Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chafe26
Bacchus
Level 125
God Stats
2W - 1L
1,258 SR
Queue Stats
149W - 178L
1,460 Elo+
Solo
Camazotz
Camazotz
Flyre72
Camazotz
Level 179
God Stats
3W - 1L
1,650 SR
Queue Stats
48W - 59L
1,463 Elo+
Solo
Medusa
Medusa
OurSins
Medusa
Level 93
God Stats
34W - 21L
1,732 SR
Queue Stats
119W - 90L
1,565 Elo+
Solo
Ix Chel
Ix Chel
Ryan_Heissler
Ix Chel
Level 124
God Stats
18W - 6L
1,903 SR
Queue Stats
112W - 103L
1,527 Elo+
Solo
Team Averages
Level 128
1,609 SR
1,503 Elo+

VS

Team Averages
Level 123
1,418 SR
1,516 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BussyMaster9673
Ravana
Level 132
God Stats
1W - 4L
1,169 SR
Queue Stats
280W - 264L
1,515 Elo+
Party 1
Odin
Odin
oooooboy
Odin
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 281L
1,560 Elo+
Party 1
Zeus
Zeus
thecvmboss
Zeus
Level 138
God Stats
10W - 12L
1,423 SR
Queue Stats
598W - 569L
1,500 Elo+
Party 1
Artemis
Artemis
xxDares
Artemis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 3
7,395
616
4,053
8,721
7,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
Chafe26
Bacchus
11
2 / 0 / 3
6,031
503
4,886
10,247
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Flyre72
Camazotz
13
0 / 1 / 1
6,634
553
2,756
15,583
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
OurSins
Medusa
13
2 / 0 / 2
7,550
629
6,871
6,556
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
13
1 / 0 / 2
6,703
559
4,584
8,032
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 0
5,216
435
4,506
10,571
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 0
6,090
508
4,657
6,999
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odin
12
1 / 1 / 0
7,117
593
10,891
7,416
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,650
554
8,708
4,456
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
xxDares
Artemis
11
0 / 4 / 0
5,640
470
2,927
7,449
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
3
5.5
L
Jormungandr
 
Jormungandr
0
2
0
0
L
0
1
0
0
W
Bacchus
Chafe26
Bacchus
2
0
3
3.5
W
Camazotz
Flyre72
Camazotz
0
1
1
0.5
W
Medusa
OurSins
Medusa
2
0
2
3
W
Ix Chel
1
0
2
2
L
Odin
1
1
0
1
L
0
1
0
0
L
Artemis
xxDares
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
31,689
49,139
Taken
36,891
30,392
Mitigated
22,233
27,748
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,053
1,469
2,062
3,977
8,721
7,601
0
4,307
4,188
25,709
951
L
Jormungandr
 
Jormungandr
4,506
881
0
3,266
10,571
7,758
0
4,188
6,283
35,188
0
L
4,657
1,366
0
1,552
6,999
2,919
0
4,213
2,672
0
58,017
W
Bacchus
Chafe26
Bacchus
4,886
909
0
5,276
10,247
6,778
0
2,381
7,689
33,739
700
W
Camazotz
Flyre72
Camazotz
2,756
936
0
9,085
15,583
10,181
300
0
14,538
0
45,021
W
Medusa
OurSins
Medusa
6,871
2,459
0
2,850
6,556
2,564
236
1,164
5,160
0
60,192
W
Ix Chel
4,584
436
1,323
3,175
8,032
3,268
0
4,547
3,311
64,715
0
L
Odin
10,891
3,244
0
2,820
7,416
7,158
0
419
6,997
0
55,554
L
8,708
608
0
375
4,456
1,445
0
2,958
1,322
58,337
866
L
Artemis
xxDares
Artemis
2,927
701
0
1,286
7,449
2,953
0
1,190
6,259
0
35,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
30,713
379
Minions Killed
403
0
Camps Cleared
0
1,255,786
Distance Traveled
1,144,227
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,395
616
40
3
0
238,036
2
L
Jormungandr
5,216
435
49
4
0
235,356
0
L
Ravana
6,090
508
86
7
0
249,311
0
W
Bacchus
6,031
503
54
5
0
297,672
0
W
Camazotz
6,634
553
78
7
0
212,460
0
W
Medusa
7,550
629
95
8
0
243,717
3
W
Ix Chel
6,703
559
112
9
0
263,901
4
L
Odin
7,117
593
96
8
0
197,112
1
L
Zeus
6,650
554
113
9
0
231,741
0
L
Artemis
5,640
470
59
5
0
230,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role