Player Matchup

Bastet
Bastet
SirChandestroy
Bastet
Level 82
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Bellona
Bellona
ZeiReKs
Bellona
Level 129
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
mipijaentuboca
Ix Chel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,567 SR
1,411 Elo+

VS

Team Averages
Level 123
1,711 SR
1,856 Elo+
Tsukuyomi
Tsukuyomi
CaipiraBoladão
Tsukuyomi
Level 187
God Stats
8W - 4L
1,500 SR
Queue Stats
1,235W - 186L
1,972 Elo+
Party 1
Ra
Ra
GodZinxD
Ra
Level 44
God Stats
2W - 0L
1,687 SR
Queue Stats
55W - 52L
1,599 Elo+
Solo
King Arthur
King Arthur
TicoTiconoFubá
King Arthur
Level 137
God Stats
145W - 23L
1,945 SR
Queue Stats
1,159W - 145L
1,995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,298
692
7,942
12,585
4,842
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ZeiReKs
Bellona
14
2 / 6 / 3
8,823
735
9,801
18,168
16,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 4
8,472
706
8,164
11,049
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaipiraBoladão
Tsukuyomi
16
5 / 3 / 8
10,295
858
14,918
12,643
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 7
10,321
860
10,016
9,368
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
TicoTiconoFubá
King Arthur
16
6 / 1 / 8
10,226
852
11,913
13,774
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaipiraBoladão
Tsukuyomi
5
3
8
3
W
4
1
7
7.5
L
2
3
1
0.83
W
King Arthur
TicoTiconoFubá
King Arthur
6
1
8
10
L
Bellona
ZeiReKs
Bellona
2
6
3
0.58
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
36,847
41,802
Taken
35,785
25,887
Mitigated
25,710
5,359
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaipiraBoladão
Tsukuyomi
14,918
3,147
0
2,209
12,643
5,670
1,356
2,806
9,669
0
45,723
W
10,016
1,333
5,010
6,401
9,368
4,305
266
2,454
6,797
58,431
493
L
7,942
1,218
0
2,157
12,585
4,842
0
3,289
8,654
0
21,827
W
King Arthur
TicoTiconoFubá
King Arthur
11,913
1,075
0
2,697
13,774
15,735
370
3,118
10,298
587
25,668
L
Bellona
ZeiReKs
Bellona
9,801
2,341
0
1,993
18,168
16,849
0
4,092
13,112
0
32,404
L
8,164
1,023
300
909
11,049
4,196
0
2,262
8,213
31,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
30,842
121
Minions Killed
212
0
Camps Cleared
0
619,242
Distance Traveled
723,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,295
858
76
6
0
240,949
0
W
Ra
10,321
860
100
8
0
245,581
0
L
Bastet
8,298
692
27
2
0
238,566
0
W
King Arthur
10,226
852
36
3
0
236,762
0
L
Bellona
8,823
735
58
5
0
209,687
0
L
Ix Chel
8,472
706
36
3
0
170,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role