Player Matchup

Danzaburou
Danzaburou
FlukeDeag
Danzaburou
Level 125
God Stats
4W - 2L
1,549 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 1
Bacchus
Bacchus
OllieT982381
Bacchus
Level 57
God Stats
8W - 4L
1,851 SR
Queue Stats
20W - 28L
1,445 Elo+
Party 1
Olorun
Olorun
kukulkantt
Olorun
Level 105
God Stats
6W - 7L
1,563 SR
Queue Stats
39W - 39L
1,513 Elo+
Party 1
Team Averages
Level 96
1,654 SR
1,494 Elo+

VS

Team Averages
Level 61
1,531 SR
1,514 Elo+
Skadi
Skadi
FacendoCañota
Skadi
Level 29
God Stats
4W - 8L
1,375 SR
Queue Stats
76W - 90L
1,480 Elo+
Party 2
Fenrir
Fenrir
Momentomori7145
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,575 Elo+
Solo
Kukulkan
Kukulkan
soulofjose
Kukulkan
Level 82
God Stats
4W - 4L
1,718 SR
Queue Stats
85W - 96L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlukeDeag
Danzaburou
17
8 / 3 / 5
11,866
848
18,478
14,406
6,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
OllieT982381
Bacchus
16
3 / 1 / 11
10,112
722
5,478
10,915
14,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
kukulkantt
Olorun
17
5 / 0 / 9
11,151
797
11,370
14,699
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,711
622
6,134
13,594
6,286
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 7 / 2
9,636
688
4,270
13,395
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
soulofjose
Kukulkan
16
2 / 2 / 1
10,239
731
18,202
9,930
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Danzaburou
FlukeDeag
Danzaburou
8
3
5
3.5
L
2
7
2
0.43
W
Bacchus
OllieT982381
Bacchus
3
1
11
8.5
W
Olorun
kukulkantt
Olorun
5
0
9
9.5
L
Kukulkan
soulofjose
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
28,606
40,020
Taken
36,919
27,544
Mitigated
18,087
13,517
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
2,098
0
343
13,594
6,286
122
4,825
8,611
0
21,305
W
Danzaburou
FlukeDeag
Danzaburou
18,478
11,312
0
3,067
14,406
6,235
387
6,122
8,284
0
71,171
L
4,270
2,006
0
1,766
13,395
6,504
0
6,309
6,937
0
20,175
W
Bacchus
OllieT982381
Bacchus
5,478
287
0
2,025
10,915
14,598
141
4,956
5,959
11,463
0
W
Olorun
kukulkantt
Olorun
11,370
3,592
577
7,848
14,699
6,711
1,120
7,181
7,518
53,107
5,891
L
Kukulkan
soulofjose
Kukulkan
18,202
2,022
0
454
9,930
5,297
0
4,664
5,157
65,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
28,586
205
Minions Killed
185
0
Camps Cleared
0
748,790
Distance Traveled
722,262
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,711
622
37
3
0
227,479
0
W
Danzaburou
11,866
848
89
6
0
246,082
0
L
Fenrir
9,636
688
28
2
0
257,465
2
W
Bacchus
10,112
722
15
1
0
257,153
0
W
Olorun
11,151
797
101
7
0
245,555
3
L
Kukulkan
10,239
731
120
9
0
237,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role