Player Matchup

Chaac
Chaac
 
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DankRonnie808
Vulcan
Level 123
God Stats
6W - 0L
1,829 SR
Queue Stats
25W - 33L
1,301 Elo+
Party 1
Bastet
Bastet
Merqd Ya II
Bastet
Level 17
God Stats
20W - 10L
1,717 SR
Queue Stats
238W - 217L
1,573 Elo+
Party 1
Team Averages
Level 52
1,682 SR
1,458 Elo+

VS

Team Averages
Level 66
1,463 SR
1,410 Elo+
Hel
Hel
MommaGoneMonke
Hel
Level 87
God Stats
2W - 3L
1,533 SR
Queue Stats
37W - 39L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
RyanRocks81
Danzaburou
Level 10
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Ullr
Ullr
phoenix_4563
Ullr
Level 100
God Stats
1W - 2L
1,560 SR
Queue Stats
191W - 182L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 3
5,848
731
2,613
4,284
3,016
Mace

Mace

+10
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 3
6,816
852
7,971
2,784
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
5 / 1 / 2
6,883
860
9,472
7,207
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,828
729
3,480
7,685
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
RyanRocks81
Danzaburou
8
0 / 4 / 0
5,665
708
1,606
7,853
2,593
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,242
780
4,608
8,253
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
3
1.5
W
2
0
3
3.5
W
Bastet
5
1
2
6
L
0
1
0
0
L
Danzaburou
RyanRocks81
Danzaburou
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
9,694
14,275
Taken
23,791
6,826
Mitigated
7,976
3,282
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,613
0
0
1,602
4,284
3,016
396
1,117
3,139
391
14,264
W
7,971
0
0
250
2,784
1,114
555
539
2,218
28,232
628
W
Bastet
9,472
1,507
0
1,430
7,207
2,696
0
1,760
5,395
0
19,753
L
3,480
100
3,391
4,848
7,685
2,448
0
2,243
5,442
16,119
539
L
Danzaburou
RyanRocks81
Danzaburou
1,606
420
62
558
7,853
2,593
0
3,433
4,420
0
14,141
L
4,608
823
0
1,100
8,253
2,935
0
2,431
5,822
0
22,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
17,735
97
Minions Killed
118
0
Camps Cleared
0
510,337
Distance Traveled
426,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,848
731
24
3
0
156,933
0
W
Vulcan
6,816
852
54
7
0
171,768
0
W
Bastet
6,883
860
19
2
0
181,636
0
L
Hel
5,828
729
51
6
0
155,655
0
L
Danzaburou
5,665
708
31
4
0
113,814
0
L
Ullr
6,242
780
36
5
0
156,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role