Player Matchup

Charybdis
Charybdis
Gold II
Dwreck772
Charybdis
Gold II
Level 145
God Stats
5W - 8L
1,376 SR
Queue Stats
192W - 225L
1,508 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
IMGOODLOVE
Ao Kuang
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 MMR
Solo
Vulcan
Vulcan
Gold II
MaliBuuGaming
Vulcan
Gold II
Level 189
God Stats
42W - 25L
1,689 SR
Queue Stats
389W - 421L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,522 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,691 SR
1,507 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
YeetDaBoi
Jormungandr
Gold IV
Level 106
God Stats
10W - 5L
1,824 SR
Queue Stats
48W - 48L
1,601 MMR
Party 1
Surtr
Surtr
Silver I
vNyko
Surtr
Silver I
Level 106
God Stats
9W - 6L
1,750 SR
Queue Stats
51W - 56L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dwreck772
Charybdis
16
1 / 0 / 10
9,491
791
14,863
7,647
3,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
IMGOODLOVE
Ao Kuang
13
4 / 1 / 4
8,729
727
10,443
16,096
15,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 0 / 5
9,732
811
10,456
6,027
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboLokiThothCthulhuAchilles

VS

Bans
MedusaOdinBacchusHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 1
6,980
582
5,229
7,759
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
YeetDaBoi
Jormungandr
11
0 / 5 / 0
7,196
600
7,439
14,755
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
vNyko
Surtr
12
0 / 3 / 0
7,052
588
6,297
18,392
13,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
0
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Charybdis
Dwreck772
Charybdis
1
0
10
6
W
Ao Kuang
IMGOODLOVE
Ao Kuang
4
1
4
6
W
6
0
5
8.5
L
Jormungandr
YeetDaBoi
Jormungandr
0
5
0
0
L
Surtr
vNyko
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
18,965
29,770
Taken
40,906
21,512
Mitigated
29,587
7,158
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,229
594
0
601
7,759
3,177
0
4,819
2,904
21,194
0
W
Charybdis
Dwreck772
Charybdis
14,863
8,159
0
2,506
7,647
3,680
2,316
3,161
4,261
0
44,485
W
Ao Kuang
IMGOODLOVE
Ao Kuang
10,443
1,910
0
3,491
16,096
15,235
0
4,476
11,289
41,700
1,644
W
10,456
292
0
1,161
6,027
2,597
304
3,729
2,021
50,655
667
L
Jormungandr
YeetDaBoi
Jormungandr
7,439
1,773
141
1,398
14,755
12,940
0
6,469
8,202
30,812
1,341
L
Surtr
vNyko
Surtr
6,297
2,567
0
3,725
18,392
13,470
0
8,993
9,275
611
20,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
21,228
215
Minions Killed
110
0
Camps Cleared
0
698,112
Distance Traveled
592,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,980
582
33
3
0
178,999
0
W
Charybdis
9,491
791
88
7
0
210,877
2
W
Ao Kuang
8,729
727
39
3
0
230,019
0
W
Vulcan
9,732
811
88
7
0
257,216
0
L
Jormungandr
7,196
600
43
4
0
194,707
0
L
Surtr
7,052
588
34
3
0
218,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role