Player Matchup

Xbalanque
Xbalanque
Silver III
RagingR3
Xbalanque
Silver III
Level 147
God Stats
13W - 18L
1,532 SR
Queue Stats
157W - 169L
1,158 MMR
Party 1
Artio
Artio
Silver III
RoseGoldDiablo
Artio
Silver III
Level 111
God Stats
21W - 18L
1,739 SR
Queue Stats
116W - 126L
1,147 MMR
Party 1
Sol
Sol
Silver V
Victor_Killer989
Sol
Silver V
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 118L
1,118 MMR
Solo
Mulan
Mulan
Silver II
nomillimon
Mulan
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,139 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
sebas_crack578
Ao Kuang
Silver II
Level 122
God Stats
2W - 2L
1,824 SR
Queue Stats
146W - 159L
1,103 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,619 SR
1,133 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,577 SR
1,133 MMR
Hun Batz
Hun Batz
Silver II
Amped121
Hun Batz
Silver II
Level 142
God Stats
6W - 5L
1,510 SR
Queue Stats
508W - 541L
1,102 MMR
Party 2
Achilles
Achilles
Silver I
Big Lardo
Achilles
Silver I
Level 124
God Stats
169W - 139L
1,584 SR
Queue Stats
1,013W - 1,018L
1,179 MMR
Party 2
Medusa
Medusa
Silver II
La_Shorty_Lini
Medusa
Silver II
Level 69
God Stats
2W - 2L
1,696 SR
Queue Stats
123W - 157L
1,098 MMR
Solo
Cthulhu
Cthulhu
Silver I
Vayzar
Cthulhu
Silver I
Level 161
God Stats
50W - 37L
1,598 SR
Queue Stats
298W - 318L
1,140 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
xXMinatoeXx
Morgan Le Fay
Silver I
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
60W - 72L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RagingR3
Xbalanque
11
1 / 5 / 3
6,384
491
7,320
9,683
3,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,343
488
3,057
11,878
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,286
484
6,010
6,412
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
12
2 / 0 / 1
6,589
507
7,757
14,485
10,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
13
1 / 3 / 2
6,645
511
4,356
11,948
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ZeusThanatosFenrirAgni

VS

Bans
BacchusBake KujiraBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amped121
Hun Batz
12
1 / 1 / 7
6,789
522
5,590
11,986
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Big Lardo
Achilles
11
1 / 1 / 8
7,053
543
3,967
9,581
8,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
6,820
525
6,938
9,367
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Vayzar
Cthulhu
13
1 / 1 / 2
7,944
611
9,628
9,775
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
14
5 / 2 / 2
7,703
593
9,666
7,511
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
11
11
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Amped121
Hun Batz
1
1
7
4.5
W
Achilles
Big Lardo
Achilles
1
1
8
5
W
3
1
3
4.5
L
Xbalanque
RagingR3
Xbalanque
1
5
3
0.5
L
1
2
2
1
W
Cthulhu
Vayzar
Cthulhu
1
1
2
2
L
1
1
2
2
L
Mulan
2
0
1
2.5
L
Ao Kuang
1
3
2
0.67
W
Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
35,789
54,406
Taken
48,220
30,555
Mitigated
29,432
14,627
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Amped121
Hun Batz
5,590
879
0
3,571
11,986
5,158
155
2,864
9,122
0
53,652
W
Achilles
Big Lardo
Achilles
3,967
698
0
3,245
9,581
8,205
0
2,185
7,396
0
17,139
W
6,938
2,162
0
2,353
9,367
3,769
357
2,865
6,502
0
47,289
L
Xbalanque
RagingR3
Xbalanque
7,320
3,256
0
1,251
9,683
3,603
0
1,437
8,134
0
47,434
L
3,057
432
468
4,156
11,878
9,553
0
2,395
9,247
7,810
0
W
Cthulhu
Vayzar
Cthulhu
9,628
970
0
2,175
9,775
8,872
0
1,630
8,145
51,396
2,594
L
6,010
2,406
0
2,616
6,412
2,047
0
1,823
4,307
38,537
1,180
L
Mulan
7,757
801
0
4,760
14,485
10,270
12
7,661
5,856
0
46,719
L
Ao Kuang
4,356
698
0
1,376
11,948
5,082
0
3,496
8,100
63,011
0
W
Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
9,666
1,444
0
744
7,511
3,428
73
4,461
3,050
48,589
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
36,309
316
Minions Killed
369
0
Camps Cleared
0
1,278,152
Distance Traveled
1,299,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,789
522
71
5
0
263,509
0
W
Achilles
7,053
543
29
2
0
282,175
5
W
Medusa
6,820
525
63
5
0
244,512
0
L
Xbalanque
6,384
491
71
5
0
211,648
0
L
Artio
6,343
488
8
1
0
290,650
1
W
Cthulhu
7,944
611
115
9
0
255,874
0
L
Sol
6,286
484
64
5
0
246,796
4
L
Mulan
6,589
507
67
5
0
247,242
0
L
Ao Kuang
6,645
511
106
8
0
281,816
0
W
Morgan Le Fay
7,703
593
91
7
0
253,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role