Player Matchup

Anubis
Anubis
ASSUREDCRIS1306
Anubis
Level 101
God Stats
18W - 23L
1,425 SR
Queue Stats
66W - 72L
1,478 Elo+
Party 1
Bacchus
Bacchus
Dat_White10
Bacchus
Level 97
God Stats
10W - 2L
1,627 SR
Queue Stats
47W - 53L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 68
God Stats
286W - 301L
1,554 SR
Queue Stats
286W - 301L
1,442 Elo+
Solo
Team Averages
Level 89
1,535 SR
1,470 Elo+

VS

Team Averages
Level 124
1,532 SR
1,437 Elo+
Sylvanus
Sylvanus
Agus_gonzalez19
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 371L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Shikamaru-14----
Nu Wa
Level 155
God Stats
14W - 12L
1,523 SR
Queue Stats
563W - 624L
1,453 Elo+
Party 2
Nut
Nut
kanekihomeboy
Nut
Level 116
God Stats
1W - 2L
1,573 SR
Queue Stats
2W - 8L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,569
870
7,468
6,876
3,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Dat_White10
Bacchus
14
1 / 0 / 7
8,058
733
5,662
10,194
9,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
13
1 / 0 / 5
7,971
725
4,172
6,798
2,495
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 0
6,661
606
4,430
8,037
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,886
626
9,681
7,348
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 0
7,032
639
4,129
6,088
1,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Sylvanus
0
3
0
0
W
Bacchus
Dat_White10
Bacchus
1
0
7
4.5
W
Hou Yi
1
0
5
3.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
18,240
23,868
Taken
21,473
15,060
Mitigated
7,746
13,658
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,468
375
0
4,965
6,876
3,527
809
3,262
3,614
60,706
534
L
Sylvanus
4,430
357
996
1,273
8,037
3,234
0
4,800
3,154
11,423
2,790
W
Bacchus
Dat_White10
Bacchus
5,662
835
0
6,105
10,194
9,038
428
6,804
3,390
17,350
0
W
Hou Yi
4,172
1,055
0
2,588
6,798
2,495
1,360
4,233
2,565
0
39,788
L
9,681
4,938
0
484
7,348
2,554
0
4,365
2,950
30,601
0
L
4,129
1,670
0
503
6,088
1,958
0
3,774
2,264
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
20,579
187
Minions Killed
107
0
Camps Cleared
0
627,009
Distance Traveled
616,986
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,569
870
116
11
0
202,190
0
L
Sylvanus
6,661
606
22
2
0
186,933
0
W
Bacchus
8,058
733
9
1
0
216,430
6
W
Hou Yi
7,971
725
62
6
0
208,389
0
L
Nu Wa
6,886
626
36
3
0
197,876
0
L
Nut
7,032
639
49
4
0
232,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role