Player Matchup

Danzaburou
Danzaburou
Silver I
GenVarg
Danzaburou
Silver I
Level 129
God Stats
39W - 32L
1,595 SR
Queue Stats
110W - 122L
1,181 MMR
Party 2
Vulcan
Vulcan
Silver III
NumbCccorn
Vulcan
Silver III
Level 105
God Stats
9W - 8L
1,603 SR
Queue Stats
32W - 35L
1,341 MMR
Party 2
Shiva
Shiva
Silver III
Numblee
Shiva
Silver III
Level 128
God Stats
8W - 12L
1,532 SR
Queue Stats
33W - 36L
1,367 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,577 SR
1,296 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,408 SR
1,264 MMR
Nemesis
Nemesis
Gold III
ChiefSauce--
Nemesis
Gold III
Level 141
God Stats
11W - 10L
1,598 SR
Queue Stats
300W - 293L
1,298 MMR
Party 1
Hercules
Hercules
Gold V
LordyHam
Hercules
Gold V
Level 107
God Stats
2W - 6L
1,130 SR
Queue Stats
258W - 246L
1,237 MMR
Party 1
Nu Wa
Nu Wa
Gold V
original__alien
Nu Wa
Gold V
Level 241
God Stats
40W - 21L
1,496 SR
Queue Stats
121W - 137L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GenVarg
Danzaburou
17
1 / 3 / 1
11,758
653
11,391
16,787
7,534
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Vulcan
NumbCccorn
Vulcan
16
1 / 4 / 2
10,897
605
18,922
13,458
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Numblee
Shiva
17
1 / 2 / 2
11,055
614
17,146
19,550
23,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThothNoxMartichorasBastetKuzenbo

VS

Bans
Ne ZhaGaneshaNeithAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChiefSauce--
Nemesis
17
6 / 3 / 1
12,956
720
15,239
19,577
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LordyHam
Hercules
17
1 / 0 / 7
11,535
641
11,197
22,693
33,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

20
2 / 0 / 5
13,304
739
18,069
15,438
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChiefSauce--
Nemesis
6
3
1
2.17
L
Danzaburou
GenVarg
Danzaburou
1
3
1
0.5
W
Hercules
LordyHam
Hercules
1
0
7
4.5
L
Vulcan
NumbCccorn
Vulcan
1
4
2
0.5
L
Shiva
Numblee
Shiva
1
2
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,459
Damage
44,505
49,795
Taken
57,708
38,135
Mitigated
51,268
7,311
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChiefSauce--
Nemesis
15,239
3,900
0
6,735
19,577
10,542
315
5,232
14,327
942
79,062
L
Danzaburou
GenVarg
Danzaburou
11,391
2,307
0
4,003
16,787
7,534
873
4,640
12,103
0
88,903
W
Hercules
LordyHam
Hercules
11,197
1,821
0
9,127
22,693
33,417
96
7,113
15,516
222
29,010
L
Vulcan
NumbCccorn
Vulcan
18,922
565
0
1,748
13,458
6,877
0
4,456
8,979
74,336
587
L
Shiva
Numblee
Shiva
17,146
1,266
495
1,065
19,550
23,724
0
9,373
10,129
55
66,239
W
18,069
6,865
0
6,697
15,438
7,309
1,689
6,671
8,767
87,271
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
37,795
321
Minions Killed
255
0
Camps Cleared
0
1,092,763
Distance Traveled
1,128,523
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,956
720
93
5
0
402,269
7
L
Danzaburou
11,758
653
125
7
0
350,989
8
W
Hercules
11,535
641
25
1
0
384,445
0
L
Vulcan
10,897
605
135
8
0
351,768
0
L
Shiva
11,055
614
61
3
0
390,006
2
W
Nu Wa
13,304
739
137
8
0
341,809
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role