Player Matchup

Anhur
Anhur
Gold IV
Couj
Anhur
Gold IV
Level 140
God Stats
4W - 3L
1,731 SR
Queue Stats
20W - 21L
1,521 MMR
Party 2
Awilix
Awilix
Gold V
CrimsonLinxz
Awilix
Gold V
Level 148
God Stats
0W - 3L
1,183 SR
Queue Stats
26W - 29L
1,436 MMR
Party 2
Fafnir
Fafnir
Gold V
DotSea
Fafnir
Gold V
Level 98
God Stats
6W - 3L
1,829 SR
Queue Stats
130W - 137L
1,417 MMR
Party 1
Eset
Eset
Platinum V
glizzygulper282
Eset
Platinum V
Level 124
God Stats
14W - 15L
1,692 SR
Queue Stats
115W - 104L
1,536 MMR
Party 1
Martichoras
Martichoras
Gold III
thiccpapaseuss
Martichoras
Gold III
Level 141
God Stats
9W - 6L
1,592 SR
Queue Stats
142W - 147L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,606 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,519 SR
1,482 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze V
Birlax
Thor
Bronze V
Level 208
God Stats
6W - 1L
1,830 SR
Queue Stats
94W - 78L
1,454 MMR
Solo
Tyr
Tyr
Gold III
HECTOR17261
Tyr
Gold III
Level 148
God Stats
9W - 6L
1,639 SR
Queue Stats
83W - 80L
1,477 MMR
Solo
Heimdallr
Heimdallr
Gold V
MustSeek
Heimdallr
Gold V
Level 138
God Stats
1W - 0L
1,348 SR
Queue Stats
35W - 34L
1,472 MMR
Solo
Ix Chel
Ix Chel
Gold II
vaIeskxa
Ix Chel
Gold II
Level 84
God Stats
10W - 4L
1,279 SR
Queue Stats
485W - 493L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Couj
Anhur
11
1 / 2 / 0
5,598
509
3,113
8,184
2,636
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
9
0 / 3 / 0
4,845
440
2,262
8,164
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
DotSea
Fafnir
9
0 / 2 / 1
5,615
510
1,550
8,145
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,231
476
3,245
7,421
2,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
thiccpapaseuss
Martichoras
9
0 / 3 / 0
5,425
493
5,401
9,986
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaBellonaMulanHachiman

VS

Bans
Bake KujiraArachneThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 3
6,323
575
5,237
7,742
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Birlax
Thor
11
5 / 1 / 3
6,811
619
4,549
8,070
4,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,703
609
5,487
8,895
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
MustSeek
Heimdallr
12
2 / 0 / 2
6,758
614
5,477
5,177
1,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
vaIeskxa
Ix Chel
12
0 / 0 / 4
6,156
560
7,044
5,325
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
3
4.5
W
Thor
Birlax
Thor
5
1
3
6.5
L
Anhur
Couj
Anhur
1
2
0
0.5
L
Awilix
0
3
0
0
L
Fafnir
DotSea
Fafnir
0
2
1
0.25
W
2
0
1
2.5
W
Heimdallr
MustSeek
Heimdallr
2
0
2
3
L
0
3
0
0
L
Martichoras
thiccpapaseuss
Martichoras
0
3
0
0
W
Ix Chel
vaIeskxa
Ix Chel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
27,794
41,900
Taken
35,209
16,590
Mitigated
17,979
11,241
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,237
127
0
4,822
7,742
3,576
0
1,275
6,467
50,218
1,090
W
Thor
Birlax
Thor
4,549
1,092
0
2,178
8,070
4,146
0
473
7,597
0
20,038
L
Anhur
Couj
Anhur
3,113
2,960
0
3,142
8,184
2,636
0
0
8,140
0
43,866
L
Awilix
2,262
1,101
0
2,389
8,164
2,808
0
2,117
5,881
0
31,286
L
Fafnir
DotSea
Fafnir
1,550
210
0
1,824
8,145
5,441
0
2,472
5,537
13,106
1,140
W
5,487
616
0
2,785
8,895
6,334
0
440
8,455
0
46,342
W
Heimdallr
MustSeek
Heimdallr
5,477
2,905
0
3,707
5,177
1,904
847
311
4,866
0
55,074
L
3,245
280
115
2,122
7,421
2,024
0
5,555
1,574
36,739
0
L
Martichoras
thiccpapaseuss
Martichoras
5,401
1,679
0
1,649
9,986
3,681
0
1,304
8,578
0
38,854
W
Ix Chel
vaIeskxa
Ix Chel
7,044
1,293
1,470
3,384
5,325
2,019
0
2,111
3,214
56,709
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
32,751
305
Minions Killed
426
0
Camps Cleared
0
1,125,912
Distance Traveled
1,155,960
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,323
575
132
12
0
252,680
0
W
Thor
6,811
619
23
2
0
209,331
1
L
Anhur
5,598
509
81
7
0
187,513
2
L
Awilix
4,845
440
61
6
0
286,357
2
L
Fafnir
5,615
510
27
2
0
238,034
6
W
Tyr
6,703
609
88
8
0
249,066
0
W
Heimdallr
6,758
614
84
8
0
219,516
2
L
Eset
5,231
476
75
7
0
223,036
0
L
Martichoras
5,425
493
61
6
0
190,972
0
W
Ix Chel
6,156
560
99
9
0
225,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role