Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
That0PGuy
Ao Kuang
Level 113
God Stats
1W - 1L
1,606 SR
Queue Stats
11W - 21L
1,319 Elo+
Solo
Pele
Pele
cadelly
Pele
Level 55
God Stats
2W - 4L
1,384 SR
Queue Stats
63W - 71L
1,443 Elo+
Solo
Team Averages
Level 113
1,498 SR
1,452 Elo+

VS

Team Averages
Level 117
1,552 SR
1,536 Elo+
Cerberus
Cerberus
Ctalli
Cerberus
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 4L
1,464 Elo+
Party 1
Thor
Thor
ITASTI
Thor
Level 128
God Stats
2W - 1L
1,543 SR
Queue Stats
59W - 27L
1,603 Elo+
Party 1
Janus
Janus
LeonGutZ
Janus
Level 119
God Stats
6W - 4L
1,646 SR
Queue Stats
299W - 171L
1,567 Elo+
Solo
Sol
Sol
Lokose
Sol
Level 158
God Stats
4W - 2L
1,572 SR
Queue Stats
229W - 168L
1,513 Elo+
Party 1
Chiron
Chiron
SinxOFHell
Chiron
Level 175
God Stats
8W - 7L
1,500 SR
Queue Stats
522W - 552L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 2 / 1
6,671
1,112
6,473
11,960
5,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
10
1 / 1 / 1
6,302
1,050
949
3,617
2,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
10
0 / 1 / 1
5,814
969
0
1,243
665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
That0PGuy
Ao Kuang
10
0 / 3 / 0
6,019
1,003
2,611
7,143
2,686
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
cadelly
Pele
10
0 / 2 / 1
5,815
969
215
2,983
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ctalli
Cerberus
12
1 / 1 / 5
7,291
1,215
2,214
3,202
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
ITASTI
Thor
12
1 / 1 / 7
6,776
1,129
4,066
4,381
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LeonGutZ
Janus
12
0 / 0 / 6
6,970
1,162
2,428
651
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Lokose
Sol
12
2 / 0 / 7
7,096
1,183
9,766
3,662
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
SinxOFHell
Chiron
12
5 / 0 / 3
7,727
1,288
5,548
3,639
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
9
9
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Athena
 
Athena
1
1
1
1.5
L
Horus
 
Horus
0
1
1
0.5
W
Cerberus
Ctalli
Cerberus
1
1
5
3.5
W
Thor
ITASTI
Thor
1
1
7
4.5
W
Janus
LeonGutZ
Janus
0
0
6
3
W
Sol
Lokose
Sol
2
0
7
5.5
W
Chiron
SinxOFHell
Chiron
5
0
3
6.5
L
Ao Kuang
That0PGuy
Ao Kuang
0
3
0
0
L
Pele
cadelly
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,248
Damage
24,022
26,946
Taken
15,535
11,557
Mitigated
7,387
775
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,473
3,441
0
469
11,960
5,159
0
5,765
6,071
0
20,860
L
Athena
 
Athena
949
164
0
66
3,617
2,143
0
1,529
2,062
4,325
87
L
Horus
 
Horus
0
0
0
21
1,243
665
0
474
743
0
2,841
W
Cerberus
Ctalli
Cerberus
2,214
210
0
958
3,202
2,500
0
883
2,319
5,211
1,000
W
Thor
ITASTI
Thor
4,066
590
0
0
4,381
1,564
0
299
2,894
0
11,534
W
Janus
LeonGutZ
Janus
2,428
230
0
267
651
237
0
143
508
22,630
0
W
Sol
Lokose
Sol
9,766
4,486
0
1,556
3,662
1,414
0
995
2,667
22,478
3,637
W
Chiron
SinxOFHell
Chiron
5,548
1,891
301
385
3,639
1,672
0
1,193
2,446
0
12,738
L
Ao Kuang
That0PGuy
Ao Kuang
2,611
263
0
213
7,143
2,686
0
3,714
3,371
9,363
339
L
Pele
cadelly
Pele
215
0
0
6
2,983
904
0
1,873
1,108
0
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
35,860
64
Minions Killed
139
2
Camps Cleared
8
246,191
Distance Traveled
654,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,671
1,112
34
6
0
78,508
0
L
Athena
6,302
1,050
7
1
0
42,036
0
L
Horus
5,814
969
2
0
1
16,355
0
W
Cerberus
7,291
1,215
11
2
0
153,955
0
W
Thor
6,776
1,129
13
2
3
122,549
0
W
Janus
6,970
1,162
73
12
1
127,074
0
W
Sol
7,096
1,183
29
5
3
107,758
0
W
Chiron
7,727
1,288
13
2
1
143,283
0
L
Ao Kuang
6,019
1,003
16
3
0
90,524
0
L
Pele
5,815
969
5
1
1
18,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role