Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver I
ATLKEL20
Guan Yu
Silver I
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
295W - 289L
1,296 MMR
Party 2
Lancelot
Lancelot
Bronze III
Juju_395
Lancelot
Bronze III
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,427 MMR
Solo
Ix Chel
Ix Chel
Gold III
MamansPantyhose
Ix Chel
Gold III
Level 159
God Stats
19W - 15L
1,611 SR
Queue Stats
144W - 141L
1,293 MMR
Party 1
Fafnir
Fafnir
Gold II
iTerminatorr
Fafnir
Gold II
Level 127
God Stats
3W - 1L
1,132 SR
Queue Stats
226W - 203L
1,518 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,449 SR
1,407 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,553 SR
1,435 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Arvad
Mulan
Gold V
Level 157
God Stats
18W - 14L
1,431 SR
Queue Stats
188W - 191L
1,390 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Couj
Morgan Le Fay
Gold IV
Level 140
God Stats
1W - 4L
1,388 SR
Queue Stats
20W - 21L
1,470 MMR
Party 3
Bastet
Bastet
Gold V
CrimsonLinxz
Bastet
Gold V
Level 148
God Stats
6W - 2L
1,945 SR
Queue Stats
26W - 29L
1,406 MMR
Party 3
Skadi
Skadi
Gold II
RougeStar35
Skadi
Gold II
Level 181
God Stats
7W - 7L
1,502 SR
Queue Stats
282W - 275L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 0 / 2
6,682
514
4,490
8,235
3,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ATLKEL20
Guan Yu
13
3 / 2 / 2
7,210
555
6,523
12,483
12,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Juju_395
Lancelot
13
3 / 0 / 2
6,990
538
5,387
9,894
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
7,511
578
7,851
5,865
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
11
1 / 1 / 4
5,954
458
5,208
10,285
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KukulkanThorThanatos

VS

Bans
ArachneBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 1
6,346
488
5,871
9,533
8,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Arvad
Mulan
13
3 / 3 / 0
7,685
591
8,522
16,066
9,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Couj
Morgan Le Fay
11
0 / 3 / 1
6,147
473
3,422
8,035
3,288
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
12
0 / 1 / 1
6,338
488
1,325
9,246
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
7,124
548
6,295
7,676
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Guan Yu
ATLKEL20
Guan Yu
3
2
2
2
L
Mulan
Arvad
Mulan
3
3
0
1
L
Morgan Le Fay
Couj
Morgan Le Fay
0
3
1
0.17
L
Bastet
0
1
1
0.5
W
Lancelot
Juju_395
Lancelot
3
0
2
4
W
3
0
2
4
L
0
1
0
0
W
Fafnir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
25,435
46,762
Taken
50,556
33,405
Mitigated
27,226
17,755
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,490
3,789
0
5,450
8,235
3,335
0
830
7,405
0
64,731
L
Bacchus
 
Bacchus
5,871
898
0
2,501
9,533
8,308
0
3,989
4,906
19,742
131
W
Guan Yu
ATLKEL20
Guan Yu
6,523
1,233
108
4,045
12,483
12,239
0
139
12,344
0
46,450
L
Mulan
Arvad
Mulan
8,522
1,471
0
4,142
16,066
9,564
0
1,137
14,877
0
66,362
L
Morgan Le Fay
Couj
Morgan Le Fay
3,422
224
0
1,200
8,035
3,288
0
4,113
3,453
49,803
434
L
Bastet
1,325
348
0
4,220
9,246
3,423
0
1,367
7,700
0
47,139
W
Lancelot
Juju_395
Lancelot
5,387
1,178
0
2,139
9,894
5,733
0
2,196
7,698
0
57,169
W
7,851
1,162
508
1,721
5,865
2,672
0
2,857
3,008
58,493
0
L
6,295
3,066
0
2,400
7,676
2,643
23
962
6,561
0
61,980
W
Fafnir
5,208
1,348
0
3,784
10,285
9,426
0
3,192
7,093
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
33,640
396
Minions Killed
385
0
Camps Cleared
0
1,332,415
Distance Traveled
1,330,152
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,682
514
122
9
0
250,327
4
L
Bacchus
6,346
488
19
1
0
285,559
4
W
Guan Yu
7,210
555
70
5
0
240,978
0
L
Mulan
7,685
591
90
7
0
236,582
1
L
Morgan Le Fay
6,147
473
88
7
0
245,674
3
L
Bastet
6,338
488
85
7
0
325,355
5
W
Lancelot
6,990
538
85
7
0
315,380
4
W
Ix Chel
7,511
578
102
8
0
252,669
0
L
Skadi
7,124
548
103
8
0
236,982
3
W
Fafnir
5,954
458
17
1
0
273,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role