Player Matchup

Nut
Nut
Caligowen
Nut
Level 46
God Stats
1W - 2L
1,706 SR
Queue Stats
3W - 15L
1,228 Elo+
Party 1
Mercury
Mercury
ScarecrowTheGod
Mercury
Level 22
God Stats
0W - 5L
1,062 SR
Queue Stats
1W - 12L
1,083 Elo+
Party 1
Artio
Artio
Virgrys
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,215 Elo+
Party 1
Chang'e
Chang'e
Vogelgrippe
Chang'e
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 10L
1,154 Elo+
Party 1
Zeus
Zeus
ohcooks
Zeus
Level 108
God Stats
5W - 3L
1,306 SR
Queue Stats
284W - 278L
1,489 Elo+
Solo
Team Averages
Level 50
1,368 SR
1,234 Elo+

VS

Team Averages
Level 127
1,551 SR
1,513 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Deity_Beacon
Osiris
Level 132
God Stats
3W - 3L
1,736 SR
Queue Stats
22W - 28L
1,483 Elo+
Solo
Thoth
Thoth
Vague1n
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Zen Zoso Solo
Nu Wa
Level 158
God Stats
53W - 50L
1,614 SR
Queue Stats
512W - 495L
1,548 Elo+
Solo
Ne Zha
Ne Zha
superdohj
Ne Zha
Level 60
God Stats
3W - 6L
1,406 SR
Queue Stats
55W - 54L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,300
485
5,208
8,646
2,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 2
6,182
476
2,358
8,455
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Virgrys
Artio
8
1 / 4 / 2
5,773
444
5,870
13,271
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Vogelgrippe
Chang'e
9
1 / 4 / 5
5,927
456
4,408
9,688
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
ohcooks
Zeus
14
0 / 2 / 2
6,690
515
3,003
6,755
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
5,438
418
2,749
10,351
10,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
3 / 1 / 2
7,869
605
7,391
14,092
11,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Vague1n
Thoth
13
4 / 1 / 3
8,034
618
3,168
4,738
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 3 / 5
6,694
515
8,953
6,367
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
superdohj
Ne Zha
14
5 / 1 / 3
7,874
606
6,611
10,796
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
7
Kills
15
15
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
2
4
4
1
W
Osiris
3
1
2
4
L
3
1
2
4
W
Thoth
Vague1n
Thoth
4
1
3
5.5
L
Artio
Virgrys
Artio
1
4
2
0.5
L
Chang'e
Vogelgrippe
Chang'e
1
4
5
0.88
W
3
3
5
1.83
L
Zeus
ohcooks
Zeus
0
2
2
0.5
W
Ne Zha
superdohj
Ne Zha
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
28,872
46,815
Taken
46,344
20,597
Mitigated
31,395
10,257
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,749
988
0
2,854
10,351
10,803
0
2,114
8,198
27,959
0
L
5,208
3,189
0
1,445
8,646
2,346
236
2,826
5,545
0
27,767
W
Osiris
7,391
2,899
0
7,300
14,092
11,388
0
5,047
8,313
1,822
50,132
L
2,358
1,409
0
740
8,455
2,874
0
2,224
6,075
0
28,060
W
Thoth
Vague1n
Thoth
3,168
160
0
985
4,738
1,771
565
2,061
2,414
48,281
1,403
L
Artio
Virgrys
Artio
5,870
968
64
2,640
13,271
10,737
0
2,586
10,448
26,246
363
L
Chang'e
Vogelgrippe
Chang'e
4,408
441
929
2,530
9,688
2,217
137
5,109
4,308
30,190
0
W
8,953
3,780
0
1,316
6,367
2,222
0
2,363
3,917
32,592
1,223
L
Zeus
ohcooks
Zeus
3,003
674
0
1,909
6,755
2,423
0
1,291
5,217
59,968
0
W
Ne Zha
superdohj
Ne Zha
6,611
1,050
0
3,240
10,796
5,211
0
918
9,798
0
70,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
35,909
285
Minions Killed
362
0
Camps Cleared
0
1,275,687
Distance Traveled
1,117,810
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,438
418
30
2
0
179,300
0
L
Nut
6,300
485
49
4
0
237,450
0
W
Osiris
7,869
605
84
6
0
206,852
0
L
Mercury
6,182
476
45
3
0
318,112
0
W
Thoth
8,034
618
86
7
0
228,210
0
L
Artio
5,773
444
34
3
0
215,767
0
L
Chang'e
5,927
456
53
4
0
249,870
0
W
Nu Wa
6,694
515
50
4
0
211,643
2
L
Zeus
6,690
515
104
8
0
254,488
1
W
Ne Zha
7,874
606
112
9
0
291,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role