Player Matchup

Nut
Nut
Chaosbrain24
Nut
Level 158
God Stats
1W - 2L
1,747 SR
Queue Stats
319W - 317L
1,569 Elo+
Solo
Loki
Loki
CrazyyAlbanian
Loki
Level 104
God Stats
2W - 2L
1,395 SR
Queue Stats
603W - 586L
1,507 Elo+
Solo
Bacchus
Bacchus
HixCom9
Bacchus
Level 138
God Stats
0W - 1L
1,903 SR
Queue Stats
62W - 48L
1,528 Elo+
Party 1
Chronos
Chronos
JohnCross9
Chronos
Level 111
God Stats
3W - 2L
1,733 SR
Queue Stats
59W - 49L
1,502 Elo+
Party 1
Osiris
Osiris
Nuknox
Osiris
Level 60
God Stats
1W - 2L
1,747 SR
Queue Stats
271W - 286L
1,549 Elo+
Solo
Team Averages
Level 114
1,705 SR
1,531 Elo+

VS

Team Averages
Level 141
1,624 SR
1,542 Elo+
Jormungandr
Jormungandr
Bliz_z-
Jormungandr
Level 146
God Stats
4W - 0L
1,671 SR
Queue Stats
198W - 180L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Drethek
Amaterasu
Level 127
God Stats
3W - 1L
1,751 SR
Queue Stats
182W - 170L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Favir
Cernunnos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 123L
1,449 Elo+
Solo
Achilles
Achilles
Fokaspokajs
Achilles
Level 134
God Stats
5W - 2L
1,696 SR
Queue Stats
250W - 259L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
deNde2052
Baba Yaga
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 181L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,716
701
8,835
8,719
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 7
8,998
818
9,763
8,025
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
HixCom9
Bacchus
15
2 / 4 / 6
9,480
862
7,913
11,487
15,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
JohnCross9
Chronos
14
0 / 3 / 3
7,755
705
5,223
8,691
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Nuknox
Osiris
15
5 / 4 / 3
9,036
821
8,342
12,810
15,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bliz_z-
Jormungandr
15
3 / 2 / 8
9,118
829
9,636
9,561
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Drethek
Amaterasu
16
6 / 4 / 7
9,755
887
8,329
16,238
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Favir
Cernunnos
16
1 / 1 / 8
9,262
842
7,866
8,016
4,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Fokaspokajs
Achilles
14
2 / 3 / 8
8,789
799
8,233
11,331
15,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
deNde2052
Baba Yaga
16
5 / 2 / 8
9,681
880
11,234
7,336
3,776
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
12
Kills
17
17
Deaths
12
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bliz_z-
Jormungandr
3
2
8
3.5
L
1
3
4
1
L
4
3
7
2.5
W
Amaterasu
Drethek
Amaterasu
6
4
7
2.38
W
Cernunnos
Favir
Cernunnos
1
1
8
5
W
Achilles
Fokaspokajs
Achilles
2
3
8
2
L
Bacchus
HixCom9
Bacchus
2
4
6
1.25
L
Chronos
JohnCross9
Chronos
0
3
3
0.5
L
Osiris
Nuknox
Osiris
5
4
3
1.63
W
Baba Yaga
deNde2052
Baba Yaga
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,076
Damage
45,298
49,732
Taken
52,482
42,578
Mitigated
45,892
12,729
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bliz_z-
Jormungandr
9,636
2,222
1,726
2,318
9,561
5,972
760
1,805
7,669
17,092
1,231
L
8,835
5,393
1,024
2,298
8,719
4,189
0
5,324
3,138
0
23,550
L
9,763
1,331
837
879
8,025
3,819
0
3,092
4,689
0
24,728
W
Amaterasu
Drethek
Amaterasu
8,329
2,919
2,279
4,972
16,238
16,384
1,114
5,924
10,069
0
12,778
W
Cernunnos
Favir
Cernunnos
7,866
2,332
781
2,957
8,016
4,065
1,222
1,163
6,564
0
31,853
W
Achilles
Fokaspokajs
Achilles
8,233
715
931
2,915
11,331
15,695
0
2,698
8,376
3,167
6,396
L
Bacchus
HixCom9
Bacchus
7,913
700
343
1,353
11,487
15,680
0
5,718
5,145
14,191
955
L
Chronos
JohnCross9
Chronos
5,223
2,233
734
2,396
8,691
3,784
0
3,432
5,039
14,008
0
L
Osiris
Nuknox
Osiris
8,342
2,629
117
2,748
12,810
15,106
0
4,394
7,754
0
14,237
W
Baba Yaga
deNde2052
Baba Yaga
11,234
545
370
2,082
7,336
3,776
944
1,348
5,864
24,111
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
46,605
113
Minions Killed
124
0
Camps Cleared
0
1,036,390
Distance Traveled
1,130,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,118
829
15
1
0
215,444
0
L
Nut
7,716
701
48
4
0
189,832
0
L
Loki
8,998
818
20
2
0
230,254
0
W
Amaterasu
9,755
887
10
1
0
237,564
0
W
Cernunnos
9,262
842
65
6
0
199,824
0
W
Achilles
8,789
799
5
0
0
257,911
0
L
Bacchus
9,480
862
13
1
0
207,182
0
L
Chronos
7,755
705
21
2
0
192,923
0
L
Osiris
9,036
821
11
1
0
216,199
0
W
Baba Yaga
9,681
880
29
3
0
220,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role