Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
EvillDidac
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 135L
1,319 Elo+
Party 2
Nemesis
Nemesis
WizardOsprey35
Nemesis
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,443 Elo+
Solo
Vulcan
Vulcan
inbrynncible
Vulcan
Level 144
God Stats
1W - 1L
1,325 SR
Queue Stats
106W - 102L
1,479 Elo+
Solo
King Arthur
King Arthur
juanca532
King Arthur
Level 26
God Stats
4W - 5L
1,369 SR
Queue Stats
80W - 105L
1,432 Elo+
Party 2
Team Averages
Level 64
1,439 SR
1,435 Elo+

VS

Team Averages
Level 94
1,523 SR
1,490 Elo+
Janus
Janus
Dociee
Janus
Level 15
God Stats
15W - 17L
1,442 SR
Queue Stats
29W - 29L
1,507 Elo+
Party 1
Neith
Neith
Kummituss
Neith
Level 168
God Stats
3W - 2L
1,691 SR
Queue Stats
136W - 138L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Odin-Son94
Ah Puch
Level 151
God Stats
18W - 17L
1,616 SR
Queue Stats
91W - 93L
1,477 Elo+
Party 1
Geb
Geb
TheMolinaPita
Geb
Level 89
God Stats
2W - 2L
1,727 SR
Queue Stats
30W - 38L
1,525 Elo+
Solo
Thor
Thor
alsajad
Thor
Level 48
God Stats
2W - 6L
1,140 SR
Queue Stats
88W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
6,093
609
4,260
4,271
3,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
EvillDidac
Olorun
11
0 / 0 / 3
5,972
597
4,350
3,883
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 3
5,962
596
4,842
7,863
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
2 / 1 / 2
6,105
611
4,252
4,787
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
juanca532
King Arthur
10
4 / 2 / 1
6,302
630
7,603
7,874
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dociee
Janus
10
2 / 3 / 1
5,578
558
3,340
5,008
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kummituss
Neith
9
0 / 2 / 0
4,756
476
2,122
5,146
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Odin-Son94
Ah Puch
9
0 / 5 / 2
5,356
536
4,335
10,935
3,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 1
5,072
507
3,131
9,650
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
alsajad
Thor
9
3 / 1 / 2
5,382
538
4,302
8,077
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Janus
Dociee
Janus
2
3
1
0.83
W
Olorun
EvillDidac
Olorun
0
0
3
1.5
L
Neith
Kummituss
Neith
0
2
0
0
L
Ah Puch
Odin-Son94
Ah Puch
0
5
2
0.2
L
0
1
1
0.5
W
3
2
3
2.25
L
Thor
alsajad
Thor
3
1
2
4
W
Vulcan
2
1
2
3
W
King Arthur
juanca532
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
17,230
28,678
Taken
38,816
14,770
Mitigated
16,961
6,533
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,260
916
0
1,663
4,271
3,586
310
1,216
2,965
14,392
0
L
Janus
Dociee
Janus
3,340
373
0
775
5,008
1,733
0
2,726
2,236
37,545
0
W
Olorun
EvillDidac
Olorun
4,350
2,307
360
2,663
3,883
1,547
2,515
1,014
2,869
42,033
11,296
L
Neith
Kummituss
Neith
2,122
623
0
1,232
5,146
1,829
0
2,236
2,910
0
38,796
L
Ah Puch
Odin-Son94
Ah Puch
4,335
261
0
3,975
10,935
3,799
0
0
10,935
39,125
968
L
3,131
310
0
2,646
9,650
6,361
0
4,755
4,866
16,407
1,725
W
4,842
2,034
0
717
7,863
3,191
0
2,561
5,164
0
30,776
L
Thor
alsajad
Thor
4,302
1,140
0
916
8,077
3,239
13
2,247
5,778
0
33,865
W
Vulcan
4,252
0
0
650
4,787
1,686
0
1,213
3,466
40,823
919
W
King Arthur
juanca532
King Arthur
7,603
759
0
480
7,874
4,760
0
3,928
3,946
0
44,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
26,144
307
Minions Killed
282
0
Camps Cleared
0
1,017,773
Distance Traveled
940,707
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,093
609
26
3
0
220,239
0
L
Janus
5,578
558
84
8
0
193,119
4
W
Olorun
5,972
597
84
8
0
175,710
1
L
Neith
4,756
476
68
7
0
161,715
1
L
Ah Puch
5,356
536
65
7
0
162,935
1
L
Geb
5,072
507
17
2
0
221,051
1
W
Nemesis
5,962
596
54
5
0
217,464
0
L
Thor
5,382
538
48
5
0
201,887
0
W
Vulcan
6,105
611
70
7
0
204,633
1
W
King Arthur
6,302
630
73
7
0
199,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role