Player Matchup

Ymir
Ymir
Silver IV
Dada_983
Ymir
Silver IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,340 MMR
Party 1
Hachiman
Hachiman
Silver IV
adsl_alex
Hachiman
Silver IV
Level 147
God Stats
0W - 1L
1,583 SR
Queue Stats
7W - 9L
1,340 MMR
Party 1
Zeus
Zeus
Silver IV
nik_the_fury
Zeus
Silver IV
Level 149
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 9L
1,340 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,453 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,372 SR
1,349 MMR
Neith
Neith
Silver IV
GarvyESP
Neith
Silver IV
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 43L
1,292 MMR
Solo
Tiamat
Tiamat
Silver I
McDemo
Tiamat
Silver I
Level 67
God Stats
8W - 9L
1,556 SR
Queue Stats
99W - 136L
1,392 MMR
Solo
Cthulhu
Cthulhu
Silver I
bluenose1011
Cthulhu
Silver I
Level 109
God Stats
4W - 4L
1,060 SR
Queue Stats
143W - 167L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 2
7,691
592
2,208
13,188
16,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
adsl_alex
Hachiman
13
2 / 4 / 1
8,773
675
9,320
11,101
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 1
8,888
684
12,560
8,644
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosAchillesAo KuangKuzenboAres

VS

Bans
ThothLokiGebUllrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GarvyESP
Neith
15
3 / 1 / 4
9,668
744
6,780
7,560
3,115
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Tiamat
McDemo
Tiamat
15
3 / 1 / 5
9,720
748
8,845
7,490
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
bluenose1011
Cthulhu
15
3 / 1 / 6
9,663
743
13,744
14,548
14,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
2
0.5
W
Neith
GarvyESP
Neith
3
1
4
5
W
Tiamat
McDemo
Tiamat
3
1
5
5.5
L
Hachiman
adsl_alex
Hachiman
2
4
1
0.63
W
Cthulhu
bluenose1011
Cthulhu
3
1
6
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
29,369
32,933
Taken
29,598
25,850
Mitigated
22,526
2,112
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,208
643
0
1,436
13,188
16,309
0
7,102
5,593
9,868
0
W
Neith
GarvyESP
Neith
6,780
2,000
0
2,087
7,560
3,115
393
3,757
3,650
0
38,214
W
Tiamat
McDemo
Tiamat
8,845
320
0
967
7,490
5,183
0
3,913
3,463
25,359
876
L
Hachiman
adsl_alex
Hachiman
9,320
5,022
0
436
11,101
5,397
0
7,628
3,171
0
40,983
W
Cthulhu
bluenose1011
Cthulhu
13,744
752
334
2,566
14,548
14,228
60
6,534
7,760
46,060
2,970
L
12,560
1,273
0
240
8,644
4,144
0
5,512
3,009
43,286
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
29,051
162
Minions Killed
165
0
Camps Cleared
0
681,473
Distance Traveled
755,726
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,691
592
15
1
0
236,998
0
W
Neith
9,668
744
67
5
0
212,953
4
W
Tiamat
9,720
748
64
5
0
273,079
0
L
Hachiman
8,773
675
61
5
0
210,488
2
W
Cthulhu
9,663
743
34
3
0
269,694
6
L
Zeus
8,888
684
86
7
0
233,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role