Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CrazyMadManX
Horus
Level 129
God Stats
2W - 4L
1,321 SR
Queue Stats
101W - 119L
1,490 Elo+
Solo
Nu Wa
Nu Wa
PresidentDUCKman
Nu Wa
Level 18
God Stats
3W - 1L
1,702 SR
Queue Stats
13W - 15L
1,619 Elo+
Party 1
Ix Chel
Ix Chel
Zengod872
Ix Chel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,589 Elo+
Solo
Cupid
Cupid
iiWrexity
Cupid
Level 148
God Stats
7W - 7L
1,658 SR
Queue Stats
153W - 127L
1,678 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,575 Elo+

VS

Team Averages
Level 133
1,501 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CLOTALDO33
Freya
Level 124
God Stats
5W - 10L
1,451 SR
Queue Stats
134W - 119L
1,493 Elo+
Solo
Hachiman
Hachiman
Drengr_Merc
Hachiman
Level 125
God Stats
27W - 29L
1,516 SR
Queue Stats
120W - 155L
1,413 Elo+
Solo
Horus
Horus
RiskierBag59
Horus
Level 123
God Stats
3W - 2L
1,577 SR
Queue Stats
46W - 36L
1,548 Elo+
Solo
Zeus
Zeus
Thanos518
Zeus
Level 129
God Stats
6W - 6L
1,459 SR
Queue Stats
16W - 26L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 0
5,483
1,097
2,298
2,257
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

9
0 / 0 / 3
4,788
958
3,143
5,733
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
1 / 0 / 3
5,106
1,021
4,698
3,489
1,083
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
Zengod872
Ix Chel
9
0 / 0 / 1
4,909
982
2,081
1,962
566
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
iiWrexity
Cupid
10
0 / 0 / 2
4,965
993
2,868
3,350
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 0
4,518
904
1,883
5,348
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
9
0 / 1 / 0
4,677
935
2,212
3,289
991
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Drengr_Merc
Hachiman
9
0 / 1 / 0
4,777
955
1,358
4,032
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 0 / 0
4,846
969
2,454
5,010
3,079
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
8
0 / 1 / 0
4,505
901
3,215
2,122
301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
4
Kills
0
0
Deaths
4
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
0
3
L
Fenrir
 
Fenrir
0
1
0
0
L
Freya
0
1
0
0
W
0
0
3
1.5
L
Hachiman
Drengr_Merc
Hachiman
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
L
Zeus
0
1
0
0
W
Ix Chel
Zengod872
Ix Chel
0
0
1
0.5
W
Cupid
iiWrexity
Cupid
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
11,122
16,791
Taken
19,801
6,903
Mitigated
7,485
9,319
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,298
283
931
1,480
2,257
1,097
0
996
1,226
9,225
0
L
Fenrir
 
Fenrir
1,883
596
0
784
5,348
2,198
0
930
4,303
0
5,732
L
Freya
2,212
782
0
854
3,289
991
0
1,983
1,262
12,648
257
W
3,143
899
426
1,980
5,733
2,983
42
2,309
3,265
0
5,089
L
Hachiman
Drengr_Merc
Hachiman
1,358
212
0
718
4,032
916
0
2,908
1,089
0
10,801
W
4,698
1,510
0
967
3,489
1,083
225
943
2,546
14,760
0
L
2,454
689
814
2,037
5,010
3,079
0
2,358
2,652
2,068
7,035
L
Zeus
3,215
93
0
0
2,122
301
0
848
1,194
6,627
0
W
Ix Chel
Zengod872
Ix Chel
2,081
467
713
1,144
1,962
566
59
556
1,406
9,633
492
W
Cupid
iiWrexity
Cupid
2,868
1,619
136
1,542
3,350
1,174
322
1,210
2,101
0
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
23,323
98
Minions Killed
60
0
Camps Cleared
0
572,117
Distance Traveled
451,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,483
1,097
22
4
0
105,270
0
L
Fenrir
4,518
904
7
1
0
87,003
0
L
Freya
4,677
935
17
3
0
100,361
0
W
Horus
4,788
958
3
1
0
124,433
0
L
Hachiman
4,777
955
18
4
0
91,207
0
W
Nu Wa
5,106
1,021
18
4
0
113,326
0
L
Horus
4,846
969
8
2
0
110,064
2
L
Zeus
4,505
901
10
2
0
63,257
0
W
Ix Chel
4,909
982
25
5
0
103,427
0
W
Cupid
4,965
993
30
6
0
125,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role