Player Matchup

Arachne
Arachne
Diamond I
Drag Medic
Arachne
Diamond I
Level 197
God Stats
145W - 68L
1,799 SR
Queue Stats
368W - 220L
2,372 MMR
Party 1
Agni
Agni
Masters
OffsetPaladin
Agni
Masters
Level 195
God Stats
57W - 10L
1,996 SR
Queue Stats
159W - 75L
2,521 MMR
Party 1
Bakasura
Bakasura
Masters
PENRAY
Bakasura
Masters
Level 161
God Stats
76W - 44L
1,734 SR
Queue Stats
714W - 475L
2,414 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 184
1,843 SR
2,436 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,520 SR
1,827 MMR
Gilgamesh
Gilgamesh
Silver II
ANDRES292000
Gilgamesh
Silver II
Level 89
God Stats
3W - 2L
1,451 SR
Queue Stats
8W - 8L
1,530 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
Fr0stee
Morgan Le Fay
Diamond I
Level 157
God Stats
17W - 6L
1,726 SR
Queue Stats
373W - 147L
2,420 MMR
Solo
Bacchus
Bacchus
Silver II
ToxicWamai
Bacchus
Silver II
Level 127
God Stats
1W - 1L
1,385 SR
Queue Stats
8W - 8L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drag Medic
Arachne
15
5 / 1 / 7
10,266
856
8,566
13,951
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 0 / 7
11,226
936
23,417
9,526
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
PENRAY
Bakasura
13
2 / 5 / 4
8,747
729
7,665
15,478
8,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboFafnirVulcanAchillesNe Zha

VS

Bans
OdinHorusAthenaAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANDRES292000
Gilgamesh
11
1 / 6 / 3
7,724
644
7,309
18,008
12,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Fr0stee
Morgan Le Fay
15
4 / 4 / 2
9,246
771
15,021
11,475
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ToxicWamai
Bacchus
12
1 / 4 / 4
7,860
655
6,775
14,554
16,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ANDRES292000
Gilgamesh
1
6
3
0.42
W
Arachne
Drag Medic
Arachne
5
1
7
8.5
L
Morgan Le Fay
Fr0stee
Morgan Le Fay
4
4
2
1.25
W
7
0
7
10.5
W
Bakasura
PENRAY
Bakasura
2
5
4
0.8
L
Bacchus
ToxicWamai
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
29,105
38,955
Taken
44,037
23,704
Mitigated
33,997
14,848
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ANDRES292000
Gilgamesh
7,309
1,198
0
2,663
18,008
12,595
0
8,319
8,288
0
21,719
W
Arachne
Drag Medic
Arachne
8,566
5,542
0
5,559
13,951
11,401
975
7,482
6,245
0
28,762
L
Morgan Le Fay
Fr0stee
Morgan Le Fay
15,021
1,489
0
1,392
11,475
4,893
0
5,813
4,812
58,131
0
W
23,417
3,646
0
4,430
9,526
3,861
951
4,557
4,590
66,130
1,217
W
Bakasura
PENRAY
Bakasura
7,665
5,380
0
4,859
15,478
8,442
504
9,824
5,452
0
23,971
L
Bacchus
ToxicWamai
Bacchus
6,775
604
0
2,300
14,554
16,509
0
6,105
6,965
21,674
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
24,830
187
Minions Killed
180
0
Camps Cleared
0
771,413
Distance Traveled
703,488
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,724
644
42
4
0
236,757
0
W
Arachne
10,266
856
27
2
0
273,358
1
L
Morgan Le Fay
9,246
771
99
8
0
231,556
0
W
Agni
11,226
936
114
10
0
248,994
5
W
Bakasura
8,747
729
46
4
0
249,061
0
L
Bacchus
7,860
655
39
3
0
235,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role