Player Matchup

Rama
Rama
Bronze III
Fr0sTByte__16
Rama
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,671 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,671 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,656 SR
1,566 MMR
Medusa
Medusa
Gold III
AK WHITEBOY11
Medusa
Gold III
Level 100
God Stats
53W - 41L
1,656 SR
Queue Stats
77W - 73L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,373
864
4,517
10,523
4,292
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirBellonaCupidChronosSol

VS

Bans
DanzaburouSusanoVulcanAgniZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
12,797
1,066
6,264
7,273
3,269
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,517
Damage
6,264
10,523
Taken
7,273
4,292
Mitigated
3,269
2,521
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,264
3,291
0
2,870
7,273
3,269
2,849
301
6,972
0
81,093
L
4,517
3,316
0
2,521
10,523
4,292
220
674
9,849
0
53,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,373
Gold Earned
12,797
115
Minions Killed
158
3
Camps Cleared
8
179,536
Distance Traveled
213,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,797
1,066
158
13
8
213,419
0
L
Rama
10,373
864
115
10
3
179,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role