Player Matchup

Neith
Neith
EvilThoughtsMX
Neith
Level 64
God Stats
45W - 28L
1,564 SR
Queue Stats
257W - 256L
1,373 Elo+
Solo
Ares
Ares
ItsTheJester989
Ares
Level 127
God Stats
14W - 7L
1,620 SR
Queue Stats
205W - 229L
1,452 Elo+
Party 2
Pele
Pele
Thawiz2005
Pele
Level 66
God Stats
12W - 7L
1,500 SR
Queue Stats
185W - 190L
1,416 Elo+
Party 2
Hercules
Hercules
dopeissam
Hercules
Level 69
God Stats
5W - 3L
1,620 SR
Queue Stats
292W - 289L
1,375 Elo+
Solo
Ra
Ra
thecitrusdemon
Ra
Level 87
God Stats
2W - 0L
1,748 SR
Queue Stats
220W - 228L
1,449 Elo+
Party 2
Team Averages
Level 83
1,610 SR
1,413 Elo+

VS

Team Averages
Level 41
1,444 SR
1,330 Elo+
Serqet
Serqet
BigSmallGuy1
Serqet
Level 31
God Stats
2W - 7L
1,500 SR
Queue Stats
38W - 48L
1,255 Elo+
Solo
Olorun
Olorun
Star-Byzantium
Olorun
Level 68
God Stats
2W - 5L
1,251 SR
Queue Stats
218W - 235L
1,403 Elo+
Solo
Anubis
Anubis
SvxttyTTV
Anubis
Level 65
God Stats
26W - 25L
1,457 SR
Queue Stats
87W - 104L
1,349 Elo+
Party 1
Bellona
Bellona
alvinudenze
Bellona
Level 20
God Stats
16W - 13L
1,557 SR
Queue Stats
34W - 47L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
vinniebroz
Sun Wukong
Level 23
God Stats
25W - 31L
1,455 SR
Queue Stats
43W - 59L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,582
716
1,797
1,474
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
3,949
790
987
4,729
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 1
3,354
671
2,658
5,682
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
dopeissam
Hercules
7
1 / 1 / 0
4,201
840
2,519
5,074
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
3,721
744
1,182
2,028
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 0 / 0
3,356
671
511
5,393
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,577
515
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
SvxttyTTV
Anubis
7
2 / 1 / 0
4,214
843
3,189
3,599
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
alvinudenze
Bellona
6
0 / 1 / 0
3,661
732
1,224
4,208
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
vinniebroz
Sun Wukong
6
0 / 1 / 0
3,630
726
1,195
4,490
2,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
0
0
0
W
0
0
1
0.5
W
1
0
1
1.5
L
0
0
0
0
L
Anubis
SvxttyTTV
Anubis
2
1
0
2
W
0
1
1
0.5
L
Bellona
alvinudenze
Bellona
0
1
0
0
W
Hercules
dopeissam
Hercules
1
1
0
1
W
1
1
0
1
L
Sun Wukong
vinniebroz
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
6,119
18,987
Taken
17,690
8,399
Mitigated
8,321
7,492
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
511
272
0
2,604
5,393
1,636
0
298
5,065
0
14,853
W
1,797
521
0
646
1,474
454
125
0
1,474
0
19,566
W
987
258
98
1,887
4,729
3,162
0
467
4,262
10,783
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
SvxttyTTV
Anubis
3,189
346
0
1,822
3,599
1,489
0
957
2,478
26,503
0
W
2,658
676
0
1,265
5,682
1,657
0
1,290
4,392
0
16,845
L
Bellona
alvinudenze
Bellona
1,224
447
0
989
4,208
2,604
0
0
3,736
0
13,535
W
Hercules
dopeissam
Hercules
2,519
710
0
2,924
5,074
2,642
0
800
4,274
0
15,556
W
1,182
151
72
600
2,028
484
0
632
1,396
14,554
0
L
Sun Wukong
vinniebroz
Sun Wukong
1,195
75
0
1,128
4,490
2,592
0
720
3,770
0
14,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,807
Gold Earned
17,438
128
Minions Killed
130
0
Camps Cleared
0
560,425
Distance Traveled
487,091
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,356
671
37
7
0
134,475
0
W
Neith
3,582
716
29
6
0
112,140
0
W
Ares
3,949
790
15
3
0
99,166
0
L
Olorun
2,577
515
0
0
0
11,027
0
L
Anubis
4,214
843
47
9
0
117,761
2
W
Pele
3,354
671
30
6
0
141,622
0
L
Bellona
3,661
732
30
6
0
115,390
1
W
Hercules
4,201
840
29
6
0
114,612
0
W
Ra
3,721
744
25
5
0
92,885
2
L
Sun Wukong
3,630
726
16
3
0
108,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role