Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FiveStatiC
Hercules
Level 205
God Stats
6W - 8L
1,443 SR
Queue Stats
225W - 239L
1,568 Elo+
Solo
Xing Tian
Xing Tian
GilgaTier3Sub
Xing Tian
Level 159
God Stats
2W - 1L
1,199 SR
Queue Stats
76W - 72L
1,595 Elo+
Party 1
Team Averages
Level 155
1,428 SR
1,532 Elo+

VS

Team Averages
Level 141
1,569 SR
1,586 Elo+
He Bo
He Bo
DuhBanne
He Bo
Level 129
God Stats
3W - 2L
1,747 SR
Queue Stats
335W - 303L
1,576 Elo+
Solo
Chaac
Chaac
Mythos Jager
Chaac
Level 154
God Stats
0W - 1L
1,843 SR
Queue Stats
103W - 77L
1,602 Elo+
Party 2
Bellona
Bellona
Riktator
Bellona
Level 141
God Stats
0W - 2L
1,242 SR
Queue Stats
100W - 77L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
SailugAtam
Nu Wa
Level 129
God Stats
3W - 3L
1,570 SR
Queue Stats
333W - 317L
1,594 Elo+
Solo
Ganesha
Ganesha
TheBigHorrus
Ganesha
Level 154
God Stats
6W - 8L
1,443 SR
Queue Stats
548W - 508L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 3
6,343
1,269
6,298
5,767
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Persephone
 
Persephone
11
0 / 0 / 5
5,987
1,197
3,959
3,297
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
0 / 1 / 3
5,501
1,100
4,035
8,873
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
FiveStatiC
Hercules
11
3 / 0 / 3
6,776
1,355
4,209
7,711
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
GilgaTier3Sub
Xing Tian
10
1 / 0 / 4
6,165
1,233
2,832
7,480
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DuhBanne
He Bo
1
0 / 0 / 0
1,292
258
0
0
0
11
0 / 1 / 1
5,147
1,029
10,175
6,483
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Riktator
Bellona
9
1 / 3 / 0
4,946
989
3,672
6,218
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
10
0 / 2 / 1
5,112
1,022
6,357
4,062
1,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
TheBigHorrus
Ganesha
11
0 / 1 / 1
5,182
1,036
2,823
6,811
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
7
Kills
1
1
Deaths
7
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
W
Persephone
 
Persephone
0
0
5
2.5
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
He Bo
DuhBanne
He Bo
0
0
0
0
W
Hercules
FiveStatiC
Hercules
3
0
3
4.5
W
Xing Tian
GilgaTier3Sub
Xing Tian
1
0
4
3
L
0
1
1
0.5
L
Bellona
Riktator
Bellona
1
3
0
0.33
L
Nu Wa
0
2
1
0.25
L
Ganesha
TheBigHorrus
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
23,027
33,128
Taken
23,574
21,164
Mitigated
20,189
19,989
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,298
247
673
1,645
5,767
3,598
552
1,932
3,585
0
14,684
W
Persephone
 
Persephone
3,959
388
859
1,026
3,297
1,248
280
1,045
2,128
10,674
354
W
Cthulhu
 
Cthulhu
4,035
192
866
3,086
8,873
5,911
135
3,293
5,107
10,857
338
L
He Bo
DuhBanne
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
FiveStatiC
Hercules
4,209
1,060
1,949
4,872
7,711
5,879
303
2,065
5,442
0
8,705
W
Xing Tian
GilgaTier3Sub
Xing Tian
2,832
183
3,156
1,857
7,480
4,528
200
845
6,391
6,360
0
L
10,175
624
414
2,641
6,483
6,584
0
3,396
2,883
0
14,926
L
Bellona
Riktator
Bellona
3,672
517
93
1,319
6,218
5,417
0
2,304
3,876
0
6,447
L
Nu Wa
6,357
1,332
0
429
4,062
1,817
0
1,520
2,461
13,967
0
L
Ganesha
TheBigHorrus
Ganesha
2,823
73
154
2,716
6,811
6,371
0
2,795
3,650
7,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
21,679
72
Minions Killed
41
0
Camps Cleared
0
568,877
Distance Traveled
384,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,343
1,269
21
4
0
115,231
0
W
Persephone
5,987
1,197
21
4
0
104,914
0
W
Cthulhu
5,501
1,100
16
3
0
100,255
0
L
He Bo
1,292
258
0
0
0
0
0
W
Hercules
6,776
1,355
8
2
0
116,282
0
W
Xing Tian
6,165
1,233
6
1
0
132,195
0
L
Chaac
5,147
1,029
21
4
0
119,752
0
L
Bellona
4,946
989
8
2
0
82,853
0
L
Nu Wa
5,112
1,022
12
2
0
88,167
0
L
Ganesha
5,182
1,036
0
0
0
93,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role