Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FoxxFilms
Chernobog
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,368 Elo+
Solo
Fenrir
Fenrir
NáhBruv
Fenrir
Level 153
God Stats
7W - 7L
1,849 SR
Queue Stats
701W - 710L
1,559 Elo+
Solo
Hun Batz
Hun Batz
The Mung Jumper
Hun Batz
Level 108
God Stats
1W - 2L
1,533 SR
Queue Stats
56W - 63L
1,457 Elo+
Solo
Team Averages
Level 125
1,576 SR
1,477 Elo+

VS

Team Averages
Level 112
1,491 SR
1,415 Elo+
Athena
Athena
Asyfxia
Athena
Level 124
God Stats
6W - 2L
1,341 SR
Queue Stats
42W - 32L
1,382 Elo+
Solo
Cernunnos
Cernunnos
BirtiusJack
Cernunnos
Level 125
God Stats
3W - 0L
1,564 SR
Queue Stats
367W - 245L
1,547 Elo+
Party 1
Zeus
Zeus
EddyFromTEKKEN
Zeus
Level 68
God Stats
1W - 0L
1,494 SR
Queue Stats
93W - 66L
1,474 Elo+
Party 1
Nike
Nike
Gamer200015803
Nike
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 79L
1,257 Elo+
Solo
Discordia
Discordia
TheGerarD7plf
Discordia
Level 123
God Stats
10W - 1L
1,554 SR
Queue Stats
224W - 255L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 2
5,445
908
2,665
3,807
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
 
Anhur
7
0 / 1 / 0
4,845
808
743
1,834
618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chernobog
FoxxFilms
Chernobog
10
0 / 4 / 3
5,363
894
2,735
5,906
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
NáhBruv
Fenrir
13
3 / 1 / 0
6,056
1,009
1,711
4,463
4,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
11
0 / 2 / 2
5,388
898
4,318
4,654
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asyfxia
Athena
11
3 / 1 / 3
6,983
1,164
1,929
6,528
6,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
BirtiusJack
Cernunnos
12
3 / 1 / 5
7,539
1,257
5,821
5,238
5,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 4
6,323
1,054
3,306
3,458
2,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 8
7,024
1,171
2,834
5,582
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TheGerarD7plf
Discordia
11
1 / 2 / 7
6,487
1,081
4,755
3,874
1,512
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
10
10
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Anhur
 
Anhur
0
1
0
0
W
Athena
Asyfxia
Athena
3
1
3
4.5
W
Cernunnos
BirtiusJack
Cernunnos
3
1
5
5.5
W
1
1
4
3
L
Chernobog
FoxxFilms
Chernobog
0
4
3
0.38
W
2
1
8
6
L
Fenrir
NáhBruv
Fenrir
3
1
0
3
L
Hun Batz
0
2
2
0.5
W
Discordia
TheGerarD7plf
Discordia
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,172
Damage
18,645
20,664
Taken
24,680
11,700
Mitigated
22,369
3,007
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,665
529
0
223
3,807
1,530
0
2,463
1,344
0
5,126
L
Anhur
 
Anhur
743
496
0
115
1,834
618
0
627
1,207
0
3,899
W
Athena
Asyfxia
Athena
1,929
283
1,215
1,925
6,528
6,991
255
0
6,528
4,205
73
W
Cernunnos
BirtiusJack
Cernunnos
5,821
2,193
315
899
5,238
5,224
1,874
0
5,238
0
14,214
W
3,306
284
536
616
3,458
2,896
649
0
3,458
8,900
163
L
Chernobog
FoxxFilms
Chernobog
2,735
712
0
0
5,906
2,349
0
3,684
2,222
0
8,923
W
2,834
202
0
410
5,582
5,746
658
0
5,582
732
9,741
L
Fenrir
NáhBruv
Fenrir
1,711
468
450
1,281
4,463
4,626
0
1,879
2,584
0
3,021
L
Hun Batz
4,318
699
198
740
4,654
2,577
0
1,445
3,209
0
12,575
W
Discordia
TheGerarD7plf
Discordia
4,755
123
724
347
3,874
1,512
80
0
3,874
11,497
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
34,356
47
Minions Killed
62
0
Camps Cleared
0
383,499
Distance Traveled
574,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,445
908
5
1
0
41,544
0
L
Anhur
4,845
808
11
2
0
41,750
0
W
Athena
6,983
1,164
2
0
0
132,038
0
W
Cernunnos
7,539
1,257
21
4
0
107,186
0
W
Zeus
6,323
1,054
14
2
0
112,053
0
L
Chernobog
5,363
894
12
2
0
88,024
0
W
Nike
7,024
1,171
10
2
0
101,981
0
L
Fenrir
6,056
1,009
3
1
0
140,601
0
L
Hun Batz
5,388
898
16
3
0
71,580
0
W
Discordia
6,487
1,081
15
3
0
121,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role