Player Matchup

Bellona
Bellona
Gold IV
PIoAC
Bellona
Gold IV
Level 49
God Stats
37W - 40L
1,546 SR
Queue Stats
152W - 182L
1,444 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
VA3NO
Zhong Kui
Silver II
Level 87
God Stats
7W - 23L
1,308 SR
Queue Stats
303W - 350L
1,165 MMR
Party 1
Serqet
Serqet
Silver I
WoooShiesty
Serqet
Silver I
Level 138
God Stats
6W - 6L
1,733 SR
Queue Stats
139W - 176L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,529 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,461 SR
1,311 MMR
Thoth
Thoth
Silver I
ChaBoiiDanteTDS
Thoth
Silver I
Level 83
God Stats
3W - 4L
1,202 SR
Queue Stats
24W - 31L
1,359 MMR
Party 2
Izanami
Izanami
Silver I
Flow760
Izanami
Silver I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,307 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Jay-Bands1
Baron Samedi
Gold V
Level 129
God Stats
8W - 5L
1,681 SR
Queue Stats
208W - 236L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PIoAC
Bellona
15
5 / 7 / 3
10,797
720
9,456
25,898
27,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
VA3NO
Zhong Kui
16
5 / 6 / 4
11,727
782
16,261
23,258
18,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
3 / 8 / 5
10,820
721
8,374
16,024
9,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesArachneAgniIx ChelCerberus

VS

Bans
HerculesDiscordiaAresKuzenboAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
12,365
824
14,331
11,684
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Flow760
Izanami
18
8 / 4 / 11
12,952
863
25,150
15,256
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
Jay-Bands1
Baron Samedi
18
8 / 4 / 9
12,824
855
12,506
16,088
16,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
21
21
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
W
Izanami
Flow760
Izanami
8
4
11
3.38
W
Baron Samedi
Jay-Bands1
Baron Samedi
8
4
9
3.13
L
Bellona
PIoAC
Bellona
5
7
3
0.93
L
Zhong Kui
VA3NO
Zhong Kui
5
6
4
1.17
L
Serqet
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
51,987
65,180
Taken
43,028
55,417
Mitigated
27,321
13,304
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,331
283
0
1,436
11,684
4,721
883
4,400
6,798
43,250
652
W
Izanami
Flow760
Izanami
25,150
19,275
0
4,110
15,256
6,219
1,847
6,005
8,817
0
66,219
W
Baron Samedi
Jay-Bands1
Baron Samedi
12,506
865
1,217
5,775
16,088
16,381
313
5,823
8,634
48,343
2,133
L
Bellona
PIoAC
Bellona
9,456
2,555
0
4,476
25,898
27,515
88
10,152
15,219
0
29,593
L
Zhong Kui
VA3NO
Zhong Kui
16,261
991
519
8,309
23,258
18,799
162
9,450
13,113
59,359
834
L
Serqet
8,374
1,674
0
0
16,024
9,103
0
6,138
9,495
0
28,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
38,141
154
Minions Killed
182
0
Camps Cleared
0
731,807
Distance Traveled
747,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,365
824
69
5
0
264,574
0
W
Izanami
12,952
863
69
5
0
242,016
0
W
Baron Samedi
12,824
855
44
3
0
240,796
0
L
Bellona
10,797
720
39
3
0
255,237
0
L
Zhong Kui
11,727
782
77
5
0
231,221
0
L
Serqet
10,820
721
38
3
0
245,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role