Player Matchup

Anhur
Anhur
Platinum V
Calmlybreathe
Anhur
Platinum V
Level 165
God Stats
8W - 7L
1,914 SR
Queue Stats
72W - 56L
1,908 MMR
Solo
Fafnir
Fafnir
Diamond V
ChickenManPhil
Fafnir
Diamond V
Level 127
God Stats
2W - 1L
1,845 SR
Queue Stats
197W - 190L
1,915 MMR
Solo
Nu Wa
Nu Wa
Platinum I
LibraNiner
Nu Wa
Platinum I
Level 146
God Stats
1W - 1L
1,703 SR
Queue Stats
75W - 70L
1,929 MMR
Solo
Shiva
Shiva
Platinum II
NerfADCs
Shiva
Platinum II
Level 118
God Stats
91W - 66L
1,554 SR
Queue Stats
835W - 818L
1,958 MMR
Solo
Osiris
Osiris
Diamond V
nameh3r32-2
Osiris
Diamond V
Level 189
God Stats
30W - 29L
1,659 SR
Queue Stats
502W - 492L
1,936 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,735 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,663 SR
1,929 MMR
Ullr
Ullr
Platinum I
Dοnn
Ullr
Platinum I
Level 162
God Stats
6W - 4L
1,672 SR
Queue Stats
60W - 42L
1,943 MMR
Solo
Nike
Nike
Diamond V
T1gTok
Nike
Diamond V
Level 159
God Stats
5W - 2L
1,719 SR
Queue Stats
329W - 329L
1,917 MMR
Solo
Ravana
Ravana
Diamond V
beWondorian
Ravana
Diamond V
Level 155
God Stats
10W - 9L
1,517 SR
Queue Stats
381W - 367L
1,892 MMR
Solo
Jormungandr
Jormungandr
Diamond V
dimmotiv
Jormungandr
Diamond V
Level 147
God Stats
6W - 5L
1,666 SR
Queue Stats
315W - 318L
1,975 MMR
Solo
Janus
Janus
Diamond V
reapn
Janus
Diamond V
Level 158
God Stats
6W - 2L
1,741 SR
Queue Stats
118W - 114L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,223
516
3,588
10,873
3,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
6,593
471
2,579
11,316
11,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
13
0 / 3 / 2
6,879
491
4,264
6,165
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
NerfADCs
Shiva
14
3 / 2 / 0
7,706
550
3,832
11,093
4,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
14
1 / 3 / 1
7,990
571
11,162
19,013
12,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OlorunKaliCu ChulainnThor

VS

Bans
Sun WukongVamanaNutThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dοnn
Ullr
15
1 / 0 / 5
8,085
578
7,530
8,497
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
T1gTok
Nike
11
1 / 1 / 7
7,120
509
4,246
11,172
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
5 / 0 / 4
7,780
556
7,196
7,779
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
dimmotiv
Jormungandr
14
2 / 3 / 2
8,149
582
9,014
16,670
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
reapn
Janus
14
4 / 0 / 4
8,824
630
6,071
4,680
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
0
0
W
Ullr
Dοnn
Ullr
1
0
5
3.5
L
Nu Wa
0
3
2
0.33
L
Shiva
NerfADCs
Shiva
3
2
0
1.5
W
Nike
T1gTok
Nike
1
1
7
4.5
W
Ravana
5
0
4
7
W
Jormungandr
dimmotiv
Jormungandr
2
3
2
1
L
Osiris
1
3
1
0.5
W
Janus
reapn
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
34,057
58,460
Taken
48,798
33,093
Mitigated
28,507
23,446
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,588
1,685
0
3,714
10,873
3,562
0
633
10,196
0
68,134
L
2,579
560
0
2,256
11,316
11,075
0
1,934
9,164
13,715
714
W
Ullr
Dοnn
Ullr
7,530
2,605
0
4,662
8,497
3,273
0
1,550
6,947
0
74,953
L
Nu Wa
4,264
782
0
1,577
6,165
1,892
0
1,461
4,552
54,830
0
L
Shiva
NerfADCs
Shiva
3,832
41
0
4,302
11,093
4,124
342
1,726
9,162
276
66,855
W
Nike
T1gTok
Nike
4,246
380
0
1,718
11,172
7,540
0
1,402
9,770
0
27,155
W
Ravana
7,196
2,305
0
2,302
7,779
3,696
0
2,350
5,429
0
68,061
W
Jormungandr
dimmotiv
Jormungandr
9,014
2,756
0
5,710
16,670
12,311
8
1,175
15,495
70,003
656
L
Osiris
11,162
4,511
0
11,597
19,013
12,440
0
7,708
10,410
0
75,381
W
Janus
reapn
Janus
6,071
314
0
1,056
4,680
1,687
0
1,859
2,821
68,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
39,958
457
Minions Killed
493
0
Camps Cleared
0
1,426,446
Distance Traveled
1,556,627
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,223
516
123
9
0
266,337
5
L
Fafnir
6,593
471
21
2
0
307,390
0
W
Ullr
8,085
578
121
9
0
279,743
5
L
Nu Wa
6,879
491
103
7
0
267,367
3
L
Shiva
7,706
550
106
8
0
330,010
0
W
Nike
7,120
509
35
3
0
318,626
4
W
Ravana
7,780
556
87
6
0
360,243
0
W
Jormungandr
8,149
582
115
8
0
244,899
0
L
Osiris
7,990
571
104
7
0
255,342
4
W
Janus
8,824
630
135
10
0
353,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role