Player Matchup

Fafnir
Fafnir
BanditSlayer
Fafnir
Level 108
God Stats
2W - 8L
1,290 SR
Queue Stats
33W - 49L
1,447 Elo+
Party 2
Bellona
Bellona
BourneInfinity
Bellona
Level 82
God Stats
17W - 27L
1,474 SR
Queue Stats
21W - 36L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
Grobbalonga
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,445 Elo+
Party 2
Thanatos
Thanatos
Tatll
Thanatos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,487 Elo+
Party 2
Nut
Nut
ThorrEl
Nut
Level 124
God Stats
1W - 9L
1,155 SR
Queue Stats
26W - 43L
1,460 Elo+
Party 2
Team Averages
Level 107
1,384 SR
1,459 Elo+

VS

Team Averages
Level 107
1,509 SR
1,548 Elo+
Discordia
Discordia
Bliiip
Discordia
Level 138
God Stats
10W - 6L
1,554 SR
Queue Stats
167W - 169L
1,492 Elo+
Party 1
Mercury
Mercury
Doggolover
Mercury
Level 17
God Stats
3W - 1L
1,309 SR
Queue Stats
62W - 87L
1,483 Elo+
Party 1
Artemis
Artemis
PJsutnop
Artemis
Level 141
God Stats
20W - 9L
1,840 SR
Queue Stats
259W - 240L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Skplar
Cthulhu
Level 134
God Stats
3W - 2L
1,205 SR
Queue Stats
126W - 105L
1,578 Elo+
Solo
Guan Yu
Guan Yu
SoysaucePanda
Guan Yu
Level 103
God Stats
8W - 1L
1,637 SR
Queue Stats
80W - 57L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 1 / 0
6,778
521
5,162
9,766
11,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 2 / 0
4,453
343
179
3,396
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Grobbalonga
The Morrigan
11
0 / 2 / 3
6,305
485
4,435
8,353
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Tatll
Thanatos
12
3 / 3 / 0
6,327
487
5,498
13,377
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
13
2 / 2 / 1
7,444
573
5,615
9,375
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bliiip
Discordia
13
3 / 3 / 2
7,938
611
7,100
7,017
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Doggolover
Mercury
14
3 / 1 / 3
7,492
576
5,117
10,460
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
PJsutnop
Artemis
13
2 / 1 / 1
6,998
538
7,412
8,291
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Skplar
Cthulhu
11
0 / 1 / 6
6,973
536
5,128
10,957
8,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
15
2 / 0 / 0
8,651
665
6,200
8,019
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
10
10
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
1
0
1
W
Discordia
Bliiip
Discordia
3
3
2
1.33
L
0
2
0
0
W
Mercury
Doggolover
Mercury
3
1
3
4.5
L
The Morrigan
Grobbalonga
The Morrigan
0
2
3
0.75
W
Artemis
PJsutnop
Artemis
2
1
1
2.5
W
Cthulhu
Skplar
Cthulhu
0
1
6
3
W
Guan Yu
2
0
0
2
L
Thanatos
Tatll
Thanatos
3
3
0
1
L
Nut
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
30,957
44,267
Taken
44,744
25,601
Mitigated
26,321
19,022
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,162
1,910
0
3,336
9,766
11,850
0
2,446
6,961
22,806
0
W
Discordia
Bliiip
Discordia
7,100
237
0
655
7,017
2,155
0
2,016
5,001
56,804
1,665
L
179
0
0
103
3,396
966
0
0
3,199
0
6,645
W
Mercury
Doggolover
Mercury
5,117
3,072
0
3,116
10,460
4,800
11
2,199
8,261
0
57,556
L
The Morrigan
Grobbalonga
The Morrigan
4,435
867
0
1,361
8,353
3,309
0
3,498
4,306
44,527
3,924
W
Artemis
PJsutnop
Artemis
7,412
2,731
0
1,705
8,291
3,158
16
559
7,732
0
55,396
W
Cthulhu
Skplar
Cthulhu
5,128
411
254
3,220
10,957
8,721
0
2,975
7,982
33,478
1,150
W
Guan Yu
6,200
944
0
5,135
8,019
7,487
44
1,376
6,577
0
78,009
L
Thanatos
Tatll
Thanatos
5,498
1,990
0
10,871
13,377
5,505
0
3,321
9,798
0
44,776
L
Nut
5,615
3,035
0
3,351
9,375
3,971
0
1,702
7,673
0
64,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
38,052
327
Minions Killed
458
0
Camps Cleared
0
1,074,355
Distance Traveled
1,371,884
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,778
521
30
2
0
255,369
6
W
Discordia
7,938
611
108
8
0
253,579
0
L
Bellona
4,453
343
15
1
0
94,262
0
W
Mercury
7,492
576
96
7
0
304,704
0
L
The Morrigan
6,305
485
76
6
0
231,906
0
W
Artemis
6,998
538
93
7
0
237,062
0
W
Cthulhu
6,973
536
42
3
0
282,836
4
W
Guan Yu
8,651
665
119
9
0
293,703
1
L
Thanatos
6,327
487
96
7
0
261,324
0
L
Nut
7,444
573
110
8
0
231,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role