Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum IV
BeQUnIo
Bacchus
Platinum IV
Level 114
God Stats
28W - 21L
1,683 SR
Queue Stats
146W - 113L
1,762 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
fango1
Cu Chulainn
Platinum IV
Level 107
God Stats
4W - 2L
1,582 SR
Queue Stats
105W - 88L
1,772 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,588 SR
1,678 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,499 SR
1,527 MMR
Discordia
Discordia
Platinum V
Jоshuа
Discordia
Platinum V
Level 125
God Stats
46W - 59L
1,498 SR
Queue Stats
170W - 209L
1,581 MMR
Solo
Odin
Odin
Bronze III
Keezoj
Odin
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
Phijoro
Ravana
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 1 / 3
8,807
881
9,142
7,016
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
BeQUnIo
Bacchus
12
3 / 1 / 6
7,421
742
6,289
7,974
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
fango1
Cu Chulainn
13
1 / 0 / 8
7,512
751
8,377
10,907
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Morgan Le FayThorNe ZhaThothKuzenbo

VS

Bans
AchillesAresAgniGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jоshuа
Discordia
12
0 / 4 / 0
6,819
682
5,010
8,112
3,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Keezoj
Odin
11
0 / 1 / 1
6,369
637
5,030
8,549
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Phijoro
Ravana
11
2 / 5 / 0
7,072
707
6,853
9,901
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
3
7.5
W
Bacchus
BeQUnIo
Bacchus
3
1
6
6
L
Discordia
Jоshuа
Discordia
0
4
0
0
L
Odin
Keezoj
Odin
0
1
1
0.5
L
Ravana
Phijoro
Ravana
2
5
0
0.4
W
Cu Chulainn
fango1
Cu Chulainn
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
16,893
25,897
Taken
26,562
22,364
Mitigated
16,775
4,836
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,142
3,110
0
662
7,016
3,388
438
1,906
5,066
0
45,988
W
Bacchus
BeQUnIo
Bacchus
6,289
775
0
1,590
7,974
9,479
0
1,051
6,744
10,759
0
L
Discordia
Jоshuа
Discordia
5,010
77
0
2,460
8,112
3,503
0
1,294
6,371
30,097
885
L
Odin
Keezoj
Odin
5,030
1,281
0
1,039
8,549
5,854
0
1,600
6,192
0
16,481
L
Ravana
Phijoro
Ravana
6,853
1,659
0
727
9,901
7,418
0
2,689
6,567
0
17,992
W
Cu Chulainn
fango1
Cu Chulainn
8,377
888
0
2,584
10,907
9,497
457
1,766
8,615
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
20,260
124
Minions Killed
117
0
Camps Cleared
0
624,804
Distance Traveled
532,394
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,807
881
84
8
0
221,644
0
W
Bacchus
7,421
742
10
1
0
200,029
0
L
Discordia
6,819
682
66
7
0
165,399
0
L
Odin
6,369
637
27
3
0
193,191
3
L
Ravana
7,072
707
24
2
0
173,804
0
W
Cu Chulainn
7,512
751
30
3
0
203,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role