Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
atomic03
Chiron
Level 107
God Stats
15W - 14L
1,500 SR
Queue Stats
139W - 153L
1,408 Elo+
Party 2
Ares
Ares
goldran
Ares
Level 116
God Stats
20W - 18L
1,504 SR
Queue Stats
108W - 119L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shakil254
Cu Chulainn
Level 107
God Stats
5W - 4L
1,496 SR
Queue Stats
167W - 167L
1,440 Elo+
Party 3
Team Averages
Level 115
1,500 SR
1,464 Elo+

VS

Team Averages
Level 102
1,493 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Maniolo06
Charybdis
Level 64
God Stats
25W - 35L
1,360 SR
Queue Stats
374W - 398L
1,471 Elo+
Party 1
Bastet
Bastet
TolikVinogradov
Bastet
Level 147
God Stats
6W - 8L
1,565 SR
Queue Stats
135W - 124L
1,490 Elo+
Solo
Neith
Neith
xSMERFUSxPL
Neith
Level 61
God Stats
81W - 77L
1,540 SR
Queue Stats
206W - 220L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 2 / 1
6,836
621
4,616
10,069
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
 
Olorun
12
2 / 0 / 2
6,778
616
3,967
4,994
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
atomic03
Chiron
11
4 / 1 / 0
6,255
569
5,499
7,535
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
goldran
Ares
10
0 / 2 / 5
5,489
499
4,733
7,233
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
shakil254
Cu Chulainn
12
6 / 3 / 2
7,850
714
8,715
11,685
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 5 / 3
6,606
601
4,605
8,675
3,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
 
Baba Yaga
10
0 / 4 / 0
5,293
481
2,800
6,555
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Maniolo06
Charybdis
9
0 / 1 / 1
4,774
434
4,109
7,906
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 4 / 1
6,432
585
8,900
11,509
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
5,322
484
4,111
7,228
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
7
8
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
1
2.75
W
Olorun
 
Olorun
2
0
2
3
L
Anubis
 
Anubis
1
5
3
0.5
L
Baba Yaga
 
Baba Yaga
0
4
0
0
L
Charybdis
Maniolo06
Charybdis
0
1
1
0.5
L
5
4
1
1.38
W
Chiron
atomic03
Chiron
4
1
0
4
W
Ares
goldran
Ares
0
2
5
1.25
W
Cu Chulainn
shakil254
Cu Chulainn
6
3
2
2.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
24,525
41,516
Taken
41,873
16,582
Mitigated
14,624
13,595
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,616
1,485
0
5,184
10,069
3,819
0
1,108
8,961
0
52,550
W
Olorun
 
Olorun
3,967
1,593
0
2,331
4,994
1,670
1,455
3,213
1,781
43,788
3,189
L
Anubis
 
Anubis
4,605
269
0
3,353
8,675
3,598
0
364
8,182
50,140
1,164
L
Baba Yaga
 
Baba Yaga
2,800
40
73
1,230
6,555
2,399
0
2,920
3,545
31,483
0
L
Charybdis
Maniolo06
Charybdis
4,109
1,308
0
1,017
7,906
2,403
0
2,208
5,509
0
25,500
L
8,900
2,679
0
4,128
11,509
3,941
0
551
10,715
0
41,420
W
Chiron
atomic03
Chiron
5,499
1,859
495
1,954
7,535
2,817
0
0
7,535
0
37,243
W
Ares
goldran
Ares
4,733
95
0
868
7,233
4,407
0
109
7,124
25,494
0
W
Cu Chulainn
shakil254
Cu Chulainn
8,715
1,533
0
2,763
11,685
3,869
0
2,975
8,710
0
53,945
L
4,111
1,645
251
1,844
7,228
2,283
0
2,214
4,931
0
32,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
28,427
369
Minions Killed
282
0
Camps Cleared
0
1,154,328
Distance Traveled
1,050,445
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,836
621
94
9
0
272,754
1
W
Olorun
6,778
616
78
7
0
221,983
2
L
Anubis
6,606
601
78
7
0
179,245
1
L
Baba Yaga
5,293
481
52
5
0
213,286
0
L
Charybdis
4,774
434
40
4
0
226,639
0
L
Bastet
6,432
585
66
6
0
233,345
0
W
Chiron
6,255
569
70
6
0
204,591
0
W
Ares
5,489
499
32
3
0
228,367
0
W
Cu Chulainn
7,850
714
95
9
0
226,633
0
L
Neith
5,322
484
46
4
0
197,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role