Player Matchup

Hades
Hades
KD_Fantom-_xX
Hades
Level 146
God Stats
10W - 8L
1,427 SR
Queue Stats
56W - 106L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
KD_sniper-_x
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 114L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
Lxcwz
Jormungandr
Level 107
God Stats
1W - 1L
1,370 SR
Queue Stats
17W - 35L
1,353 Elo+
Party 2
Arachne
Arachne
Ronfleeex__I
Arachne
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,402 Elo+
Party 1
Olorun
Olorun
TRiiXiaL_
Olorun
Level 29
God Stats
10W - 10L
1,292 SR
Queue Stats
58W - 62L
1,383 Elo+
Party 1
Team Averages
Level 107
1,418 SR
1,386 Elo+

VS

Team Averages
Level 103
1,553 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Brownbars
Bacchus
Level 103
God Stats
139W - 119L
1,605 SR
Queue Stats
326W - 378L
1,483 Elo+
Party 3
Ix Chel
Ix Chel
DolFyn00
Ix Chel
Level 109
God Stats
19W - 15L
1,617 SR
Queue Stats
110W - 97L
1,556 Elo+
Solo
Cupid
Cupid
JHerbie
Cupid
Level 88
God Stats
29W - 34L
1,541 SR
Queue Stats
563W - 604L
1,510 Elo+
Party 3
Pele
Pele
Samproff10
Pele
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 107L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,147
829
3,010
3,955
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
KD_sniper-_x
Gilgamesh
6
1 / 2 / 0
3,702
740
2,089
4,978
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Lxcwz
Jormungandr
5
1 / 3 / 0
3,118
624
2,300
4,845
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Ronfleeex__I
Arachne
6
1 / 0 / 2
3,603
721
987
3,200
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
TRiiXiaL_
Olorun
6
0 / 1 / 1
3,398
680
2,006
1,960
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
4,069
814
2,565
3,656
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Brownbars
Bacchus
6
2 / 0 / 2
3,979
796
2,710
3,616
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
DolFyn00
Ix Chel
5
0 / 3 / 0
3,267
653
1,618
3,537
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
JHerbie
Cupid
6
2 / 1 / 2
3,735
747
2,208
3,344
1,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 2 / 1
2,791
558
373
2,476
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
6
6
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Bacchus
Brownbars
Bacchus
2
0
2
3
L
Ix Chel
DolFyn00
Ix Chel
0
3
0
0
L
Cupid
JHerbie
Cupid
2
1
2
3
W
3
0
1
3.5
W
Gilgamesh
KD_sniper-_x
Gilgamesh
1
2
0
0.5
W
Jormungandr
Lxcwz
Jormungandr
1
3
0
0.33
W
Arachne
Ronfleeex__I
Arachne
1
0
2
2
L
0
2
1
0.25
W
Olorun
TRiiXiaL_
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,392
Damage
9,474
18,938
Taken
16,629
7,372
Mitigated
7,115
7,368
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,565
372
0
974
3,656
1,747
0
0
3,401
0
24,711
L
Bacchus
Brownbars
Bacchus
2,710
374
0
1,718
3,616
2,335
0
1,830
1,786
11,565
0
L
Ix Chel
DolFyn00
Ix Chel
1,618
389
50
787
3,537
1,129
0
2,701
836
13,878
0
L
Cupid
JHerbie
Cupid
2,208
1,479
86
1,546
3,344
1,151
0
2,467
877
0
18,498
W
3,010
535
282
2,561
3,955
1,389
0
1,219
2,492
23,397
410
W
Gilgamesh
KD_sniper-_x
Gilgamesh
2,089
604
0
1,134
4,978
2,331
0
0
4,978
0
20,077
W
Jormungandr
Lxcwz
Jormungandr
2,300
1,214
0
976
4,845
2,010
0
1,376
3,469
11,194
0
W
Arachne
Ronfleeex__I
Arachne
987
815
0
2,004
3,200
983
0
414
2,758
0
16,286
L
373
47
0
246
2,476
753
0
221
2,220
0
5,314
W
Olorun
TRiiXiaL_
Olorun
2,006
665
0
411
1,960
659
0
1,047
913
18,327
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
17,841
176
Minions Killed
130
0
Camps Cleared
0
531,680
Distance Traveled
458,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,069
814
44
9
0
92,316
0
L
Bacchus
3,979
796
16
3
0
121,897
1
L
Ix Chel
3,267
653
31
6
0
88,739
0
L
Cupid
3,735
747
30
6
0
103,616
0
W
Hades
4,147
829
46
9
0
100,061
0
W
Gilgamesh
3,702
740
43
9
0
90,227
0
W
Jormungandr
3,118
624
8
2
0
97,958
0
W
Arachne
3,603
721
35
7
0
141,876
0
L
Pele
2,791
558
9
2
0
51,465
0
W
Olorun
3,398
680
44
9
0
101,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role