Player Matchup

Ymir
Ymir
Silver III
Food4Life
Ymir
Silver III
Level 128
God Stats
2W - 0L
1,731 SR
Queue Stats
82W - 86L
1,359 MMR
Party 1
Discordia
Discordia
Bronze III
InvisableAccount
Discordia
Bronze III
Level 38
God Stats
3W - 4L
1,911 SR
Queue Stats
76W - 78L
1,426 MMR
Party 1
Thanatos
Thanatos
Gold IV
MrImSooCrazy
Thanatos
Gold IV
Level 243
God Stats
2W - 2L
1,243 SR
Queue Stats
300W - 321L
1,389 MMR
Solo
Hercules
Hercules
Gold V
Saturn9940
Hercules
Gold V
Level 159
God Stats
2W - 3L
1,204 SR
Queue Stats
221W - 233L
1,382 MMR
Solo
Charybdis
Charybdis
Gold V
sergilicious
Charybdis
Gold V
Level 126
God Stats
22W - 22L
1,632 SR
Queue Stats
198W - 207L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,544 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,484 SR
1,388 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Scyfn
Skadi
Silver I
Level 124
God Stats
2W - 3L
1,440 SR
Queue Stats
98W - 102L
1,226 MMR
Solo
Lancelot
Lancelot
Platinum V
TanjiroSlayer
Lancelot
Platinum V
Level 211
God Stats
17W - 18L
1,500 SR
Queue Stats
284W - 277L
1,572 MMR
Party 2
Ares
Ares
Gold V
XxMETATRONx
Ares
Gold V
Level 145
God Stats
2W - 3L
1,453 SR
Queue Stats
198W - 195L
1,236 MMR
Party 2
King Arthur
King Arthur
Gold III
goodzidane117
King Arthur
Gold III
Level 134
God Stats
7W - 9L
1,526 SR
Queue Stats
39W - 40L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 2
3,454
691
584
3,288
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
7
0 / 1 / 0
3,577
715
892
1,820
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
MrImSooCrazy
Thanatos
6
1 / 0 / 1
3,396
679
786
3,717
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Saturn9940
Hercules
6
1 / 1 / 0
3,627
725
1,826
4,557
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charybdis
sergilicious
Charybdis
6
2 / 0 / 0
3,972
794
2,332
2,330
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KuzenboErlang ShenThothGaneshaHachiman

VS

Bans
OsirisVulcanBellonaAthenaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 0
3,283
657
878
1,907
673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Scyfn
Skadi
2
0 / 2 / 0
2,589
518
446
1,940
443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TanjiroSlayer
Lancelot
7
2 / 0 / 1
3,546
709
1,792
3,340
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,135
627
1,238
3,200
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
goodzidane117
King Arthur
6
0 / 2 / 0
3,409
682
3,191
4,488
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Ymir
0
1
2
1
W
Discordia
0
1
0
0
W
Thanatos
MrImSooCrazy
Thanatos
1
0
1
1.5
W
Hercules
Saturn9940
Hercules
1
1
0
1
L
Skadi
Scyfn
Skadi
0
2
0
0
L
Lancelot
TanjiroSlayer
Lancelot
2
0
1
2.5
L
0
0
0
0
L
King Arthur
goodzidane117
King Arthur
0
2
0
0
W
Charybdis
sergilicious
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
7,545
15,712
Taken
14,875
6,580
Mitigated
6,200
8,432
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
878
0
111
939
1,907
673
0
906
1,001
13,295
0
W
Ymir
584
200
0
1,086
3,288
2,132
0
1,075
2,213
8,041
0
W
Discordia
892
0
0
461
1,820
508
0
252
1,568
16,700
0
W
Thanatos
MrImSooCrazy
Thanatos
786
125
0
3,412
3,717
1,192
0
212
3,469
0
15,319
W
Hercules
Saturn9940
Hercules
1,826
718
0
2,140
4,557
2,041
0
0
4,132
0
16,653
L
Skadi
Scyfn
Skadi
446
180
0
0
1,940
443
0
194
1,746
0
5,067
L
Lancelot
TanjiroSlayer
Lancelot
1,792
220
0
1,365
3,340
1,127
0
257
3,083
0
13,577
L
1,238
30
0
787
3,200
1,728
0
119
3,081
13,499
0
L
King Arthur
goodzidane117
King Arthur
3,191
881
0
1,408
4,488
2,229
0
0
4,220
0
18,720
W
Charybdis
sergilicious
Charybdis
2,332
1,886
0
1,333
2,330
707
0
577
1,753
0
27,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,026
Gold Earned
15,962
160
Minions Killed
104
0
Camps Cleared
0
497,236
Distance Traveled
469,020
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,283
657
16
3
0
82,991
3
W
Ymir
3,454
691
12
2
0
94,876
0
W
Discordia
3,577
715
32
6
0
97,344
1
W
Thanatos
3,396
679
37
7
0
117,094
0
W
Hercules
3,627
725
35
7
0
101,060
0
L
Skadi
2,589
518
12
2
0
44,835
0
L
Lancelot
3,546
709
35
7
0
134,716
0
L
Ares
3,135
627
6
1
0
107,780
0
L
King Arthur
3,409
682
35
7
0
98,698
0
W
Charybdis
3,972
794
44
9
0
86,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role