Player Matchup

Osiris
Osiris
Ro0LiOaMaRu
Osiris
Level 106
God Stats
19W - 14L
1,322 SR
Queue Stats
420W - 398L
1,459 Elo+
Solo
Guan Yu
Guan Yu
carolosduty
Guan Yu
Level 129
God Stats
1W - 2L
1,349 SR
Queue Stats
198W - 210L
1,521 Elo+
Party 1
Janus
Janus
dDawggg123
Janus
Level 64
God Stats
15W - 8L
1,611 SR
Queue Stats
30W - 23L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
diegohache__
Baron Samedi
Level 117
God Stats
22W - 20L
1,571 SR
Queue Stats
152W - 164L
1,519 Elo+
Party 1
Nut
Nut
minty290
Nut
Level 122
God Stats
5W - 3L
1,656 SR
Queue Stats
103W - 91L
1,477 Elo+
Solo
Team Averages
Level 108
1,502 SR
1,493 Elo+

VS

Team Averages
Level 110
1,591 SR
1,465 Elo+
Hun Batz
Hun Batz
Drdvb
Hun Batz
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,246 Elo+
Solo
Atlas
Atlas
InterstellarDome
Atlas
Level 103
God Stats
63W - 46L
1,637 SR
Queue Stats
334W - 315L
1,550 Elo+
Solo
Skadi
Skadi
davidindus10
Skadi
Level 85
God Stats
12W - 12L
1,618 SR
Queue Stats
76W - 83L
1,555 Elo+
Party 2
Osiris
Osiris
lkerSP-
Osiris
Level 121
God Stats
26W - 20L
1,604 SR
Queue Stats
288W - 276L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
sSs-TROJAN-III
Ah Puch
Level 122
God Stats
34W - 25L
1,594 SR
Queue Stats
354W - 356L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 4 / 0
4,430
443
3,227
7,624
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Guan Yu
carolosduty
Guan Yu
12
4 / 0 / 2
6,174
617
3,489
7,817
5,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
9
0 / 2 / 2
5,033
503
3,087
4,554
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
diegohache__
Baron Samedi
10
2 / 1 / 4
5,330
533
4,570
6,521
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,602
560
4,773
6,911
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drdvb
Hun Batz
10
2 / 2 / 1
5,204
520
3,073
8,514
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
4,814
481
3,310
7,281
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 2
4,358
436
2,885
6,377
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
lkerSP-
Osiris
12
4 / 1 / 1
6,970
697
5,057
8,056
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
5,967
597
5,266
4,961
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
8
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Drdvb
Hun Batz
2
2
1
1.25
L
1
1
1
1.5
W
Osiris
0
4
0
0
W
Guan Yu
carolosduty
Guan Yu
4
0
2
5
W
Janus
0
2
2
0.5
L
0
4
2
0.25
W
Baron Samedi
diegohache__
Baron Samedi
2
1
4
4
L
Osiris
lkerSP-
Osiris
4
1
1
4.5
W
3
1
2
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
19,591
33,427
Taken
35,189
18,876
Mitigated
16,223
10,038
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Drdvb
Hun Batz
3,073
939
0
3,410
8,514
2,883
0
1,685
6,563
0
34,098
L
3,310
1,265
0
2,225
7,281
4,073
0
1,503
5,547
14,013
0
W
Osiris
3,227
1,032
0
1,568
7,624
4,513
0
584
6,480
0
22,895
W
Guan Yu
carolosduty
Guan Yu
3,489
728
272
1,839
7,817
5,694
142
995
6,778
0
50,266
W
Janus
3,087
104
0
833
4,554
1,672
0
2,579
1,887
26,525
589
L
2,885
428
0
750
6,377
1,854
0
1,552
4,527
0
25,987
W
Baron Samedi
diegohache__
Baron Samedi
4,570
627
961
2,573
6,521
4,412
104
2,792
3,729
16,645
2,004
L
Osiris
lkerSP-
Osiris
5,057
1,625
0
4,661
8,056
5,633
14
516
6,915
0
47,959
W
4,773
2,217
0
1,992
6,911
2,585
250
1,471
5,440
0
41,964
L
5,266
98
0
1,137
4,961
1,780
0
1,140
3,580
42,675
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
27,313
260
Minions Killed
252
0
Camps Cleared
0
971,755
Distance Traveled
897,151
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,204
520
56
6
0
195,068
0
L
Atlas
4,814
481
17
2
0
185,570
0
W
Osiris
4,430
443
29
3
0
201,361
1
W
Guan Yu
6,174
617
82
8
0
235,661
0
W
Janus
5,033
503
60
6
0
199,503
0
L
Skadi
4,358
436
30
3
0
117,843
0
W
Baron Samedi
5,330
533
28
3
0
161,920
0
L
Osiris
6,970
697
75
8
0
208,889
1
W
Nut
5,602
560
61
6
0
173,310
0
L
Ah Puch
5,967
597
74
7
0
189,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role