Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BrandonAAQZ
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 2
Geb
Geb
KirbOvO
Geb
Level 87
God Stats
2W - 0L
1,700 SR
Queue Stats
58W - 63L
1,391 Elo+
Solo
Kukulkan
Kukulkan
SrCerveza99
Kukulkan
Level 124
God Stats
4W - 0L
1,915 SR
Queue Stats
139W - 119L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
unfairtiger1684
Zhong Kui
Level 106
God Stats
6W - 2L
1,796 SR
Queue Stats
245W - 263L
1,412 Elo+
Solo
Team Averages
Level 96
1,682 SR
1,460 Elo+

VS

Team Averages
Level 104
1,462 SR
1,349 Elo+
Thor
Thor
Joker0912
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,467 Elo+
Solo
Achilles
Achilles
MizBelle
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,299 Elo+
Party 1
Yemoja
Yemoja
RandomBeta115
Yemoja
Level 69
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 6L
1,124 Elo+
Party 1
Skadi
Skadi
So_realbabe
Skadi
Level 129
God Stats
7W - 11L
1,465 SR
Queue Stats
1,216W - 1,222L
1,438 Elo+
Party 3
Hun Batz
Hun Batz
VarianWrynn7
Hun Batz
Level 128
God Stats
2W - 3L
1,558 SR
Queue Stats
157W - 184L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 2 / 2
5,599
1,120
3,708
4,740
2,014
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
0 / 0 / 3
5,181
1,036
751
815
532
Breastplate

Breastplate

+20
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
10
0 / 1 / 5
5,226
1,045
3,991
3,379
3,814
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
SrCerveza99
Kukulkan
10
2 / 0 / 2
5,818
1,164
7,399
1,351
766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
unfairtiger1684
Zhong Kui
10
0 / 0 / 5
5,347
1,069
5,023
3,811
3,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 3 / 2
4,659
932
2,075
5,833
2,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MizBelle
Achilles
10
0 / 1 / 3
5,159
1,032
2,388
7,133
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
5,583
1,117
2,706
6,066
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

5
0 / 0 / 0
4,228
846
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
VarianWrynn7
Hun Batz
10
2 / 1 / 0
5,288
1,058
3,574
4,203
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
5
Kills
3
3
Deaths
5
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Yemoja
0
0
3
1.5
L
Thor
0
3
2
0.33
W
Geb
0
1
5
2.5
L
Achilles
MizBelle
Achilles
0
1
3
1.5
L
1
0
2
2
L
0
0
0
0
W
Kukulkan
SrCerveza99
Kukulkan
2
0
2
3
L
Hun Batz
VarianWrynn7
Hun Batz
2
1
0
2
W
Zhong Kui
unfairtiger1684
Zhong Kui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,872
Damage
10,743
14,096
Taken
23,235
10,434
Mitigated
15,265
4,952
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,708
258
248
718
4,740
2,014
0
926
3,814
0
5,172
W
Yemoja
751
52
780
180
815
532
0
228
587
2,131
0
L
Thor
2,075
331
852
743
5,833
2,233
0
4,119
1,714
0
3,503
W
Geb
3,991
306
45
182
3,379
3,814
0
325
3,054
8,595
0
L
Achilles
MizBelle
Achilles
2,388
758
648
1,434
7,133
6,350
0
5,440
1,693
0
4,421
L
2,706
918
4,372
2,693
6,066
4,610
0
4,464
1,602
8,343
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
SrCerveza99
Kukulkan
7,399
506
696
432
1,351
766
0
637
714
13,196
898
L
Hun Batz
VarianWrynn7
Hun Batz
3,574
599
353
605
4,203
2,072
0
2,769
1,434
0
11,230
W
Zhong Kui
unfairtiger1684
Zhong Kui
5,023
358
265
1,406
3,811
3,308
0
590
3,221
12,609
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
24,917
49
Minions Killed
34
0
Camps Cleared
0
461,690
Distance Traveled
337,895
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,599
1,120
1
0
0
101,307
0
W
Yemoja
5,181
1,036
6
1
0
70,455
0
L
Thor
4,659
932
3
1
0
88,384
0
W
Geb
5,226
1,045
7
1
0
93,007
0
L
Achilles
5,159
1,032
5
1
0
103,455
2
L
Yemoja
5,583
1,117
14
3
0
74,526
0
L
Skadi
4,228
846
0
0
0
0
0
W
Kukulkan
5,818
1,164
20
4
0
101,699
0
L
Hun Batz
5,288
1,058
12
2
0
71,530
0
W
Zhong Kui
5,347
1,069
15
3
0
95,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role