Player Matchup

Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Crobe420
Sun Wukong
Level 47
God Stats
19W - 14L
1,617 SR
Queue Stats
43W - 48L
1,458 Elo+
Party 1
Hachiman
Hachiman
MadMelena
Hachiman
Level 63
God Stats
11W - 12L
1,489 SR
Queue Stats
65W - 72L
1,437 Elo+
Party 1
Thanatos
Thanatos
billybx77
Thanatos
Level 127
God Stats
9W - 11L
1,553 SR
Queue Stats
14W - 15L
1,278 Elo+
Solo
Vulcan
Vulcan
jacobjacobsen122
Vulcan
Level 47
God Stats
0W - 2L
1,267 SR
Queue Stats
72W - 83L
1,467 Elo+
Party 1
Team Averages
Level 66
1,485 SR
1,428 Elo+

VS

Team Averages
Level 105
1,441 SR
1,452 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Sbs-hazem-Syr
Hercules
Level 117
God Stats
18W - 28L
1,347 SR
Queue Stats
820W - 809L
1,478 Elo+
Party 2
Thanatos
Thanatos
SuR x LuNaTiK x
Thanatos
Level 129
God Stats
13W - 13L
1,490 SR
Queue Stats
341W - 341L
1,463 Elo+
Party 2
Sol
Sol
jjtulett
Sol
Level 78
God Stats
4W - 7L
1,352 SR
Queue Stats
112W - 105L
1,407 Elo+
Solo
Neith
Neith
manjoek072
Neith
Level 45
God Stats
133W - 114L
1,514 SR
Queue Stats
275W - 269L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 2 / 0
3,481
580
887
4,084
2,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Crobe420
Sun Wukong
7
1 / 0 / 0
4,022
670
1,845
3,106
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
MadMelena
Hachiman
4
0 / 3 / 0
3,132
522
988
3,077
766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
billybx77
Thanatos
4
0 / 2 / 0
3,154
526
1,501
4,748
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,056
676
1,512
3,236
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 0 / 1
4,136
689
1,532
2,768
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sbs-hazem-Syr
Hercules
7
1 / 0 / 5
4,212
702
2,533
5,406
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
8
4 / 0 / 2
4,370
728
3,194
5,231
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,333
722
1,706
4,235
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
7
3 / 0 / 3
4,469
745
2,150
1,624
489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Agni
 
Agni
1
0
1
1.5
L
Sun Wukong
Crobe420
Sun Wukong
1
0
0
1
L
Hachiman
MadMelena
Hachiman
0
3
0
0
W
Hercules
Sbs-hazem-Syr
Hercules
1
0
5
3.5
W
Thanatos
4
0
2
5
L
Thanatos
billybx77
Thanatos
0
2
0
0
L
0
2
0
0
W
0
1
0
0
W
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,733
Damage
11,115
18,251
Taken
19,264
7,128
Mitigated
6,433
4,630
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
887
134
0
802
4,084
2,501
0
0
4,084
9,684
0
W
Agni
 
Agni
1,532
133
0
1,090
2,768
756
0
798
1,970
18,562
0
L
Sun Wukong
Crobe420
Sun Wukong
1,845
146
0
764
3,106
1,214
0
1,527
1,579
0
19,164
L
Hachiman
MadMelena
Hachiman
988
815
0
297
3,077
766
0
0
3,077
0
11,496
W
Hercules
Sbs-hazem-Syr
Hercules
2,533
532
0
1,713
5,406
2,493
0
522
4,884
0
13,488
W
Thanatos
3,194
711
0
4,702
5,231
1,668
0
726
4,505
0
19,157
L
Thanatos
billybx77
Thanatos
1,501
151
0
1,999
4,748
1,698
0
624
4,078
0
13,306
L
1,512
80
0
768
3,236
949
0
760
2,316
21,749
491
W
1,706
566
0
2,835
4,235
1,027
0
0
4,235
23,840
6,528
W
Neith
2,150
552
0
300
1,624
489
0
273
1,351
0
23,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,845
Gold Earned
21,520
145
Minions Killed
185
0
Camps Cleared
0
595,465
Distance Traveled
640,899
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,481
580
18
3
0
126,723
1
W
Agni
4,136
689
45
8
0
133,884
0
L
Sun Wukong
4,022
670
41
7
0
124,264
2
L
Hachiman
3,132
522
14
2
0
83,147
0
W
Hercules
4,212
702
30
5
0
138,957
0
W
Thanatos
4,370
728
34
6
0
142,406
0
L
Thanatos
3,154
526
21
4
0
145,057
2
L
Vulcan
4,056
676
51
9
0
116,274
0
W
Sol
4,333
722
50
8
0
110,515
0
W
Neith
4,469
745
26
4
0
115,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role