Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Igor3774
Discordia
Level 120
God Stats
3W - 9L
1,689 SR
Queue Stats
290W - 304L
1,489 Elo+
Solo
Jormungandr
Jormungandr
MagoMarginal
Jormungandr
Level 137
God Stats
0W - 1L
1,314 SR
Queue Stats
89W - 86L
1,545 Elo+
Solo
Osiris
Osiris
Pacpoex
Osiris
Level 149
God Stats
4W - 2L
1,924 SR
Queue Stats
42W - 51L
1,423 Elo+
Party 2
Medusa
Medusa
TheJAXX
Medusa
Level 110
God Stats
6W - 5L
1,585 SR
Queue Stats
56W - 58L
1,522 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,496 Elo+

VS

Team Averages
Level 128
1,492 SR
1,497 Elo+
Bacchus
Bacchus
DiceHG
Bacchus
Level 158
God Stats
8W - 9L
1,382 SR
Queue Stats
398W - 372L
1,477 Elo+
Party 1
Bellona
Bellona
FunnyBunny07
Bellona
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Bakasura
Bakasura
Kanuy
Bakasura
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 150L
1,482 Elo+
Solo
Medusa
Medusa
jpmtjpmt
Medusa
Level 102
God Stats
13W - 6L
1,646 SR
Queue Stats
418W - 400L
1,458 Elo+
Party 1
Ra
Ra
lucianodenice
Ra
Level 149
God Stats
15W - 21L
1,429 SR
Queue Stats
312W - 312L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 6 / 7
7,576
446
6,458
18,667
14,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Igor3774
Discordia
15
1 / 3 / 1
7,885
464
6,746
7,820
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MagoMarginal
Jormungandr
15
3 / 3 / 4
8,848
520
15,325
18,768
17,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Pacpoex
Osiris
15
3 / 3 / 3
8,299
488
10,856
19,991
12,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
TheJAXX
Medusa
15
4 / 2 / 1
9,147
538
12,202
14,266
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiceHG
Bacchus
12
3 / 1 / 10
8,852
521
12,929
17,173
21,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
FunnyBunny07
Bellona
13
0 / 3 / 2
8,156
480
8,531
18,874
13,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kanuy
Bakasura
15
2 / 3 / 5
8,336
490
8,795
18,737
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jpmtjpmt
Medusa
18
8 / 2 / 1
10,839
638
11,993
9,819
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 4
9,482
558
12,562
11,807
5,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
17
17
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
7
0.75
W
Bacchus
DiceHG
Bacchus
3
1
10
8
W
Bellona
FunnyBunny07
Bellona
0
3
2
0.33
L
Discordia
Igor3774
Discordia
1
3
1
0.5
W
Bakasura
Kanuy
Bakasura
2
3
5
1.5
L
Jormungandr
MagoMarginal
Jormungandr
3
3
4
1.67
L
Osiris
Pacpoex
Osiris
3
3
3
1.5
L
Medusa
TheJAXX
Medusa
4
2
1
2.25
W
Medusa
jpmtjpmt
Medusa
8
2
1
4.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,587
Damage
54,810
79,512
Taken
76,410
52,682
Mitigated
55,356
21,251
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,458
86
0
5,238
18,667
14,310
0
6,933
10,856
0
30,155
W
Bacchus
DiceHG
Bacchus
12,929
1,704
0
3,234
17,173
21,889
0
2,716
14,188
29,264
1,905
W
Bellona
FunnyBunny07
Bellona
8,531
4,102
0
7,833
18,874
13,894
165
10,208
8,626
0
57,298
L
Discordia
Igor3774
Discordia
6,746
33
0
662
7,820
3,122
0
4,209
3,611
61,394
0
W
Bakasura
Kanuy
Bakasura
8,795
4,481
0
6,492
18,737
8,796
0
4,380
14,165
0
57,663
L
Jormungandr
MagoMarginal
Jormungandr
15,325
3,953
0
7,101
18,768
17,143
0
2,309
15,533
74,463
2,242
L
Osiris
Pacpoex
Osiris
10,856
4,876
0
4,577
19,991
12,740
0
5,070
14,302
0
86,693
L
Medusa
TheJAXX
Medusa
12,202
6,533
0
3,673
14,266
5,367
98
6,649
7,050
0
78,073
W
Medusa
jpmtjpmt
Medusa
11,993
5,791
0
3,507
9,819
4,893
858
850
8,899
0
100,973
W
12,562
539
828
4,547
11,807
5,884
290
2,634
8,833
87,051
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
45,665
500
Minions Killed
508
0
Camps Cleared
0
1,723,984
Distance Traveled
1,786,280
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,576
446
43
3
0
361,651
0
W
Bacchus
8,852
521
31
2
0
384,588
2
W
Bellona
8,156
480
100
6
0
328,453
3
L
Discordia
7,885
464
109
6
0
325,671
3
W
Bakasura
8,336
490
106
6
0
387,386
3
L
Jormungandr
8,848
520
103
6
0
322,917
4
L
Osiris
8,299
488
112
7
0
375,629
0
L
Medusa
9,147
538
133
8
0
338,116
2
W
Medusa
10,839
638
143
8
0
361,962
0
W
Ra
9,482
558
128
8
0
323,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role