Player Matchup

Merlin
Merlin
Gold IV
AerobicSoup
Merlin
Gold IV
Level 80
God Stats
9W - 12L
1,517 SR
Queue Stats
63W - 65L
1,380 MMR
Solo
Horus
Horus
Bronze III
Alexelnene
Horus
Bronze III
Level 124
God Stats
3W - 4L
1,554 SR
Queue Stats
5W - 11L
1,391 MMR
Solo
Lancelot
Lancelot
Gold IV
Porkyyyyyyyy
Lancelot
Gold IV
Level 114
God Stats
1W - 4L
1,581 SR
Queue Stats
324W - 326L
1,379 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,551 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,499 SR
1,425 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BWARE95
Ah Muzen Cab
Bronze III
Level 129
God Stats
4W - 2L
1,664 SR
Queue Stats
13W - 14L
1,378 MMR
Solo
Charon
Charon
Gold V
Baklava 105779
Charon
Gold V
Level 162
God Stats
15W - 10L
1,505 SR
Queue Stats
278W - 315L
1,369 MMR
Party 1
Discordia
Discordia
Gold IV
Emya7145
Discordia
Gold IV
Level 124
God Stats
1W - 0L
1,327 SR
Queue Stats
267W - 282L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 4
9,414
628
12,173
12,629
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
3 / 2 / 3
10,144
676
5,345
20,901
15,693
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Porkyyyyyyyy
Lancelot
15
3 / 4 / 2
9,973
665
10,345
16,864
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuAchillesJormungandrNe ZhaMaui

VS

Bans
HeraAthenaBacchusKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BWARE95
Ah Muzen Cab
19
11 / 0 / 1
12,575
838
19,572
11,956
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 9
10,251
683
9,911
16,821
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Discordia
Emya7145
Discordia
16
0 / 3 / 8
10,172
678
12,105
10,587
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
4
0.5
L
Horus
3
2
3
2.25
W
Ah Muzen Cab
BWARE95
Ah Muzen Cab
11
0
1
11.5
W
1
4
9
1.38
W
Discordia
Emya7145
Discordia
0
3
8
1.33
L
Lancelot
Porkyyyyyyyy
Lancelot
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
41,588
50,394
Taken
39,364
33,767
Mitigated
24,559
15,265
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,173
664
0
204
12,629
5,140
0
5,829
6,502
51,430
586
L
Horus
5,345
1,905
5,047
7,440
20,901
15,693
29
8,302
11,771
0
26,189
W
Ah Muzen Cab
BWARE95
Ah Muzen Cab
19,572
6,917
0
3,539
11,956
5,407
2,785
4,029
7,814
0
68,907
W
9,911
719
0
5,041
16,821
15,149
373
5,303
11,047
24,665
1,010
W
Discordia
Emya7145
Discordia
12,105
432
0
2,261
10,587
4,003
0
3,108
7,059
44,392
700
L
Lancelot
Porkyyyyyyyy
Lancelot
10,345
800
0
2,574
16,864
12,934
0
5,680
10,438
0
40,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
32,998
184
Minions Killed
188
0
Camps Cleared
0
818,804
Distance Traveled
851,604
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,414
628
86
6
0
223,337
1
L
Horus
10,144
676
39
3
0
283,257
0
W
Ah Muzen Cab
12,575
838
96
6
0
327,718
0
W
Charon
10,251
683
29
2
0
270,248
0
W
Discordia
10,172
678
63
4
0
253,638
0
L
Lancelot
9,973
665
59
4
0
312,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role