Player Matchup

Neith
Neith
Silver I
Gymbus
Neith
Silver I
Level 128
God Stats
1W - 2L
1,185 SR
Queue Stats
128W - 129L
1,317 MMR
Solo
Thoth
Thoth
Gold V
I Dont Care7797
Thoth
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,391 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mr Bedlem
Cthulhu
Silver I
Level 99
God Stats
55W - 46L
1,558 SR
Queue Stats
154W - 178L
1,327 MMR
Solo
Bellona
Bellona
Gold II
PipilinDeSirius
Bellona
Gold II
Level 113
God Stats
6W - 5L
1,720 SR
Queue Stats
75W - 83L
1,366 MMR
Solo
Hera
Hera
Silver I
RaccMex
Hera
Silver I
Level 88
God Stats
16W - 19L
1,735 SR
Queue Stats
88W - 116L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,540 SR
1,332 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,389 SR
1,333 MMR
Janus
Janus
Silver II
Apocyn
Janus
Silver II
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 80L
1,415 MMR
Solo
Bastet
Bastet
Bronze IV
Bladez64128
Bastet
Bronze IV
Level 161
God Stats
1W - 1L
1,493 SR
Queue Stats
7W - 22L
1,269 MMR
Solo
Thor
Thor
Silver I
MITSANA
Thor
Silver I
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
112W - 115L
1,305 MMR
Solo
Osiris
Osiris
Bronze IV
Yaknow2
Osiris
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,300 MMR
Solo
Zeus
Zeus
Silver V
YasukeBP
Zeus
Silver V
Level 64
God Stats
0W - 2L
1,151 SR
Queue Stats
48W - 50L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gymbus
Neith
9
3 / 3 / 0
5,576
558
5,493
8,120
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
5,963
596
1,471
4,507
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mr Bedlem
Cthulhu
9
2 / 1 / 3
5,602
560
3,414
4,705
3,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
7,130
713
4,296
4,502
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
RaccMex
Hera
12
1 / 0 / 4
6,291
629
2,995
6,212
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaAwilixBacchusAnubis

VS

Bans
Ao KuangAgniSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Apocyn
Janus
10
0 / 1 / 1
5,417
542
3,258
4,266
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
8
3 / 2 / 2
5,264
526
6,085
7,910
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
MITSANA
Thor
10
1 / 2 / 1
5,417
542
2,014
9,406
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Yaknow2
Osiris
2
0 / 4 / 0
3,606
361
55
3,495
1,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
8
1 / 2 / 0
4,865
487
1,847
6,284
1,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Apocyn
Janus
0
1
1
0.5
L
Bastet
3
2
2
2
W
Neith
Gymbus
Neith
3
3
0
1
W
0
1
2
1
L
Thor
MITSANA
Thor
1
2
1
0.75
W
Cthulhu
Mr Bedlem
Cthulhu
2
1
3
3.5
W
5
0
1
5.5
W
Hera
RaccMex
Hera
1
0
4
3
L
Osiris
Yaknow2
Osiris
0
4
0
0
L
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
13,259
28,046
Taken
31,361
13,839
Mitigated
11,057
9,019
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Apocyn
Janus
3,258
173
0
733
4,266
1,458
36
2,454
1,773
38,733
0
L
Bastet
6,085
1,586
0
2,109
7,910
2,705
0
2,231
5,679
0
22,528
W
Neith
Gymbus
Neith
5,493
1,822
0
1,942
8,120
2,753
312
1,390
6,690
0
31,946
W
1,471
54
0
697
4,507
1,348
0
1,075
3,274
42,795
545
L
Thor
MITSANA
Thor
2,014
340
0
1,001
9,406
3,884
0
1,386
7,902
0
43,701
W
Cthulhu
Mr Bedlem
Cthulhu
3,414
271
54
960
4,705
3,540
0
1,120
3,505
18,944
2,787
W
4,296
1,762
0
1,396
4,502
4,387
670
367
4,095
0
49,975
W
Hera
RaccMex
Hera
2,995
1,078
0
3,970
6,212
1,811
494
747
5,345
40,124
912
L
Osiris
Yaknow2
Osiris
55
23
0
128
3,495
1,396
0
264
3,071
0
1,125
L
Zeus
1,847
268
0
1,687
6,284
1,614
0
1,070
5,144
17,780
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
24,569
334
Minions Killed
185
0
Camps Cleared
0
1,025,890
Distance Traveled
839,542
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,417
542
72
7
0
196,991
0
L
Bastet
5,264
526
24
2
0
225,075
2
W
Neith
5,576
558
49
5
0
183,627
1
W
Thoth
5,963
596
74
7
0
192,148
0
L
Thor
5,417
542
67
7
0
217,551
4
W
Cthulhu
5,602
560
35
4
0
222,086
2
W
Bellona
7,130
713
96
10
0
206,794
0
W
Hera
6,291
629
80
8
0
221,235
2
L
Osiris
3,606
361
3
0
0
56,844
0
L
Zeus
4,865
487
19
2
0
143,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role