Player Matchup

Fafnir
Fafnir
Riluk_Y-lime
Fafnir
Level 145
God Stats
4W - 5L
1,614 SR
Queue Stats
129W - 185L
1,371 Elo+
Party 2
Skadi
Skadi
SEBASTIANJSC
Skadi
Level 122
God Stats
45W - 21L
1,716 SR
Queue Stats
140W - 179L
1,399 Elo+
Party 2
Chaac
Chaac
elsiempreazucarr
Chaac
Level 79
God Stats
18W - 9L
1,633 SR
Queue Stats
268W - 249L
1,480 Elo+
Solo
Scylla
Scylla
jjmacarena
Scylla
Level 104
God Stats
2W - 2L
1,778 SR
Queue Stats
122W - 170L
1,375 Elo+
Party 2
Mercury
Mercury
koshmar28
Mercury
Level 117
God Stats
4W - 7L
1,364 SR
Queue Stats
110W - 165L
1,373 Elo+
Party 2
Team Averages
Level 113
1,621 SR
1,400 Elo+

VS

Team Averages
Level 99
1,500 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
FDC_Ladajoescoba
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,557 Elo+
Party 1
Skadi
Skadi
MainCharacter1
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,524 Elo+
Party 1
Terra
Terra
junco-cabreiro
Terra
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 109L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 1 / 2
5,444
544
3,170
9,061
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 2
4,280
428
5,184
5,170
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 0
5,874
587
3,997
9,426
8,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
jjmacarena
Scylla
9
0 / 2 / 0
5,179
518
1,369
5,555
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
koshmar28
Mercury
9
2 / 1 / 0
5,115
512
2,604
6,901
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 1
5,745
575
3,301
7,397
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
9
1 / 0 / 3
5,390
539
8,565
7,516
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
FDC_Ladajoescoba
Jormungandr
11
1 / 0 / 0
6,486
649
4,823
6,733
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 0
6,401
640
4,465
3,191
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 1
5,299
530
1,429
9,481
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
7
7
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
1
3.5
W
Sol
 
Sol
1
0
3
2.5
W
Jormungandr
FDC_Ladajoescoba
Jormungandr
1
0
0
1
W
2
0
0
2
L
Fafnir
0
1
2
1
L
0
2
2
0.5
L
0
1
0
0
L
Scylla
jjmacarena
Scylla
0
2
0
0
W
0
2
1
0.25
L
Mercury
koshmar28
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
22,583
36,113
Taken
34,318
23,065
Mitigated
17,715
10,679
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,301
1,179
0
2,122
7,397
3,109
0
654
6,703
0
40,144
W
Sol
 
Sol
8,565
3,984
0
4,413
7,516
2,204
426
1,012
6,504
39,077
4,055
W
Jormungandr
FDC_Ladajoescoba
Jormungandr
4,823
1,967
0
4,099
6,733
6,172
0
0
6,733
51,278
2,263
W
4,465
1,515
0
340
3,191
1,099
0
1,066
1,995
0
50,697
L
Fafnir
3,170
1,049
127
3,227
9,061
8,232
0
5,480
3,581
16,902
0
L
5,184
1,781
0
540
5,170
1,751
0
2,711
2,459
0
27,513
L
3,997
987
0
4,800
9,426
8,699
0
4,634
4,792
0
46,704
L
Scylla
jjmacarena
Scylla
1,369
0
0
607
5,555
1,670
0
0
5,555
30,585
51
W
1,429
203
1,662
2,076
9,481
5,131
0
1,586
7,895
13,511
1,980
L
Mercury
koshmar28
Mercury
2,604
858
0
1,378
6,901
2,713
0
1,137
5,764
0
31,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
29,321
257
Minions Killed
344
0
Camps Cleared
0
952,431
Distance Traveled
1,006,872
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,745
575
67
7
0
230,123
0
W
Sol
5,390
539
70
7
0
195,404
0
W
Jormungandr
6,486
649
106
11
0
192,600
2
W
Skadi
6,401
640
83
8
0
186,735
2
L
Fafnir
5,444
544
15
2
0
195,386
4
L
Skadi
4,280
428
38
4
0
141,016
1
L
Chaac
5,874
587
95
10
0
178,426
1
L
Scylla
5,179
518
65
7
0
199,029
3
W
Terra
5,299
530
18
2
0
202,010
0
L
Mercury
5,115
512
44
4
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role