Player Matchup

Athena
Athena
FoxtrotMedz
Athena
Level 47
God Stats
2W - 1L
1,609 SR
Queue Stats
29W - 36L
1,369 Elo+
Solo
Nemesis
Nemesis
FriedMilk420
Nemesis
Level 66
God Stats
2W - 3L
1,516 SR
Queue Stats
29W - 33L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamerboy36133
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,284 Elo+
Solo
The Morrigan
The Morrigan
Zero6066
The Morrigan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,130 Elo+
Solo
Danzaburou
Danzaburou
jay_killa_bird
Danzaburou
Level 65
God Stats
2W - 6L
1,773 SR
Queue Stats
289W - 282L
1,371 Elo+
Solo
Team Averages
Level 60
1,579 SR
1,315 Elo+

VS

Team Averages
Level 52
1,506 SR
1,370 Elo+
Artemis
Artemis
I RAN URCHEECKS
Artemis
Level 28
God Stats
2W - 2L
1,776 SR
Queue Stats
16W - 29L
1,273 Elo+
Party 1
Thoth
Thoth
SmokeAsh2011
Thoth
Level 83
God Stats
8W - 8L
1,619 SR
Queue Stats
152W - 139L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
TheButcher74283
Gilgamesh
Level 56
God Stats
2W - 7L
1,065 SR
Queue Stats
114W - 105L
1,370 Elo+
Party 1
Fenrir
Fenrir
TheSprinlyux
Fenrir
Level 69
God Stats
31W - 25L
1,529 SR
Queue Stats
305W - 357L
1,365 Elo+
Solo
Sylvanus
Sylvanus
redscale22
Sylvanus
Level 23
God Stats
63W - 42L
1,540 SR
Queue Stats
63W - 46L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 3
5,134
513
2,358
9,256
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nemesis
FriedMilk420
Nemesis
10
1 / 2 / 0
5,641
564
4,325
8,963
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Gamerboy36133
Cu Chulainn
4
0 / 2 / 0
3,931
393
692
2,105
680
Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Zero6066
The Morrigan
9
1 / 3 / 1
5,430
543
3,703
5,599
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
jay_killa_bird
Danzaburou
9
2 / 2 / 1
4,965
497
2,847
7,738
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,522
552
5,854
3,540
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 0
6,115
612
1,492
3,863
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
TheButcher74283
Gilgamesh
11
4 / 0 / 2
6,813
681
4,429
7,682
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
4 / 0 / 3
6,101
610
3,265
9,446
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
redscale22
Sylvanus
10
2 / 2 / 3
5,752
575
5,845
7,158
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
3
0.5
L
Nemesis
FriedMilk420
Nemesis
1
2
0
0.5
L
Cu Chulainn
Gamerboy36133
Cu Chulainn
0
2
0
0
W
1
1
3
2.5
W
1
1
0
1
W
Gilgamesh
TheButcher74283
Gilgamesh
4
0
2
5
W
Fenrir
4
0
3
5.5
L
The Morrigan
Zero6066
The Morrigan
1
3
1
0.5
L
Danzaburou
jay_killa_bird
Danzaburou
2
2
1
1.25
W
Sylvanus
redscale22
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
20,885
33,661
Taken
31,689
15,838
Mitigated
14,988
6,990
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,358
543
48
2,054
9,256
6,850
0
2,679
6,577
11,835
1,517
L
Nemesis
FriedMilk420
Nemesis
4,325
2,342
0
1,593
8,963
3,874
0
487
8,476
0
37,164
L
Cu Chulainn
Gamerboy36133
Cu Chulainn
692
90
0
0
2,105
680
0
0
2,105
0
7,990
W
5,854
2,581
0
409
3,540
1,437
577
760
2,740
0
32,038
W
1,492
211
0
250
3,863
1,158
515
936
2,725
40,279
0
W
Gilgamesh
TheButcher74283
Gilgamesh
4,429
1,510
0
1,818
7,682
5,468
0
139
7,503
0
37,185
W
Fenrir
3,265
579
0
5,260
9,446
3,384
0
439
8,855
0
29,463
L
The Morrigan
Zero6066
The Morrigan
3,703
255
191
1,791
5,599
1,985
0
1,109
4,489
27,326
2,873
L
Danzaburou
jay_killa_bird
Danzaburou
2,847
549
0
1,313
7,738
2,449
0
2,539
5,199
0
31,603
W
Sylvanus
redscale22
Sylvanus
5,845
2,333
773
1,991
7,158
3,541
363
1,628
5,450
24,072
6,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
30,303
204
Minions Killed
284
0
Camps Cleared
0
866,728
Distance Traveled
963,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,134
513
21
2
0
216,660
1
L
Nemesis
5,641
564
58
6
0
207,844
0
L
Cu Chulainn
3,931
393
20
2
0
73,226
0
W
Artemis
5,522
552
55
6
0
174,101
0
W
Thoth
6,115
612
67
7
0
180,557
0
W
Gilgamesh
6,813
681
54
5
0
192,366
0
W
Fenrir
6,101
610
47
5
0
226,044
2
L
The Morrigan
5,430
543
56
6
0
176,915
2
L
Danzaburou
4,965
497
49
5
0
192,083
0
W
Sylvanus
5,752
575
61
6
0
190,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role