Player Matchup

Cthulhu
Cthulhu
Platinum I
LavishStien
Cthulhu
Platinum I
Level 159
God Stats
53W - 44L
1,665 SR
Queue Stats
151W - 142L
1,904 MMR
Party 2
Shiva
Shiva
Diamond V
random 8 pro
Shiva
Diamond V
Level 146
God Stats
12W - 12L
1,743 SR
Queue Stats
421W - 530L
1,757 MMR
Solo
Vulcan
Vulcan
Platinum I
tideschange
Vulcan
Platinum I
Level 203
God Stats
47W - 41L
1,595 SR
Queue Stats
383W - 340L
1,918 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,667 SR
1,860 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,537 SR
1,352 MMR
Ishtar
Ishtar
Gold V
StephGawwd
Ishtar
Gold V
Level 149
God Stats
9W - 10L
1,517 SR
Queue Stats
23W - 25L
1,337 MMR
Party 1
Cerberus
Cerberus
Silver III
UnSilencedEgo
Cerberus
Silver III
Level 159
God Stats
9W - 6L
1,599 SR
Queue Stats
15W - 18L
1,326 MMR
Party 1
Discordia
Discordia
Silver II
kenjicobb
Discordia
Silver II
Level 158
God Stats
12W - 10L
1,496 SR
Queue Stats
17W - 18L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LavishStien
Cthulhu
15
1 / 0 / 4
8,651
721
11,042
11,049
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 1 / 1
8,738
728
11,585
15,120
16,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
15
1 / 0 / 4
8,934
745
7,982
6,707
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesNe ZhaThothBastetKuzenbo

VS

Bans
AresCharonCu ChulainnBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
StephGawwd
Ishtar
12
0 / 1 / 1
7,498
625
8,735
13,128
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UnSilencedEgo
Cerberus
12
1 / 2 / 0
7,366
614
3,940
14,374
13,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
kenjicobb
Discordia
12
0 / 2 / 1
7,169
597
8,389
6,319
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LavishStien
Cthulhu
1
0
4
3
L
Ishtar
StephGawwd
Ishtar
0
1
1
0.5
L
Cerberus
UnSilencedEgo
Cerberus
1
2
0
0.5
L
Discordia
kenjicobb
Discordia
0
2
1
0.25
W
3
1
1
3.5
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,609
Damage
21,064
32,876
Taken
33,821
30,067
Mitigated
20,449
12,787
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LavishStien
Cthulhu
11,042
570
468
3,753
11,049
10,597
697
4,710
5,902
31,923
3,059
L
Ishtar
StephGawwd
Ishtar
8,735
3,284
0
2,371
13,128
5,069
0
6,477
5,669
0
41,571
L
Cerberus
UnSilencedEgo
Cerberus
3,940
46
162
5,530
14,374
13,147
0
7,266
6,010
9,113
0
L
Discordia
kenjicobb
Discordia
8,389
40
0
1,005
6,319
2,233
0
3,436
2,527
25,407
739
W
11,585
1,525
442
5,498
15,120
16,327
739
4,474
10,184
0
21,609
W
Vulcan
7,982
48
80
2,546
6,707
3,143
1,013
1,788
4,665
58,401
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
22,033
172
Minions Killed
133
0
Camps Cleared
0
765,883
Distance Traveled
640,811
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,651
721
55
5
0
257,544
3
L
Ishtar
7,498
625
64
5
0
210,058
2
L
Cerberus
7,366
614
13
1
0
219,506
0
L
Discordia
7,169
597
56
5
0
211,247
0
W
Shiva
8,738
728
23
2
0
238,856
0
W
Vulcan
8,934
745
94
8
0
269,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role