Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Andrej0ne
Hera
Level 161
God Stats
9W - 23L
1,328 SR
Queue Stats
415W - 421L
1,470 Elo+
Solo
Hercules
Hercules
forzeldaqx
Hercules
Level 146
God Stats
2W - 1L
1,838 SR
Queue Stats
141W - 109L
1,568 Elo+
Party 1
Hel
Hel
godlike110
Hel
Level 142
God Stats
2W - 4L
1,507 SR
Queue Stats
319W - 288L
1,565 Elo+
Party 1
Kali
Kali
notGl4ze
Kali
Level 86
God Stats
30W - 20L
1,640 SR
Queue Stats
87W - 74L
1,520 Elo+
Party 1
Team Averages
Level 122
1,562 SR
1,525 Elo+

VS

Team Averages
Level 146
1,584 SR
1,524 Elo+
Kukulkan
Kukulkan
BoyWonder1
Kukulkan
Level 128
God Stats
3W - 3L
1,839 SR
Queue Stats
18W - 11L
1,642 Elo+
Party 2
King Arthur
King Arthur
DEUS1903
King Arthur
Level 158
God Stats
4W - 6L
1,384 SR
Queue Stats
201W - 198L
1,481 Elo+
Solo
Da Ji
Da Ji
MaddestTing
Da Ji
Level 155
God Stats
11W - 9L
1,543 SR
Queue Stats
34W - 29L
1,511 Elo+
Party 2
Artemis
Artemis
ViPeRje
Artemis
Level 149
God Stats
2W - 1L
1,625 SR
Queue Stats
103W - 107L
1,525 Elo+
Solo
Jormungandr
Jormungandr
pillowslug
Jormungandr
Level 138
God Stats
10W - 6L
1,528 SR
Queue Stats
56W - 58L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
5,303
530
2,892
5,960
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
10
1 / 2 / 0
5,238
524
2,363
4,097
1,295
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
forzeldaqx
Hercules
8
0 / 2 / 0
4,935
494
3,267
9,706
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,103
510
5,085
9,988
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
10
1 / 3 / 0
5,256
526
3,075
11,065
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoyWonder1
Kukulkan
10
1 / 0 / 1
5,602
560
3,331
4,200
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DEUS1903
King Arthur
10
2 / 1 / 4
5,335
534
4,676
9,106
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

11
5 / 0 / 4
6,317
632
6,671
8,752
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ViPeRje
Artemis
10
1 / 1 / 3
5,768
577
5,748
6,210
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
pillowslug
Jormungandr
11
4 / 1 / 4
7,042
704
7,432
9,245
4,706
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Hera
1
2
0
0.5
W
Kukulkan
BoyWonder1
Kukulkan
1
0
1
1.5
W
King Arthur
DEUS1903
King Arthur
2
1
4
4
W
5
0
4
7
W
Artemis
ViPeRje
Artemis
1
1
3
2.5
L
Hercules
forzeldaqx
Hercules
0
2
0
0
L
0
5
1
0.1
L
Kali
1
3
0
0.33
W
Jormungandr
pillowslug
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,682
Damage
27,858
40,816
Taken
37,513
16,952
Mitigated
19,087
14,260
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,892
1,176
0
3,076
5,960
2,184
0
188
5,772
0
41,576
L
Hera
2,363
578
0
576
4,097
1,295
0
1,341
2,756
36,982
0
W
Kukulkan
BoyWonder1
Kukulkan
3,331
522
0
590
4,200
1,609
0
1,601
2,599
38,819
0
W
King Arthur
DEUS1903
King Arthur
4,676
572
0
1,801
9,106
7,116
55
649
8,457
314
31,045
W
6,671
1,642
0
3,858
8,752
3,332
0
945
7,807
0
42,368
W
Artemis
ViPeRje
Artemis
5,748
2,014
0
992
6,210
2,324
378
0
6,210
0
43,108
L
Hercules
forzeldaqx
Hercules
3,267
800
0
3,362
9,706
5,824
0
2,472
7,234
0
18,904
L
5,085
272
0
3,652
9,988
3,301
0
4,329
5,659
33,921
726
L
Kali
3,075
838
0
3,594
11,065
4,348
0
2,135
8,930
0
41,839
W
Jormungandr
pillowslug
Jormungandr
7,432
2,198
0
3,564
9,245
4,706
18
4,025
5,220
48,084
3,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
30,064
293
Minions Killed
338
0
Camps Cleared
0
959,112
Distance Traveled
1,021,088
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,303
530
69
7
0
184,296
0
L
Hera
5,238
524
58
6
0
172,301
0
W
Kukulkan
5,602
560
77
8
0
210,736
2
W
King Arthur
5,335
534
42
4
0
220,473
1
W
Da Ji
6,317
632
61
6
0
232,080
0
W
Artemis
5,768
577
76
8
0
174,836
0
L
Hercules
4,935
494
32
3
0
212,633
2
L
Hel
5,103
510
60
6
0
170,776
0
L
Kali
5,256
526
74
7
0
219,106
0
W
Jormungandr
7,042
704
82
8
0
182,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role