20
2
0
190,766
0
W
Ah Puch
10,397
866
44
4
0
214,803
0
W
Medusa
11,020
918
59
5
0
254,332
0
L
Ares
9,688
807
5
0
0
214,106
0
W
Tsukuyomi
11,155
930
11
1
0
218,038
0
L
Discordia
8,466
706
24
2
0
173,828
0
L
Olorun
7,788
649
31
3
0
174,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role