Player Matchup

Nu Wa
Nu Wa
Darknytesz
Nu Wa
Level 145
God Stats
1W - 2L
1,305 SR
Queue Stats
35W - 31L
1,514 Elo+
Party 2
Charybdis
Charybdis
FeenieBean
Charybdis
Level 124
God Stats
1W - 2L
1,545 SR
Queue Stats
163W - 158L
1,479 Elo+
Solo
Bastet
Bastet
ItzDuko
Bastet
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 44L
1,576 Elo+
Party 2
Arachne
Arachne
miso_sorri
Arachne
Level 158
God Stats
24W - 26L
1,694 SR
Queue Stats
635W - 634L
1,515 Elo+
Solo
Bacchus
Bacchus
mullins1136
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,729 Elo+
Party 2
Team Averages
Level 139
1,509 SR
1,563 Elo+

VS

Team Averages
Level 107
1,652 SR
1,479 Elo+
Athena
Athena
GodsArk
Athena
Level 107
God Stats
4W - 4L
1,474 SR
Queue Stats
68W - 69L
1,421 Elo+
Party 3
Mulan
Mulan
JJV622
Mulan
Level 77
God Stats
16W - 10L
1,529 SR
Queue Stats
52W - 50L
1,480 Elo+
Party 3
Vulcan
Vulcan
RedRaptor024
Vulcan
Level 104
God Stats
8W - 9L
1,717 SR
Queue Stats
50W - 52L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
imcww
Jormungandr
Level 156
God Stats
6W - 4L
1,905 SR
Queue Stats
183W - 167L
1,486 Elo+
Solo
Apollo
Apollo
vacatedlawyer60
Apollo
Level 89
God Stats
1W - 0L
1,634 SR
Queue Stats
81W - 97L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 1 / 4
7,817
601
7,654
8,828
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
FeenieBean
Charybdis
13
3 / 1 / 2
7,192
553
5,589
8,873
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ItzDuko
Bastet
14
8 / 2 / 3
8,127
625
12,543
12,712
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
miso_sorri
Arachne
14
1 / 1 / 0
6,674
513
2,781
14,692
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mullins1136
Bacchus
11
0 / 1 / 4
6,304
485
1,967
5,650
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GodsArk
Athena
11
1 / 2 / 2
6,717
517
4,063
12,646
10,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
JJV622
Mulan
12
1 / 2 / 2
6,964
536
5,359
11,412
4,738
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
13
1 / 2 / 1
7,616
586
7,999
7,678
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
imcww
Jormungandr
15
1 / 1 / 0
8,676
667
10,952
11,058
10,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 6 / 0
7,016
540
5,367
11,028
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
1
4
3
L
Charybdis
FeenieBean
Charybdis
3
1
2
4
W
Athena
GodsArk
Athena
1
2
2
1
L
Bastet
ItzDuko
Bastet
8
2
3
4.75
W
Mulan
JJV622
Mulan
1
2
2
1
W
Vulcan
1
2
1
0.75
W
Jormungandr
imcww
Jormungandr
1
1
0
1
L
Arachne
miso_sorri
Arachne
1
1
0
1
L
Bacchus
mullins1136
Bacchus
0
1
4
2
W
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
33,740
50,755
Taken
53,822
26,331
Mitigated
31,457
17,757
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,654
1,291
0
650
8,828
3,101
0
4,423
4,233
65,380
0
L
Charybdis
FeenieBean
Charybdis
5,589
3,167
0
3,743
8,873
3,273
528
2,690
6,125
0
58,324
W
Athena
GodsArk
Athena
4,063
1,428
0
1,484
12,646
10,196
20
2,810
9,591
23,862
0
L
Bastet
ItzDuko
Bastet
12,543
4,536
0
3,333
12,712
5,245
0
4,252
8,399
0
59,097
W
Mulan
JJV622
Mulan
5,359
1,186
0
4,909
11,412
4,738
0
2,229
8,961
0
56,594
W
Vulcan
7,999
62
0
2,451
7,678
2,318
0
1,266
6,251
61,387
342
W
Jormungandr
imcww
Jormungandr
10,952
4,401
0
5,448
11,058
10,327
153
756
10,192
86,500
6,745
L
Arachne
miso_sorri
Arachne
2,781
1,653
0
8,396
14,692
10,260
0
10,110
4,582
0
43,318
L
Bacchus
mullins1136
Bacchus
1,967
311
0
1,635
5,650
4,452
0
447
5,203
15,712
0
W
5,367
2,760
0
1,100
11,028
3,878
0
2,089
8,821
0
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
36,989
407
Minions Killed
498
0
Camps Cleared
0
1,220,712
Distance Traveled
1,354,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,817
601
127
10
0
242,525
2
L
Charybdis
7,192
553
105
8
0
236,805
4
W
Athena
6,717
517
20
2
0
278,136
1
L
Bastet
8,127
625
79
6
0
311,177
0
W
Mulan
6,964
536
97
7
0
306,078
0
W
Vulcan
7,616
586
121
9
0
289,229
2
W
Jormungandr
8,676
667
166
13
0
232,624
0
L
Arachne
6,674
513
83
6
0
233,371
0
L
Bacchus
6,304
485
13
1
0
196,834
0
W
Apollo
7,016
540
94
7
0
248,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role