Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jacaser
Olorun
Level 186
God Stats
1W - 2L
1,754 SR
Queue Stats
77W - 87L
1,538 Elo+
Solo
Janus
Janus
Phillayy_10
Janus
Level 162
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 27L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlumSheydy
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,540 SR
Queue Stats
68W - 58L
1,592 Elo+
Party 1
Arachne
Arachne
ThePocketWeeb
Arachne
Level 122
God Stats
0W - 1L
1,493 SR
Queue Stats
5W - 11L
1,485 Elo+
Party 1
Team Averages
Level 145
1,600 SR
1,546 Elo+

VS

Team Averages
Level 147
1,694 SR
1,545 Elo+
Mercury
Mercury
Kevsnicker
Mercury
Level 157
God Stats
7W - 0L
2,074 SR
Queue Stats
154W - 139L
1,629 Elo+
Solo
Achilles
Achilles
Seīryū
Achilles
Level 62
God Stats
14W - 16L
1,665 SR
Queue Stats
117W - 119L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
badbadger8
Zhong Kui
Level 137
God Stats
7W - 4L
1,573 SR
Queue Stats
76W - 58L
1,577 Elo+
Solo
Fafnir
Fafnir
oKujira
Fafnir
Level 239
God Stats
9W - 3L
1,510 SR
Queue Stats
110W - 96L
1,475 Elo+
Party 2
Neith
Neith
ºDire
Neith
Level 142
God Stats
2W - 1L
1,649 SR
Queue Stats
152W - 128L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 6 / 0
6,598
471
5,055
15,147
15,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Jacaser
Olorun
13
0 / 3 / 2
7,353
525
8,078
12,129
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 2 / 1
7,676
548
4,568
7,542
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
SlumSheydy
Morgan Le Fay
11
1 / 0 / 3
6,671
477
5,131
11,336
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
12
2 / 2 / 1
6,639
474
4,753
12,202
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kevsnicker
Mercury
16
5 / 0 / 2
8,465
605
6,444
9,037
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Seīryū
Achilles
15
5 / 1 / 3
9,708
693
14,286
13,816
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
badbadger8
Zhong Kui
15
1 / 2 / 3
8,949
639
9,075
11,336
10,058
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
oKujira
Fafnir
12
0 / 1 / 3
7,592
542
2,246
9,844
9,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
ºDire
Neith
14
2 / 1 / 1
8,063
576
9,498
8,865
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
13
13
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
0
0.17
L
Olorun
Jacaser
Olorun
0
3
2
0.33
W
Mercury
Kevsnicker
Mercury
5
0
2
6
L
1
2
1
0.75
W
Achilles
Seīryū
Achilles
5
1
3
6.5
L
Morgan Le Fay
SlumSheydy
Morgan Le Fay
1
0
3
2.5
L
Arachne
2
2
1
1.25
W
Zhong Kui
badbadger8
Zhong Kui
1
2
3
1.25
W
Fafnir
oKujira
Fafnir
0
1
3
1.5
W
Neith
ºDire
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
41,549
58,356
Taken
52,898
37,023
Mitigated
37,000
20,295
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,055
1,117
162
4,341
15,147
15,362
0
413
13,636
0
31,289
L
Olorun
Jacaser
Olorun
8,078
3,917
360
5,074
12,129
5,071
0
921
11,208
63,064
3,329
W
Mercury
Kevsnicker
Mercury
6,444
2,922
0
980
9,037
4,260
0
1,725
7,272
0
72,687
L
4,568
289
0
1,968
7,542
3,048
0
1,396
6,146
72,683
0
W
Achilles
Seīryū
Achilles
14,286
3,832
0
4,968
13,816
9,898
304
630
12,434
0
75,772
L
Morgan Le Fay
SlumSheydy
Morgan Le Fay
5,131
557
0
2,876
11,336
8,632
0
3,870
7,466
26,103
732
L
Arachne
4,753
2,104
0
5,514
12,202
4,910
0
4,092
7,965
0
40,081
W
Zhong Kui
badbadger8
Zhong Kui
9,075
212
0
6,911
11,336
10,058
306
3,625
7,499
94,976
3,291
W
Fafnir
oKujira
Fafnir
2,246
833
0
2,430
9,844
9,328
39
5,292
4,464
20,154
1,783
W
Neith
ºDire
Neith
9,498
2,477
0
2,602
8,865
3,456
0
5,827
3,038
0
73,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
42,777
418
Minions Killed
548
0
Camps Cleared
0
1,486,704
Distance Traveled
1,590,853
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,598
471
60
4
0
290,064
1
L
Olorun
7,353
525
108
8
0
249,140
0
W
Mercury
8,465
605
97
7
0
402,416
2
L
Janus
7,676
548
147
11
0
305,886
1
W
Achilles
9,708
693
129
9
0
316,085
0
L
Morgan Le Fay
6,671
477
39
3
0
294,949
4
L
Arachne
6,639
474
64
5
0
346,665
2
W
Zhong Kui
8,949
639
168
12
0
271,978
0
W
Fafnir
7,592
542
33
2
0
313,108
2
W
Neith
8,063
576
121
9
0
287,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role