Player Matchup

Cerberus
Cerberus
AntonFree30
Cerberus
Level 129
God Stats
13W - 9L
1,578 SR
Queue Stats
112W - 107L
1,524 Elo+
Solo
Medusa
Medusa
Beezly_Bub
Medusa
Level 102
God Stats
4W - 4L
1,748 SR
Queue Stats
58W - 43L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
SassyBirch0786
Sun Wukong
Level 139
God Stats
21W - 17L
1,671 SR
Queue Stats
115W - 134L
1,465 Elo+
Solo
Bakasura
Bakasura
alienovel
Bakasura
Level 124
God Stats
1W - 2L
1,281 SR
Queue Stats
98W - 102L
1,496 Elo+
Solo
Yu Huang
Yu Huang
wartaco924
Yu Huang
Level 180
God Stats
8W - 18L
1,445 SR
Queue Stats
128W - 124L
1,496 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,500 Elo+

VS

Team Averages
Level 133
1,585 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ex Pooja
Neith
Level 120
God Stats
1W - 0L
1,690 SR
Queue Stats
13W - 16L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
KiLLerBee110423
Kuzenbo
Level 130
God Stats
13W - 14L
1,554 SR
Queue Stats
281W - 263L
1,488 Elo+
Solo
Mulan
Mulan
Rinful
Mulan
Level 157
God Stats
3W - 3L
1,529 SR
Queue Stats
24W - 35L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
SunsetMax
Erlang Shen
Level 143
God Stats
40W - 31L
1,653 SR
Queue Stats
264W - 269L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntonFree30
Cerberus
12
0 / 0 / 2
7,231
425
9,760
13,974
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Beezly_Bub
Medusa
7
0 / 0 / 0
5,498
323
2,594
2,375
661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SassyBirch0786
Sun Wukong
4
0 / 2 / 0
5,416
319
2,014
3,515
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
alienovel
Bakasura
12
1 / 4 / 1
7,223
425
6,768
17,533
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
wartaco924
Yu Huang
12
2 / 1 / 0
7,069
416
8,680
9,073
7,605
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 0 / 3
8,486
499
2,245
9,244
8,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ex Pooja
Neith
13
0 / 1 / 2
8,301
488
5,950
10,839
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 0
8,421
495
4,625
13,459
8,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Rinful
Mulan
15
4 / 1 / 3
10,185
599
11,853
18,177
10,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SunsetMax
Erlang Shen
19
3 / 0 / 1
10,779
634
5,159
18,338
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
3
1.5
L
Cerberus
AntonFree30
Cerberus
0
0
2
1
L
Medusa
Beezly_Bub
Medusa
0
0
0
0
W
Neith
Ex Pooja
Neith
0
1
2
1
W
0
2
0
0
W
Mulan
Rinful
Mulan
4
1
3
5.5
L
Sun Wukong
SassyBirch0786
Sun Wukong
0
2
0
0
W
Erlang Shen
SunsetMax
Erlang Shen
3
0
1
3.5
L
Bakasura
alienovel
Bakasura
1
4
1
0.38
L
Yu Huang
wartaco924
Yu Huang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
29,832
46,470
Taken
70,057
31,771
Mitigated
42,841
10,985
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,245
176
0
2,794
9,244
8,637
256
2,964
6,188
16,709
0
L
Cerberus
AntonFree30
Cerberus
9,760
503
0
4,550
13,974
13,135
0
2,623
11,106
44,153
1,614
L
Medusa
Beezly_Bub
Medusa
2,594
901
0
914
2,375
661
0
300
2,075
0
19,292
W
Neith
Ex Pooja
Neith
5,950
2,004
0
2,337
10,839
4,171
4,544
4,005
6,757
0
55,790
W
4,625
1,140
0
1,289
13,459
8,804
802
4,304
8,519
58,720
2,364
W
Mulan
Rinful
Mulan
11,853
1,382
0
6,760
18,177
10,992
1,698
4,449
12,903
0
70,482
L
Sun Wukong
SassyBirch0786
Sun Wukong
2,014
421
0
801
3,515
1,597
0
0
3,515
0
13,349
W
Erlang Shen
SunsetMax
Erlang Shen
5,159
3,399
0
13,133
18,338
10,237
1,931
3,715
14,493
0
125,479
L
Bakasura
alienovel
Bakasura
6,768
4,176
0
4,345
17,533
8,773
0
1,101
16,414
0
39,235
L
Yu Huang
wartaco924
Yu Huang
8,680
871
0
375
9,073
7,605
0
2,312
6,571
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
46,172
276
Minions Killed
500
0
Camps Cleared
0
1,039,805
Distance Traveled
1,756,099
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,486
499
31
2
0
359,882
0
L
Cerberus
7,231
425
85
5
0
328,012
3
L
Medusa
5,498
323
28
2
0
123,551
0
W
Neith
8,301
488
81
5
0
314,090
0
W
Kuzenbo
8,421
495
95
6
0
377,964
0
W
Mulan
10,185
599
106
6
0
319,973
0
L
Sun Wukong
5,416
319
21
1
0
59,583
0
W
Erlang Shen
10,779
634
187
11
0
384,190
0
L
Bakasura
7,223
425
86
5
0
271,979
0
L
Yu Huang
7,069
416
56
3
0
256,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role