Player Matchup

Surtr
Surtr
IS THAT HOOK
Surtr
Level 168
God Stats
123W - 71L
1,766 SR
Queue Stats
230W - 144L
1,790 Elo+
Party 1
Hel
Hel
Leswan77
Hel
Level 157
God Stats
8W - 11L
1,487 SR
Queue Stats
269W - 282L
1,556 Elo+
Party 1
Geb
Geb
selkcin
Geb
Level 89
God Stats
41W - 36L
1,594 SR
Queue Stats
230W - 226L
1,549 Elo+
Party 1
Team Averages
Level 138
1,616 SR
1,632 Elo+

VS

Team Averages
Level 83
1,360 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kituy
Horus
Level 96
God Stats
1W - 5L
1,266 SR
Queue Stats
88W - 84L
1,565 Elo+
Solo
Anubis
Anubis
davedog8802
Anubis
Level 34
God Stats
5W - 8L
1,314 SR
Queue Stats
83W - 73L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,783
778
11,650
10,342
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 0 / 6
7,383
738
6,420
4,364
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Geb
12
2 / 0 / 5
7,017
702
5,710
7,215
6,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 0
5,823
582
3,772
8,985
8,773
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Kituy
Horus
11
0 / 1 / 0
5,997
600
5,688
9,941
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 4 / 0
6,278
628
1,789
7,639
3,657
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
4
0
3
5.5
L
Horus
Kituy
Horus
0
1
0
0
W
1
0
6
4
L
Anubis
0
4
0
0
W
Geb
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
11,249
21,921
Taken
26,565
15,953
Mitigated
20,133
9,462
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,772
102
0
1,751
8,985
8,773
0
3,741
4,455
12,569
0
W
11,650
3,102
0
3,732
10,342
7,279
36
2,249
7,636
2,242
40,732
L
Horus
Kituy
Horus
5,688
2,091
998
3,032
9,941
7,703
0
4,983
4,153
0
15,163
W
6,420
402
2,331
2,965
4,364
2,012
0
1,433
2,847
28,296
1,981
L
Anubis
1,789
0
0
800
7,639
3,657
0
3,265
3,756
25,263
0
W
Geb
5,710
549
0
434
7,215
6,662
0
1,976
5,071
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
18,098
141
Minions Killed
102
0
Camps Cleared
0
605,586
Distance Traveled
540,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,823
582
26
3
0
178,281
0
W
Surtr
7,783
778
49
5
0
214,934
0
L
Horus
5,997
600
21
2
0
201,119
1
W
Hel
7,383
738
78
8
0
193,473
0
L
Anubis
6,278
628
55
6
0
161,566
0
W
Geb
7,017
702
14
1
0
197,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role