Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
Doodle97
Discordia
Silver I
Level 106
God Stats
28W - 23L
1,538 SR
Queue Stats
91W - 101L
1,072 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
mtfn4017
Tsukuyomi
Silver III
Level 69
God Stats
18W - 12L
1,597 SR
Queue Stats
95W - 120L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,545 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,396 SR
1,274 MMR
Aphrodite
Aphrodite
Silver I
Jesuluck
Aphrodite
Silver I
Level 161
God Stats
17W - 34L
1,262 SR
Queue Stats
1,008W - 1,129L
1,334 MMR
Solo
Xing Tian
Xing Tian
Silver I
SMITE_Banned_14
Xing Tian
Silver I
Level 105
God Stats
26W - 31L
1,423 SR
Queue Stats
1,224W - 1,390L
1,139 MMR
Solo
Hercules
Hercules
Silver III
madara8704
Hercules
Silver III
Level 108
God Stats
2W - 10L
1,505 SR
Queue Stats
58W - 80L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 2
9,001
692
19,665
13,029
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Doodle97
Discordia
13
1 / 1 / 1
8,130
625
8,037
4,217
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
mtfn4017
Tsukuyomi
14
1 / 5 / 4
8,943
688
12,887
12,436
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChaacHeraAgniXbalanqueKuzenbo

VS

Bans
AtlasAresMorgan Le FayAchillesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jesuluck
Aphrodite
13
0 / 4 / 5
7,986
614
4,511
13,613
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SMITE_Banned_14
Xing Tian
13
4 / 0 / 2
8,822
679
7,943
14,769
12,792
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
madara8704
Hercules
14
2 / 1 / 4
8,614
663
9,717
19,622
11,380
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
W
Discordia
Doodle97
Discordia
1
1
1
1.5
L
Aphrodite
Jesuluck
Aphrodite
0
4
5
0.63
L
Xing Tian
SMITE_Banned_14
Xing Tian
4
0
2
5
L
Hercules
madara8704
Hercules
2
1
4
4
W
Tsukuyomi
mtfn4017
Tsukuyomi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
22,171
29,682
Taken
48,004
19,943
Mitigated
31,118
5,805
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,665
475
250
1,754
13,029
13,424
0
5,099
7,930
40,979
1,574
W
Discordia
Doodle97
Discordia
8,037
114
0
567
4,217
1,514
93
1,847
2,370
26,267
0
L
Aphrodite
Jesuluck
Aphrodite
4,511
94
3,311
7,001
13,613
6,946
31
7,477
5,292
24,480
0
L
Xing Tian
SMITE_Banned_14
Xing Tian
7,943
148
496
270
14,769
12,792
0
6,826
6,665
30,408
932
L
Hercules
madara8704
Hercules
9,717
2,809
0
5,882
19,622
11,380
294
8,595
9,616
0
28,697
W
Tsukuyomi
mtfn4017
Tsukuyomi
12,887
2,586
0
3,234
12,436
5,005
0
4,914
7,522
0
42,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
25,422
162
Minions Killed
136
0
Camps Cleared
0
744,797
Distance Traveled
763,870
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,001
692
62
5
0
255,761
0
W
Discordia
8,130
625
43
3
0
248,242
0
L
Aphrodite
7,986
614
59
5
0
221,488
0
L
Xing Tian
8,822
679
26
2
0
291,184
5
L
Hercules
8,614
663
51
4
0
251,198
1
W
Tsukuyomi
8,943
688
57
4
0
240,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role