Player Matchup

Cerberus
Cerberus
Ctalli
Cerberus
Level 7
God Stats
1W - 0L
1,931 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ITASTI
Fenrir
Level 128
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
Lokose
Janus
Level 158
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 2L
1,638 Elo+
Party 1
Team Averages
Level 98
1,784 SR
1,546 Elo+

VS

Team Averages
Level 102
1,461 SR
1,570 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Shastas2
Agni
Level 24
God Stats
6W - 1L
1,702 SR
Queue Stats
19W - 8L
1,615 Elo+
Party 2
Lancelot
Lancelot
gabriel1D
Lancelot
Level 137
God Stats
1W - 1L
1,180 SR
Queue Stats
34W - 19L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ctalli
Cerberus
13
1 / 1 / 4
7,582
758
2,615
7,715
7,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ITASTI
Fenrir
12
3 / 1 / 2
7,732
773
4,095
8,091
5,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Lokose
Janus
14
2 / 0 / 3
8,135
814
7,353
6,586
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 2
7,397
740
3,174
6,372
2,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
1 / 1 / 1
7,356
736
7,035
3,765
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
gabriel1D
Lancelot
11
1 / 3 / 0
6,934
693
8,187
8,306
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
W
Cerberus
Ctalli
Cerberus
1
1
4
3
W
Fenrir
ITASTI
Fenrir
3
1
2
4
W
Janus
Lokose
Janus
2
0
3
3.5
L
Agni
1
1
1
1.5
L
Lancelot
gabriel1D
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
18,396
22,392
Taken
18,443
15,368
Mitigated
7,350
3,300
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,174
1,828
0
768
6,372
2,250
0
2,682
3,625
0
36,210
W
Cerberus
Ctalli
Cerberus
2,615
172
0
596
7,715
7,229
18
2,406
5,296
9,325
0
W
Fenrir
ITASTI
Fenrir
4,095
1,378
0
691
8,091
5,746
441
2,501
5,577
0
14,545
W
Janus
Lokose
Janus
7,353
335
0
2,013
6,586
2,393
400
2,184
4,402
52,084
234
L
Agni
7,035
585
0
242
3,765
1,527
0
2,512
1,232
28,013
0
L
Lancelot
gabriel1D
Lancelot
8,187
1,350
0
964
8,306
3,573
0
4,736
3,548
0
17,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
21,687
139
Minions Killed
139
0
Camps Cleared
0
641,696
Distance Traveled
598,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,397
740
76
8
0
181,047
3
W
Cerberus
7,582
758
16
2
0
211,629
0
W
Fenrir
7,732
773
27
3
0
225,365
0
W
Janus
8,135
814
96
10
0
204,702
0
L
Agni
7,356
736
44
4
0
194,544
0
L
Lancelot
6,934
693
19
2
0
222,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role