Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold IV
ANCIENT_GODZ_
Eset
Gold IV
Level 196
God Stats
4W - 4L
1,744 SR
Queue Stats
206W - 220L
1,424 MMR
Party 1
Athena
Athena
Bronze V
NayIor
Athena
Bronze V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,373 MMR
Solo
Charybdis
Charybdis
Gold V
Rodrigo42
Charybdis
Gold V
Level 192
God Stats
0W - 2L
1,288 SR
Queue Stats
50W - 49L
1,395 MMR
Solo
Serqet
Serqet
Gold V
Shadepr1nce
Serqet
Gold V
Level 174
God Stats
10W - 10L
1,432 SR
Queue Stats
56W - 59L
1,411 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,493 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,691 SR
1,428 MMR
Bake Kujira
Bake Kujira
Gold II
 
Bake Kujira
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
FIREHAWK26
Neith
Silver I
Level 153
God Stats
13W - 14L
1,749 SR
Queue Stats
34W - 37L
1,422 MMR
Solo
Nu Wa
Nu Wa
Gold III
Gabucho_el_yucho
Nu Wa
Gold III
Level 141
God Stats
39W - 25L
1,921 SR
Queue Stats
519W - 528L
1,427 MMR
Solo
Fafnir
Fafnir
Gold IV
MasterRidley587
Fafnir
Gold IV
Level 127
God Stats
3W - 1L
1,512 SR
Queue Stats
64W - 68L
1,387 MMR
Solo
Ravana
Ravana
Gold V
drinsanity666
Ravana
Gold V
Level 122
God Stats
6W - 3L
1,773 SR
Queue Stats
47W - 50L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 4 / 0
3,750
536
1,659
7,195
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 0 / 0
3,974
568
1,556
2,610
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
NayIor
Athena
6
0 / 1 / 1
3,960
566
1,227
5,136
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Rodrigo42
Charybdis
7
1 / 2 / 0
4,284
612
2,564
4,241
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
7
0 / 0 / 1
3,997
571
1,352
5,305
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Sun WukongAgniOsirisJormungandr

VS

Bans
ArachneZeusThanatosDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
3 / 0 / 1
5,317
760
4,908
3,820
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
8
2 / 0 / 2
4,507
644
4,046
4,006
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 1
4,567
652
2,457
2,564
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 3
4,866
695
1,368
3,655
3,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 1 / 2
4,596
657
2,904
3,830
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
W
Bake Kujira
 
Bake Kujira
3
0
1
3.5
L
0
0
0
0
W
Neith
2
0
2
3
W
0
0
1
0.5
W
0
0
3
1.5
L
Athena
NayIor
Athena
0
1
1
0.5
L
Charybdis
Rodrigo42
Charybdis
1
2
0
0.5
L
Serqet
0
0
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,358
Damage
15,683
24,487
Taken
17,875
11,110
Mitigated
9,045
7,411
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,659
1,043
0
953
7,195
3,104
0
4,242
2,953
0
18,627
W
Bake Kujira
 
Bake Kujira
4,908
2,425
0
1,275
3,820
2,798
401
0
3,820
29,216
6,712
L
1,556
113
0
575
2,610
694
0
1,602
1,008
23,723
0
W
Neith
4,046
1,536
0
1,573
4,006
1,211
0
584
3,422
0
31,716
W
2,457
947
0
730
2,564
780
35
1,555
852
24,006
0
W
1,368
426
0
1,879
3,655
3,025
0
482
3,173
10,351
1,028
L
Athena
NayIor
Athena
1,227
685
0
1,486
5,136
4,362
0
1,115
4,021
9,654
0
L
Charybdis
Rodrigo42
Charybdis
2,564
1,399
0
1,894
4,241
1,159
0
480
3,761
0
29,016
L
Serqet
1,352
392
0
2,503
5,305
1,791
0
930
4,375
0
17,215
W
2,904
1,092
0
1,855
3,830
1,231
0
161
3,669
0
29,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,965
Gold Earned
23,853
183
Minions Killed
220
0
Camps Cleared
0
690,193
Distance Traveled
714,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,750
536
34
5
0
115,844
2
W
Bake Kujira
5,317
760
55
8
0
117,795
0
L
Eset
3,974
568
46
7
0
144,365
2
W
Neith
4,507
644
51
7
0
133,310
0
W
Nu Wa
4,567
652
41
6
0
134,288
0
W
Fafnir
4,866
695
17
2
0
157,004
2
L
Athena
3,960
566
12
2
0
132,102
0
L
Charybdis
4,284
612
48
7
0
127,662
0
L
Serqet
3,997
571
43
6
0
170,220
0
W
Ravana
4,596
657
56
8
0
171,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role