Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gmorfin
Osiris
Level 142
God Stats
2W - 0L
1,394 SR
Queue Stats
17W - 19L
1,529 Elo+
Solo
Cthulhu
Cthulhu
MOON SAND EOC
Cthulhu
Level 157
God Stats
123W - 98L
1,537 SR
Queue Stats
427W - 439L
1,513 Elo+
Solo
Team Averages
Level 151
1,477 SR
1,514 Elo+

VS

Team Averages
Level 130
1,418 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KindVirtuoso
Rama
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Rinokure
Nu Wa
Level 137
God Stats
2W - 3L
1,255 SR
Queue Stats
4W - 9L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 3
9,101
758
13,988
3,355
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Gmorfin
Osiris
13
1 / 2 / 4
8,762
730
6,437
11,639
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
2 / 1 / 4
9,069
756
10,852
13,225
10,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 2 / 1
8,124
677
4,664
17,063
19,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 0 / 2
8,512
709
8,187
13,924
6,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Rinokure
Nu Wa
6
0 / 4 / 0
6,455
538
1,988
5,110
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
3
4.5
L
Sylvanus
 
Sylvanus
2
2
1
1.25
W
Osiris
Gmorfin
Osiris
1
2
4
1.5
L
1
0
2
2
W
Cthulhu
2
1
4
4
L
Nu Wa
Rinokure
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
14,839
28,219
Taken
36,097
23,411
Mitigated
27,499
5,448
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,988
318
0
480
3,355
1,258
1,112
496
2,810
37,414
756
L
Sylvanus
 
Sylvanus
4,664
640
2,262
4,869
17,063
19,271
0
10,254
6,112
17,165
271
W
Osiris
Gmorfin
Osiris
6,437
784
0
3,335
11,639
11,229
464
2,585
8,675
0
34,944
L
8,187
7,076
0
2,066
13,924
6,390
0
10,747
2,944
0
41,781
W
Cthulhu
10,852
214
226
1,407
13,225
10,924
646
2,769
10,126
36,310
1,290
L
Nu Wa
Rinokure
Nu Wa
1,988
627
0
40
5,110
1,838
0
3,127
1,734
8,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
23,091
174
Minions Killed
111
0
Camps Cleared
0
736,987
Distance Traveled
522,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,101
758
64
5
0
227,026
0
L
Sylvanus
8,124
677
17
1
0
201,264
0
W
Osiris
8,762
730
65
5
0
267,508
0
L
Rama
8,512
709
81
7
0
242,738
1
W
Cthulhu
9,069
756
45
4
0
242,453
0
L
Nu Wa
6,455
538
13
1
0
78,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role